Struct ultraviolet::int::UVec3

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#[repr(C)]
pub struct UVec3 { pub x: u32, pub y: u32, pub z: u32, }
Expand description

A set of three coordinates which may be interpreted as a point or vector in 3d space, or as a homogeneous 2d vector or point.

Generally this distinction between a point and vector is more of a pain than it is worth to distinguish on a type level, however when converting to and from homogeneous coordinates it is quite important.

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§x: u32§y: u32§z: u32

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impl UVec3

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pub const fn new(x: u32, y: u32, z: u32) -> Self

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pub fn broadcast(val: u32) -> Self

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pub fn unit_x() -> Self

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pub fn unit_y() -> Self

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pub fn unit_z() -> Self

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pub fn cross(&self, other: UVec3) -> Self

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pub fn into_homogeneous_point(self) -> UVec4

Create a homogeneous 3d point from this vector interpreted as a point, meaning the homogeneous component will start with a value of 1.

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pub fn into_homogeneous_vector(self) -> UVec4

Create a homogeneous 3d vector from this vector, meaning the homogeneous component will always have a value of 0.

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pub fn from_homogeneous_point(v: UVec4) -> Self

Create a 3d point from a homogeneous 3d point, performing division by the homogeneous component. This should not be used for homogeneous 3d vectors, which will have 0 as their homogeneous component.

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pub fn from_homogeneous_vector(v: UVec4) -> Self

Create a 3d vector from homogeneous 2d vector, which simply discards the homogeneous component.

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pub fn dot(&self, other: UVec3) -> u32

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pub fn reflect(&mut self, normal: UVec3)

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pub fn reflected(&self, normal: UVec3) -> Self

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pub fn mag(&self) -> u32

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pub fn mag_sq(&self) -> u32

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pub fn mul_add(&self, mul: UVec3, add: UVec3) -> Self

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pub fn clamp(&mut self, min: Self, max: Self)

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pub fn clamped(self, min: Self, max: Self) -> Self

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pub fn map<F>(&self, f: F) -> Selfwhere F: FnMut(u32) -> u32,

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pub fn apply<F>(&mut self, f: F)where F: FnMut(u32) -> u32,

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pub fn max_by_component(self, other: Self) -> Self

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pub fn min_by_component(self, other: Self) -> Self

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pub fn component_max(&self) -> u32

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pub fn component_min(&self) -> u32

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pub fn zero() -> Self

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pub fn one() -> Self

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pub fn xy(&self) -> UVec2

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pub fn xyzw(&self) -> UVec4

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pub fn layout() -> Layout

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pub fn as_slice(&self) -> &[u32]

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pub fn as_array(&self) -> [u32; 3]

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pub fn as_byte_slice(&self) -> &[u8]

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pub fn as_mut_slice(&mut self) -> &mut [u32]

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pub fn as_mut_byte_slice(&mut self) -> &mut [u8]

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pub fn as_ptr(&self) -> *const u32

Returns a constant unsafe pointer to the underlying data in the underlying type. This function is safe because all types here are repr(C) and can be represented as their underlying type.

Safety

It is up to the caller to correctly use this pointer and its bounds.

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pub fn as_mut_ptr(&mut self) -> *mut u32

Returns a mutable unsafe pointer to the underlying data in the underlying type. This function is safe because all types here are repr(C) and can be represented as their underlying type.

Safety

It is up to the caller to correctly use this pointer and its bounds.

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impl UVec3

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pub fn abs(&self) -> Self

Trait Implementations§

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impl Add<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the + operator.
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fn add(self, rhs: UVec3) -> Self

Performs the + operation. Read more
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impl AddAssign<UVec3> for UVec3

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fn add_assign(&mut self, rhs: UVec3)

Performs the += operation. Read more
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impl Clone for UVec3

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fn clone(&self) -> UVec3

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UVec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UVec3

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fn default() -> UVec3

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for UVec3

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Div<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the / operator.
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fn div(self, rhs: UVec3) -> Self

Performs the / operation. Read more
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impl Div<u32> for UVec3

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type Output = UVec3

The resulting type after applying the / operator.
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fn div(self, rhs: u32) -> UVec3

Performs the / operation. Read more
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impl DivAssign<UVec3> for UVec3

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fn div_assign(&mut self, rhs: UVec3)

Performs the /= operation. Read more
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impl DivAssign<u32> for UVec3

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fn div_assign(&mut self, rhs: u32)

Performs the /= operation. Read more
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impl From<&[u32; 3]> for UVec3

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fn from(comps: &[u32; 3]) -> Self

Converts to this type from the input type.
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impl From<&(u32, u32, u32)> for UVec3

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fn from(comps: &(u32, u32, u32)) -> Self

Converts to this type from the input type.
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impl From<&mut [u32; 3]> for UVec3

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fn from(comps: &mut [u32; 3]) -> Self

Converts to this type from the input type.
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impl From<[u32; 3]> for UVec3

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fn from(comps: [u32; 3]) -> Self

Converts to this type from the input type.
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impl From<(u32, u32, u32)> for UVec3

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fn from(comps: (u32, u32, u32)) -> Self

Converts to this type from the input type.
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impl From<UVec3> for [u32; 3]

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fn from(v: UVec3) -> Self

Converts to this type from the input type.
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impl From<UVec3> for (u32, u32, u32)

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fn from(v: UVec3) -> Self

Converts to this type from the input type.
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impl From<UVec3> for DVec3

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fn from(v: UVec3) -> Self

Converts to this type from the input type.
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impl From<UVec3> for UVec2

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fn from(vec: UVec3) -> Self

Converts to this type from the input type.
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impl From<UVec3> for UVec4

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fn from(vec: UVec3) -> Self

Converts to this type from the input type.
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impl From<UVec3> for Vec3

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fn from(v: UVec3) -> Self

Converts to this type from the input type.
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impl From<UVec4> for UVec3

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fn from(vec: UVec4) -> Self

Converts to this type from the input type.
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impl Hash for UVec3

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Index<usize> for UVec3

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type Output = u32

The returned type after indexing.
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fn index(&self, index: usize) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<usize> for UVec3

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fn index_mut(&mut self, index: usize) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl Mul<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the * operator.
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fn mul(self, rhs: UVec3) -> Self

Performs the * operation. Read more
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impl Mul<UVec3> for u32

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type Output = UVec3

The resulting type after applying the * operator.
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fn mul(self, rhs: UVec3) -> UVec3

Performs the * operation. Read more
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impl Mul<u32> for UVec3

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type Output = UVec3

The resulting type after applying the * operator.
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fn mul(self, rhs: u32) -> UVec3

Performs the * operation. Read more
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impl MulAssign<UVec3> for UVec3

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fn mul_assign(&mut self, rhs: UVec3)

Performs the *= operation. Read more
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impl MulAssign<u32> for UVec3

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fn mul_assign(&mut self, rhs: u32)

Performs the *= operation. Read more
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impl PartialEq<UVec3> for UVec3

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fn eq(&self, other: &UVec3) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for UVec3

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fn serialize<T>(&self, serializer: T) -> Result<T::Ok, T::Error>where T: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Sub<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the - operator.
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fn sub(self, rhs: UVec3) -> Self

Performs the - operation. Read more
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impl SubAssign<UVec3> for UVec3

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fn sub_assign(&mut self, rhs: UVec3)

Performs the -= operation. Read more
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impl TryFrom<DVec3> for UVec3

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fn try_from(v: DVec3) -> Result<Self, Self::Error>

Tries to convert the source to Self in a lossy way, flooring any float value.

Errors
  • NaN - If a float value is NaN.
  • NotFinite - If a float value is infinity or negative infinity.
  • PosOverflow - If a float value would be greater than the the self.component max value.
  • NegOverflow - If a float value would be less than the self.component min value.
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type Error = FloatConversionError

The type returned in the event of a conversion error.
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impl TryFrom<IVec3> for UVec3

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type Error = <u32 as TryFrom<i32>>::Error

The type returned in the event of a conversion error.
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fn try_from(rhv: IVec3) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<UVec3> for IVec3

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type Error = <i32 as TryFrom<u32>>::Error

The type returned in the event of a conversion error.
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fn try_from(rhv: UVec3) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Vec3> for UVec3

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fn try_from(v: Vec3) -> Result<Self, Self::Error>

Tries to convert the source to Self in a lossy way, flooring any float value.

Errors
  • NaN - If a float value is NaN.
  • NotFinite - If a float value is infinity or negative infinity.
  • PosOverflow - If a float value would be greater than the the self.component max value.
  • NegOverflow - If a float value would be less than the self.component min value.
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type Error = FloatConversionError

The type returned in the event of a conversion error.
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impl Zeroable for UVec3

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fn zeroed() -> Self

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impl Copy for UVec3

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impl Eq for UVec3

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impl Pod for UVec3

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impl StructuralEq for UVec3

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impl StructuralPartialEq for UVec3

Auto Trait Implementations§

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impl RefUnwindSafe for UVec3

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impl Send for UVec3

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impl Sync for UVec3

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impl Unpin for UVec3

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impl UnwindSafe for UVec3

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for Twhere T: Pod,

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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,

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impl<T> NoUninit for Twhere T: Pod,