[−][src]Struct unity_native_plugin_sys::VkPhysicalDeviceFeatures
Fields
robustBufferAccess: VkBool32fullDrawIndexUint32: VkBool32imageCubeArray: VkBool32independentBlend: VkBool32geometryShader: VkBool32tessellationShader: VkBool32sampleRateShading: VkBool32dualSrcBlend: VkBool32logicOp: VkBool32multiDrawIndirect: VkBool32drawIndirectFirstInstance: VkBool32depthClamp: VkBool32depthBiasClamp: VkBool32fillModeNonSolid: VkBool32depthBounds: VkBool32wideLines: VkBool32largePoints: VkBool32alphaToOne: VkBool32multiViewport: VkBool32samplerAnisotropy: VkBool32textureCompressionETC2: VkBool32textureCompressionASTC_LDR: VkBool32textureCompressionBC: VkBool32occlusionQueryPrecise: VkBool32pipelineStatisticsQuery: VkBool32vertexPipelineStoresAndAtomics: VkBool32fragmentStoresAndAtomics: VkBool32shaderTessellationAndGeometryPointSize: VkBool32shaderImageGatherExtended: VkBool32shaderStorageImageExtendedFormats: VkBool32shaderStorageImageMultisample: VkBool32shaderStorageImageReadWithoutFormat: VkBool32shaderStorageImageWriteWithoutFormat: VkBool32shaderUniformBufferArrayDynamicIndexing: VkBool32shaderSampledImageArrayDynamicIndexing: VkBool32shaderStorageBufferArrayDynamicIndexing: VkBool32shaderStorageImageArrayDynamicIndexing: VkBool32shaderClipDistance: VkBool32shaderCullDistance: VkBool32shaderFloat64: VkBool32shaderInt64: VkBool32shaderInt16: VkBool32shaderResourceResidency: VkBool32shaderResourceMinLod: VkBool32sparseBinding: VkBool32sparseResidencyBuffer: VkBool32sparseResidencyImage2D: VkBool32sparseResidencyImage3D: VkBool32sparseResidency2Samples: VkBool32sparseResidency4Samples: VkBool32sparseResidency8Samples: VkBool32sparseResidency16Samples: VkBool32sparseResidencyAliased: VkBool32variableMultisampleRate: VkBool32inheritedQueries: VkBool32Trait Implementations
impl Clone for VkPhysicalDeviceFeatures[src]
fn clone(&self) -> VkPhysicalDeviceFeatures[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Copy for VkPhysicalDeviceFeatures[src]
impl Default for VkPhysicalDeviceFeatures[src]
fn default() -> VkPhysicalDeviceFeatures[src]
Auto Trait Implementations
impl RefUnwindSafe for VkPhysicalDeviceFeatures
impl Send for VkPhysicalDeviceFeatures
impl Sync for VkPhysicalDeviceFeatures
impl Unpin for VkPhysicalDeviceFeatures
impl UnwindSafe for VkPhysicalDeviceFeatures
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,