use super::super::EffectList;
use super::super::NoFill;
use super::super::Outline;
use super::super::PresetGeometry;
use super::super::SolidFill;
use super::super::Transform2D;
use quick_xml::events::{BytesStart, Event};
use quick_xml::Reader;
use quick_xml::Writer;
use std::io::Cursor;
use writer::driver::*;
#[derive(Clone, Default, Debug)]
pub struct ShapeProperties {
transform2d: Option<Transform2D>,
preset_geometry: PresetGeometry,
solid_fill: Option<SolidFill>,
outline: Option<Outline>,
effect_list: Option<EffectList>,
no_fill: Option<NoFill>,
}
impl ShapeProperties {
pub fn get_geometry(&self) -> &PresetGeometry {
&self.preset_geometry
}
pub fn get_geometry_mut(&mut self) -> &mut PresetGeometry {
&mut self.preset_geometry
}
pub fn set_geometry(&mut self, value: PresetGeometry) -> &mut ShapeProperties {
self.preset_geometry = value;
self
}
pub fn get_transform2d(&self) -> &Option<Transform2D> {
&self.transform2d
}
pub fn get_transform2d_mut(&mut self) -> &mut Option<Transform2D> {
&mut self.transform2d
}
pub fn set_transform2d(&mut self, value: Transform2D) -> &mut ShapeProperties {
self.transform2d = Some(value);
self
}
pub fn get_solid_fill(&self) -> &Option<SolidFill> {
&self.solid_fill
}
pub fn get_solid_fill_mut(&mut self) -> &mut Option<SolidFill> {
&mut self.solid_fill
}
pub fn set_solid_fill(&mut self, value: SolidFill) -> &mut ShapeProperties {
self.solid_fill = Some(value);
self
}
pub fn get_outline(&self) -> &Option<Outline> {
&self.outline
}
pub fn get_outline_mut(&mut self) -> &mut Option<Outline> {
&mut self.outline
}
pub fn set_outline(&mut self, value: Outline) -> &mut ShapeProperties {
self.outline = Some(value);
self
}
pub fn get_effect_list(&self) -> &Option<EffectList> {
&self.effect_list
}
pub fn get_effect_list_mut(&mut self) -> &mut Option<EffectList> {
&mut self.effect_list
}
pub fn set_effect_list(&mut self, value: EffectList) -> &mut ShapeProperties {
self.effect_list = Some(value);
self
}
pub fn get_no_fill(&self) -> &Option<NoFill> {
&self.no_fill
}
pub fn get_no_fill_mut(&mut self) -> &mut Option<NoFill> {
&mut self.no_fill
}
pub fn set_no_fill(&mut self, value: NoFill) -> &mut ShapeProperties {
self.no_fill = Some(value);
self
}
pub(crate) fn set_attributes<R: std::io::BufRead>(
&mut self,
reader: &mut Reader<R>,
_e: &BytesStart,
) {
let mut buf = Vec::new();
loop {
match reader.read_event_into(&mut buf) {
Ok(Event::Start(ref e)) => match e.name().into_inner() {
b"a:xfrm" => {
let mut obj = Transform2D::default();
obj.set_attributes(reader, e);
self.set_transform2d(obj);
}
b"a:prstGeom" => {
self.preset_geometry.set_attributes(reader, e);
}
b"a:ln" => {
let mut outline = Outline::default();
outline.set_attributes(reader, e);
self.set_outline(outline);
}
b"a:solidFill" => {
let mut solid_fill = SolidFill::default();
solid_fill.set_attributes(reader, e);
self.set_solid_fill(solid_fill);
}
b"a:effectLst" => {
let mut effect_list = EffectList::default();
effect_list.set_attributes(reader, e, false);
self.set_effect_list(effect_list);
}
_ => (),
},
Ok(Event::Empty(ref e)) => match e.name().into_inner() {
b"a:noFill" => {
let mut obj = NoFill::default();
obj.set_attributes(reader, e);
self.set_no_fill(obj);
}
_ => (),
},
Ok(Event::End(ref e)) => match e.name().into_inner() {
b"xdr:spPr" => return,
_ => (),
},
Ok(Event::Eof) => panic!("Error not find {} end element", "xdr:spPr"),
Err(e) => panic!("Error at position {}: {:?}", reader.buffer_position(), e),
_ => (),
}
buf.clear();
}
}
pub(crate) fn write_to(&self, writer: &mut Writer<Cursor<Vec<u8>>>) {
write_start_tag(writer, "xdr:spPr", vec![], false);
match &self.transform2d {
Some(v) => {
v.write_to(writer);
}
None => {}
}
let _ = &self.preset_geometry.write_to(writer);
match &self.solid_fill {
Some(v) => {
v.write_to(writer);
}
None => {}
}
match &self.no_fill {
Some(v) => v.write_to(writer),
None => {}
}
match &self.outline {
Some(v) => {
v.write_to(writer);
}
None => {}
}
match &self.effect_list {
Some(v) => {
v.write_to(writer);
}
None => {}
}
write_end_tag(writer, "xdr:spPr");
}
}