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Module resource

Module resource 

Source
Expand description

Streamed resources: bulk data (texture pixels, vertex data, audio) kept in a .resS or .resource file beside the serialized file, named by an object’s StreamingInfo (offset, size, path).

Structs§

StreamingInfo
Where an object’s streamed data is.

Functions§

streaming_infos
Every StreamingInfo struct in a decoded value (by its fields), with its path in the value.