pub type Asset = SerializedFile;Aliased Type§
pub struct Asset {
pub header: SerializedFileHeader,
pub unity_version: String,
pub target_platform: i32,
pub enable_type_tree: bool,
pub type_tree_registry: Option<Arc<dyn TypeTreeRegistry>>,
pub types: Vec<SerializedType>,
pub big_id_enabled: bool,
pub objects: Vec<ObjectInfo>,
pub script_types: Vec<LocalSerializedObjectIdentifier>,
pub externals: Vec<FileIdentifier>,
pub ref_types: Vec<SerializedType>,
pub user_information: String,
/* private fields */
}Fields§
§header: SerializedFileHeaderFile header
unity_version: StringUnity version string
target_platform: i32Target platform
enable_type_tree: boolWhether type tree is enabled
type_tree_registry: Option<Arc<dyn TypeTreeRegistry>>Optional external TypeTree registry for stripped files (best-effort).
types: Vec<SerializedType>Type information
big_id_enabled: boolWhether big IDs are enabled
objects: Vec<ObjectInfo>Object information
script_types: Vec<LocalSerializedObjectIdentifier>Script types
externals: Vec<FileIdentifier>External file references
ref_types: Vec<SerializedType>Reference types
user_information: StringUser information