SerializedFile

Struct SerializedFile 

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pub struct SerializedFile {
    pub header: SerializedFileHeader,
    pub unity_version: String,
    pub target_platform: i32,
    pub enable_type_tree: bool,
    pub type_tree_registry: Option<Arc<dyn TypeTreeRegistry>>,
    pub types: Vec<SerializedType>,
    pub big_id_enabled: bool,
    pub objects: Vec<ObjectInfo>,
    pub script_types: Vec<LocalSerializedObjectIdentifier>,
    pub externals: Vec<FileIdentifier>,
    pub ref_types: Vec<SerializedType>,
    pub user_information: String,
    /* private fields */
}
Expand description

Complete SerializedFile structure

This structure represents a complete Unity SerializedFile with all its metadata, type information, and object data.

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§header: SerializedFileHeader

File header

§unity_version: String

Unity version string

§target_platform: i32

Target platform

§enable_type_tree: bool

Whether type tree is enabled

§type_tree_registry: Option<Arc<dyn TypeTreeRegistry>>

Optional external TypeTree registry for stripped files (best-effort).

§types: Vec<SerializedType>

Type information

§big_id_enabled: bool

Whether big IDs are enabled

§objects: Vec<ObjectInfo>

Object information

§script_types: Vec<LocalSerializedObjectIdentifier>

Script types

§externals: Vec<FileIdentifier>

External file references

§ref_types: Vec<SerializedType>

Reference types

§user_information: String

User information

Implementations§

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impl SerializedFile

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pub fn set_type_tree_registry( &mut self, registry: Option<Arc<dyn TypeTreeRegistry>>, )

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pub fn data(&self) -> &[u8]

Get the raw file data

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pub fn data_shared(&self) -> SharedBytes

Get the backing shared buffer for this file’s bytes.

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pub fn data_arc(&self) -> Arc<[u8]>

Get the backing shared buffer for this file’s bytes.

Note: for embedded files (e.g. files inside a decompressed bundle buffer), this is the shared backing buffer and may be larger than self.data().

If the backing storage is a memory map, this method currently allocates and copies into an Arc<[u8]> for compatibility; prefer data_shared() for zero-copy access.

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pub fn data_base_offset(&self) -> usize

Base offset of this file within the backing shared buffer returned by data_arc().

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pub fn data_identity_key(&self) -> (usize, usize, usize)

A stable identity key for caches: (backing_ptr, base_offset, len).

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pub fn object_bytes<'a>( &'a self, info: &ObjectInfo, ) -> Result<&'a [u8], BinaryError>

Get the raw bytes for an object without requiring preloaded per-object buffers.

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pub fn assetbundle_container_raw( &self, info: &ObjectInfo, ) -> Result<Vec<(String, i32, i64)>, BinaryError>

Best-effort raw parser for Unity AssetBundle (class id 142) m_Container.

This exists as a fallback when TypeTree is stripped/unavailable. The layout is version-dependent, so this function tries multiple 4-byte-aligned starting offsets and applies sanity checks.

Returns a list of (asset_path, file_id, path_id) tuples.

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pub fn object_count(&self) -> usize

Get object count

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pub fn type_count(&self) -> usize

Get type count

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pub fn find_object(&self, path_id: i64) -> Option<&ObjectInfo>

Find object by path ID

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pub fn object_handles(&self) -> impl Iterator<Item = ObjectHandle<'_>>

Iterate all objects as lightweight handles.

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pub fn find_object_handle(&self, path_id: i64) -> Option<ObjectHandle<'_>>

Find an object by path_id and return a lightweight handle.

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pub fn find_type(&self, class_id: i32) -> Option<&SerializedType>

Find type by class ID

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pub fn objects_of_type(&self, type_id: i32) -> Vec<&ObjectInfo>

Get all objects of a specific type

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pub fn create_type_registry(&self) -> TypeRegistry

Create a type registry from this file

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pub fn statistics(&self) -> FileStatistics

Get file statistics

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pub fn validate(&self) -> Result<(), BinaryError>

Validate the entire file

Trait Implementations§

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impl Debug for SerializedFile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.