uap_rust/
client.rs

1use ua;
2use os;
3use device;
4
5///`Client` struct, contains the parsed user agent information.
6#[derive(Debug, PartialEq, Eq)]
7pub struct Client {
8    pub user_agent: ua::UserAgent,
9    pub os: os::OS,
10    pub device: device::Device,
11}