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Module ue_math

Module ue_math 

Source

Structs§

BoxSphereBounds
Combined box + sphere bounds. Maps to FBoxSphereBounds.
Color
8-bit RGBA color. Maps to FColor (note: UE stores BGRA internally, conversions handle the reorder).
LinearColor
Linear color (float RGBA, 0.0–1.0 range). Maps to FLinearColor.
Plane
A plane defined by normal + distance from origin. Maps to FPlane.
Ray
A ray defined by origin + direction. Maps to FRay.
Rotator
Sphere
A sphere defined by center + radius. Maps to FSphere.
Transform
UeBox
Axis-aligned bounding box. Named UeBox to avoid conflict with Rust’s Box. Maps to FBox.
UeBox2d
2D axis-aligned bounding box. Maps to FBox2D.