#[repr(C)]
pub struct Similarity3 { pub translation: Vec3, pub rotation: Rotor3, pub scale: f32, }
Expand description

A Similarity, i.e. an Isometry but with an added uniform scaling.

Defined as a uniform scaling followed by a rotation followed by a translation.

You may want to us this type over the corresponding type of homogeneous transformation matrix because it will be faster in most operations, especially composition and inverse.

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§translation: Vec3§rotation: Rotor3§scale: f32

Implementations§

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impl Similarity3

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pub const fn new(translation: Vec3, rotation: Rotor3, scale: f32) -> Self

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pub fn identity() -> Self

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pub fn prepend_scaling(&mut self, scaling: f32)

Add a scaling before this similarity.

This means the scaling will only affect the scaling part of this similarity, not the translational part.

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pub fn append_scaling(&mut self, scaling: f32)

Add a scaling after this similarity.

This means the scaling will affect both the scaling and translational parts of this similairty, since it is being applied after this similarity’s translational part.

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pub fn prepend_rotation(&mut self, rotor: Rotor3)

Add a rotation before this similarity.

This means the rotation will only affect the rotational part of this similarity, not the translational part.

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pub fn append_rotation(&mut self, rotor: Rotor3)

Add a rotation after this similarity.

This means the rotation will affect both the rotational and translational parts of this similarity, since it is being applied after this similarity’s translational part.

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pub fn prepend_translation(&mut self, translation: Vec3)

Add a translation before this similarity.

Doing so will mean that the translation being added will get transformed by this similarity’s rotational and scaling parts.

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pub fn append_translation(&mut self, translation: Vec3)

Add a translation after this similarity.

Doing so will mean that the translation being added will not transformed by this similarity’s rotational or scaling parts.

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pub fn prepend_similarity(&mut self, other: Self)

Prepend transformation by another similarity.

This means that the transformation being applied will take place before this similarity, i.e. both its translation and rotation will be rotated by the other similarity’s rotational part, and its translation will be scaled by the other similarity’s scaling part.

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pub fn append_similarity(&mut self, other: Self)

Append transformation by another similarity.

This means that the transformation being applied will take place after this similarity, i.e. this similarity’s translation and rotation will be rotated by the other similarity’s rotational part, and this similarity’s translation will be scaled by the other similarity’s scaling pat.

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pub fn inverse(&mut self)

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pub fn inversed(self) -> Self

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pub fn transform_vec(&self, vec: Vec3) -> Vec3

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pub fn into_homogeneous_matrix(self) -> Mat4

Trait Implementations§

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impl Add<Similarity3> for Similarity3

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type Output = Similarity3

The resulting type after applying the + operator.
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fn add(self, other: Similarity3) -> Similarity3

Performs the + operation. Read more
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impl Clone for Similarity3

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fn clone(&self) -> Similarity3

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Similarity3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Similarity3

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Mul<Rotor3> for Similarity3

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type Output = Similarity3

The resulting type after applying the * operator.
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fn mul(self, rotor: Rotor3) -> Similarity3

Performs the * operation. Read more
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impl Mul<Similarity3> for Rotor3

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type Output = Similarity3

The resulting type after applying the * operator.
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fn mul(self, iso: Similarity3) -> Similarity3

Performs the * operation. Read more
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impl Mul<Similarity3> for Similarity3

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type Output = Similarity3

The resulting type after applying the * operator.
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fn mul(self, base: Similarity3) -> Similarity3

Performs the * operation. Read more
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impl Mul<Vec3> for Similarity3

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, vec: Vec3) -> Vec3

Performs the * operation. Read more
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impl Mul<f32> for Similarity3

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type Output = Similarity3

The resulting type after applying the * operator.
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fn mul(self, scalar: f32) -> Similarity3

Performs the * operation. Read more
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impl PartialEq<Similarity3> for Similarity3

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fn eq(&self, other: &Similarity3) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Zeroable for Similarity3

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fn zeroed() -> Self

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impl Copy for Similarity3

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impl Pod for Similarity3

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impl StructuralPartialEq for Similarity3

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for Twhere T: Pod,

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impl<T> NoUninit for Twhere T: Pod,