Struct uni_gl::common::WebGLBuffer
source · [−]pub struct WebGLBuffer(pub u32);
Expand description
an OpenGL buffer created with GLContext::create_buffer
.
Buffers are used to store vertex attributes (position, normal, uv coordinates) and indexes for indexed rendering,
Tuple Fields
0: u32
Methods from Deref<Target = u32>
Trait Implementations
sourceimpl Debug for WebGLBuffer
impl Debug for WebGLBuffer
Auto Trait Implementations
impl RefUnwindSafe for WebGLBuffer
impl Send for WebGLBuffer
impl Sync for WebGLBuffer
impl Unpin for WebGLBuffer
impl UnwindSafe for WebGLBuffer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more