Function ump_ng_server::thread::spawn

source ·
pub fn spawn<P, S, R, E, RV, F>(
    hbldr: impl FnOnce(&Client<P, S, R, E>) -> F
) -> (Client<P, S, R, E>, JoinHandle<Option<RV>>)
where P: 'static + Send, S: 'static + Send, R: 'static + Send, E: 'static + Send, RV: 'static + Send, F: Handler<P, S, R, E, RV> + Send + 'static,
Expand description

Launch a thread that will process incoming messages from an ump-ng server end-point.

See top module’s documentation for an overview of the dispatch loop.