[−][src]Function ul_sys::ulCreateOverlay
pub unsafe extern "C" fn ulCreateOverlay(
window: ULWindow,
width: c_int,
height: c_int,
x: c_int,
y: c_int
) -> ULOverlay
Create a new Overlay.
@param window The window to create the Overlay in. (we currently only support one window per application)
@param width The width in device coordinates.
@param height The height in device coordinates.
@param x The x-position (offset from the left of the Window), in device coordinates.
@param y The y-position (offset from the top of the Window), in device coordinates.
@note Each Overlay is essentially a View and an on-screen quad. You should create the Overlay then load content into the underlying View.