Struct ul_next_sys::ULRenderBuffer
source · #[repr(C)]pub struct ULRenderBuffer {
pub texture_id: c_uint,
pub width: c_uint,
pub height: c_uint,
pub has_stencil_buffer: bool,
pub has_depth_buffer: bool,
}
Expand description
Render buffer description.
Fields§
§texture_id: c_uint
§width: c_uint
§height: c_uint
§has_stencil_buffer: bool
§has_depth_buffer: bool
Trait Implementations§
source§impl Clone for ULRenderBuffer
impl Clone for ULRenderBuffer
source§fn clone(&self) -> ULRenderBuffer
fn clone(&self) -> ULRenderBuffer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ULRenderBuffer
impl Debug for ULRenderBuffer
source§impl Default for ULRenderBuffer
impl Default for ULRenderBuffer
source§fn default() -> ULRenderBuffer
fn default() -> ULRenderBuffer
Returns the “default value” for a type. Read more
impl Copy for ULRenderBuffer
Auto Trait Implementations§
impl RefUnwindSafe for ULRenderBuffer
impl Send for ULRenderBuffer
impl Sync for ULRenderBuffer
impl Unpin for ULRenderBuffer
impl UnwindSafe for ULRenderBuffer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more