Type Alias ugli::Texture

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pub type Texture = Texture2d<Rgba<f32>>;

Aliased Type§

struct Texture { /* private fields */ }

Implementations§

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impl Texture

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pub fn gen_mipmaps(&mut self)

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pub fn new_with<F: FnMut(vec2<usize>) -> Rgba<f32>>( ugli: &Ugli, size: vec2<usize>, f: F ) -> Self

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pub fn from_image_image(ugli: &Ugli, image: RgbaImage) -> Self