load_unity_file_from_shared_range

Function load_unity_file_from_shared_range 

Source
pub fn load_unity_file_from_shared_range(
    data: SharedBytes,
    range: Range<usize>,
) -> Result<UnityFile>
Expand description

Parse a Unity binary file from a shared backing buffer + byte range.

This is useful for container formats that can provide a view into a larger buffer (e.g. WebFile entries).