pub fn spawn_actor_deferred_raw(
world: UObjectHandle,
class: UClassHandle,
transform_buf: &[u8],
owner: UObjectHandle,
instigator: UObjectHandle,
collision_method: u8,
) -> UikaResult<UObjectHandle>Expand description
Spawn an actor with deferred construction (BeginPlay not yet called).
The returned actor can be configured before calling finish_spawning_raw.
collision_method maps to ESpawnActorCollisionHandlingMethod (0..4).