Struct uefi::proto::console::pointer::PointerState [−][src]
#[repr(C)]pub struct PointerState { pub relative_movement: (i32, i32, i32), pub button: (bool, bool), }
Expand description
The relative change in the pointer’s state.
Fields
relative_movement: (i32, i32, i32)
The relative movement on the X/Y/Z axis.
If PointerMode
indicates an axis is not supported, it must be ignored.
Whether the left / right mouse button is currently pressed.
If PointerMode
indicates a button is not supported, it must be ignored.
Trait Implementations
impl Clone for PointerState
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impl Clone for PointerState
[src]fn clone(&self) -> PointerState
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fn clone(&self) -> PointerState
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for PointerState
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impl Debug for PointerState
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