pub fn rotate_position(
a: &Vector3d,
pole: &Vector3d,
angle: Angle,
radius: Angle,
) -> Vector3dExpand description
Calculate the position of a point rotated by angle at radius.
a- the start point.pole- the pole of a Great Circle.angle- the angle to rotate the direction vector by.radius- the radius from the start point.
returns the position vector at angle and radius from the start point.