Module environment

Module environment 

Source
Expand description

Environment for managing multiple Unity assets Environment for managing multiple Unity assets.

This module hosts the high-level Environment API, which provides:

  • multi-source loading (bundles, serialized files, web files)
  • container discovery (m_Container) and object key resolution
  • streamed resource reads (.resS / .resource) with best-effort fallbacks
  • strict/lenient TypeTree parsing knobs + structured warnings

Structs§

BinaryObjectKey
A globally-unique identifier for a binary object.
BinaryObjectRef
A reference to a binary object within a SerializedFile.
BundleContainerEntry
A best-effort entry extracted from an AssetBundle m_Container.
Environment
Unified environment for managing Unity assets
EnvironmentOptions
NoopReporter

Enums§

BinarySource
BinarySourceKind
EnvironmentObjectRef
A unified object reference across YAML and binary formats.
EnvironmentWarning

Traits§

EnvironmentReporter