[−][src]Constant unity_native_plugin_sys::VkPipelineCreateFlagBits_VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_CLOSEST_HIT_SHADERS_BIT_KHR
pub const VkPipelineCreateFlagBits_VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_CLOSEST_HIT_SHADERS_BIT_KHR: VkPipelineCreateFlagBits = 32768;