pub fn normalise(a: &Vector3d, min_sq_value: f64) -> Option<Vector3d>Expand description
Normalize a vector to lie on the surface of the unit sphere.
Note: this function returns an Option so uses the British spelling of
normalise to differentiate it from the standard normalize function.
atheVector3dmin_sq_valuethe minimum square of a vector length to normalize.
return the nomalized point or None if the vector is too small to normalize.