typst_library/layout/
frame.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
//! Finished documents.

use std::fmt::{self, Debug, Formatter};
use std::num::NonZeroUsize;
use std::sync::Arc;

use typst_syntax::Span;
use typst_utils::{LazyHash, Numeric};

use crate::foundations::{cast, dict, Dict, Label, Value};
use crate::introspection::{Location, Tag};
use crate::layout::{Abs, Axes, FixedAlignment, Length, Point, Size, Transform};
use crate::model::Destination;
use crate::text::TextItem;
use crate::visualize::{Color, Curve, FixedStroke, Geometry, Image, Paint, Shape};

/// A finished layout with items at fixed positions.
#[derive(Default, Clone, Hash)]
pub struct Frame {
    /// The size of the frame.
    size: Size,
    /// The baseline of the frame measured from the top. If this is `None`, the
    /// frame's implicit baseline is at the bottom.
    baseline: Option<Abs>,
    /// The items composing this layout.
    items: Arc<LazyHash<Vec<(Point, FrameItem)>>>,
    /// The hardness of this frame.
    ///
    /// Determines whether it is a boundary for gradient drawing.
    kind: FrameKind,
}

/// Constructor, accessors and setters.
impl Frame {
    /// Create a new, empty frame.
    ///
    /// Panics the size is not finite.
    #[track_caller]
    pub fn new(size: Size, kind: FrameKind) -> Self {
        assert!(size.is_finite());
        Self {
            size,
            baseline: None,
            items: Arc::new(LazyHash::new(vec![])),
            kind,
        }
    }

    /// Create a new, empty soft frame.
    ///
    /// Panics if the size is not finite.
    #[track_caller]
    pub fn soft(size: Size) -> Self {
        Self::new(size, FrameKind::Soft)
    }

    /// Create a new, empty hard frame.
    ///
    /// Panics if the size is not finite.
    #[track_caller]
    pub fn hard(size: Size) -> Self {
        Self::new(size, FrameKind::Hard)
    }

    /// Sets the frame's hardness.
    pub fn set_kind(&mut self, kind: FrameKind) {
        self.kind = kind;
    }

    /// Sets the frame's hardness builder-style.
    pub fn with_kind(mut self, kind: FrameKind) -> Self {
        self.kind = kind;
        self
    }

    /// Whether the frame is hard or soft.
    pub fn kind(&self) -> FrameKind {
        self.kind
    }

    /// Whether the frame contains no items.
    pub fn is_empty(&self) -> bool {
        self.items.is_empty()
    }

    /// The size of the frame.
    pub fn size(&self) -> Size {
        self.size
    }

    /// The size of the frame, mutably.
    pub fn size_mut(&mut self) -> &mut Size {
        &mut self.size
    }

    /// Set the size of the frame.
    pub fn set_size(&mut self, size: Size) {
        self.size = size;
    }

    /// The width of the frame.
    pub fn width(&self) -> Abs {
        self.size.x
    }

    /// The height of the frame.
    pub fn height(&self) -> Abs {
        self.size.y
    }

    /// The vertical position of the frame's baseline.
    pub fn baseline(&self) -> Abs {
        self.baseline.unwrap_or(self.size.y)
    }

    /// Whether the frame has a non-default baseline.
    pub fn has_baseline(&self) -> bool {
        self.baseline.is_some()
    }

    /// Set the frame's baseline from the top.
    pub fn set_baseline(&mut self, baseline: Abs) {
        self.baseline = Some(baseline);
    }

    /// The distance from the baseline to the top of the frame.
    ///
    /// This is the same as `baseline()`, but more in line with the terminology
    /// used in math layout.
    pub fn ascent(&self) -> Abs {
        self.baseline()
    }

    /// The distance from the baseline to the bottom of the frame.
    pub fn descent(&self) -> Abs {
        self.size.y - self.baseline()
    }

    /// An iterator over the items inside this frame alongside their positions
    /// relative to the top-left of the frame.
    pub fn items(&self) -> std::slice::Iter<'_, (Point, FrameItem)> {
        self.items.iter()
    }
}

/// Insert items and subframes.
impl Frame {
    /// The layer the next item will be added on. This corresponds to the number
    /// of items in the frame.
    pub fn layer(&self) -> usize {
        self.items.len()
    }

    /// Add an item at a position in the foreground.
    pub fn push(&mut self, pos: Point, item: FrameItem) {
        Arc::make_mut(&mut self.items).push((pos, item));
    }

    /// Add multiple items at a position in the foreground.
    ///
    /// The first item in the iterator will be the one that is most in the
    /// background.
    pub fn push_multiple<I>(&mut self, items: I)
    where
        I: IntoIterator<Item = (Point, FrameItem)>,
    {
        Arc::make_mut(&mut self.items).extend(items);
    }

    /// Add a frame at a position in the foreground.
    ///
    /// Automatically decides whether to inline the frame or to include it as a
    /// group based on the number of items in it.
    pub fn push_frame(&mut self, pos: Point, frame: Frame) {
        if self.should_inline(&frame) {
            self.inline(self.layer(), pos, frame);
        } else {
            self.push(pos, FrameItem::Group(GroupItem::new(frame)));
        }
    }

    /// Insert an item at the given layer in the frame.
    ///
    /// This panics if the layer is greater than the number of layers present.
    #[track_caller]
    pub fn insert(&mut self, layer: usize, pos: Point, item: FrameItem) {
        Arc::make_mut(&mut self.items).insert(layer, (pos, item));
    }

    /// Add an item at a position in the background.
    pub fn prepend(&mut self, pos: Point, item: FrameItem) {
        self.insert(0, pos, item);
    }

    /// Add multiple items at a position in the background.
    ///
    /// The first item in the iterator will be the one that is most in the
    /// background.
    pub fn prepend_multiple<I>(&mut self, items: I)
    where
        I: IntoIterator<Item = (Point, FrameItem)>,
    {
        Arc::make_mut(&mut self.items).splice(0..0, items);
    }

    /// Add a frame at a position in the background.
    pub fn prepend_frame(&mut self, pos: Point, frame: Frame) {
        if self.should_inline(&frame) {
            self.inline(0, pos, frame);
        } else {
            self.prepend(pos, FrameItem::Group(GroupItem::new(frame)));
        }
    }

    /// Whether the given frame should be inlined.
    fn should_inline(&self, frame: &Frame) -> bool {
        // We do not inline big frames and hard frames.
        frame.kind().is_soft() && (self.items.is_empty() || frame.items.len() <= 5)
    }

    /// Inline a frame at the given layer.
    fn inline(&mut self, layer: usize, pos: Point, frame: Frame) {
        // Skip work if there's nothing to do.
        if frame.items.is_empty() {
            return;
        }

        // Try to just reuse the items.
        if pos.is_zero() && self.items.is_empty() {
            self.items = frame.items;
            return;
        }

        // Try to transfer the items without adjusting the position.
        // Also try to reuse the items if the Arc isn't shared.
        let range = layer..layer;
        if pos.is_zero() {
            let sink = Arc::make_mut(&mut self.items);
            match Arc::try_unwrap(frame.items) {
                Ok(items) => {
                    sink.splice(range, items.into_inner());
                }
                Err(arc) => {
                    sink.splice(range, arc.iter().cloned());
                }
            }
            return;
        }

        // We have to adjust the item positions.
        // But still try to reuse the items if the Arc isn't shared.
        let sink = Arc::make_mut(&mut self.items);
        match Arc::try_unwrap(frame.items) {
            Ok(items) => {
                sink.splice(
                    range,
                    items.into_inner().into_iter().map(|(p, e)| (p + pos, e)),
                );
            }
            Err(arc) => {
                sink.splice(range, arc.iter().cloned().map(|(p, e)| (p + pos, e)));
            }
        }
    }
}

/// Modify the frame.
impl Frame {
    /// Remove all items from the frame.
    pub fn clear(&mut self) {
        if Arc::strong_count(&self.items) == 1 {
            Arc::make_mut(&mut self.items).clear();
        } else {
            self.items = Arc::new(LazyHash::new(vec![]));
        }
    }

    /// Adjust the frame's size, translate the original content by an offset
    /// computed according to the given alignments, and return the amount of
    /// offset.
    pub fn resize(&mut self, target: Size, align: Axes<FixedAlignment>) -> Point {
        if self.size == target {
            return Point::zero();
        }
        let offset =
            align.zip_map(target - self.size, FixedAlignment::position).to_point();
        self.size = target;
        self.translate(offset);
        offset
    }

    /// Move the baseline and contents of the frame by an offset.
    pub fn translate(&mut self, offset: Point) {
        if !offset.is_zero() {
            if let Some(baseline) = &mut self.baseline {
                *baseline += offset.y;
            }
            for (point, _) in Arc::make_mut(&mut self.items).iter_mut() {
                *point += offset;
            }
        }
    }

    /// Hide all content in the frame, but keep metadata.
    pub fn hide(&mut self) {
        Arc::make_mut(&mut self.items).retain_mut(|(_, item)| match item {
            FrameItem::Group(group) => {
                group.frame.hide();
                !group.frame.is_empty()
            }
            FrameItem::Tag(_) => true,
            _ => false,
        });
    }

    /// Add a background fill.
    pub fn fill(&mut self, fill: impl Into<Paint>) {
        self.prepend(
            Point::zero(),
            FrameItem::Shape(Geometry::Rect(self.size()).filled(fill), Span::detached()),
        );
    }

    /// Arbitrarily transform the contents of the frame.
    pub fn transform(&mut self, transform: Transform) {
        if !self.is_empty() {
            self.group(|g| g.transform = transform);
        }
    }

    /// Clip the contents of a frame to a clip curve.
    ///
    /// The clip curve can be the size of the frame in the case of a rectangular
    /// frame. In the case of a frame with rounded corner, this should be a
    /// curve that matches the frame's outline.
    pub fn clip(&mut self, clip_curve: Curve) {
        if !self.is_empty() {
            self.group(|g| g.clip = Some(clip_curve));
        }
    }

    /// Add a label to the frame.
    pub fn label(&mut self, label: Label) {
        self.group(|g| g.label = Some(label));
    }

    /// Set a parent for the frame. As a result, all elements in the frame
    /// become logically ordered immediately after the given location.
    pub fn set_parent(&mut self, parent: Location) {
        if !self.is_empty() {
            self.group(|g| g.parent = Some(parent));
        }
    }

    /// Wrap the frame's contents in a group and modify that group with `f`.
    fn group<F>(&mut self, f: F)
    where
        F: FnOnce(&mut GroupItem),
    {
        let mut wrapper = Frame::soft(self.size);
        wrapper.baseline = self.baseline;
        let mut group = GroupItem::new(std::mem::take(self));
        f(&mut group);
        wrapper.push(Point::zero(), FrameItem::Group(group));
        *self = wrapper;
    }
}

/// Tools for debugging.
impl Frame {
    /// Add a full size aqua background and a red baseline for debugging.
    pub fn mark_box(mut self) -> Self {
        self.mark_box_in_place();
        self
    }

    /// Debug in place. Add a full size aqua background and a red baseline for debugging.
    pub fn mark_box_in_place(&mut self) {
        self.insert(
            0,
            Point::zero(),
            FrameItem::Shape(
                Geometry::Rect(self.size).filled(Color::TEAL.with_alpha(0.5)),
                Span::detached(),
            ),
        );
        self.insert(
            1,
            Point::with_y(self.baseline()),
            FrameItem::Shape(
                Geometry::Line(Point::with_x(self.size.x))
                    .stroked(FixedStroke::from_pair(Color::RED, Abs::pt(1.0))),
                Span::detached(),
            ),
        );
    }

    /// Add a green marker at a position for debugging.
    pub fn mark_point(&mut self, pos: Point) {
        let radius = Abs::pt(2.0);
        self.push(
            pos - Point::splat(radius),
            FrameItem::Shape(
                Geometry::Curve(Curve::ellipse(Size::splat(2.0 * radius)))
                    .filled(Color::GREEN),
                Span::detached(),
            ),
        );
    }

    /// Add a green marker line at a position for debugging.
    pub fn mark_line(&mut self, y: Abs) {
        self.push(
            Point::with_y(y),
            FrameItem::Shape(
                Geometry::Line(Point::with_x(self.size.x))
                    .stroked(FixedStroke::from_pair(Color::GREEN, Abs::pt(1.0))),
                Span::detached(),
            ),
        );
    }
}

impl Debug for Frame {
    fn fmt(&self, f: &mut Formatter) -> fmt::Result {
        f.write_str("Frame ")?;
        f.debug_list()
            .entries(self.items.iter().map(|(_, item)| item))
            .finish()
    }
}

/// The hardness of a frame.
///
/// This corresponds to whether or not the frame is considered to be the
/// innermost parent of its contents. This is used to determine the coordinate
/// reference system for gradients.
#[derive(Default, Clone, Copy, PartialEq, Eq, Hash, Debug)]
pub enum FrameKind {
    /// A container which follows its parent's size.
    ///
    /// Soft frames are the default since they do not impact the layout of
    /// a gradient set on one of its children.
    #[default]
    Soft,
    /// A container which uses its own size.
    ///
    /// This is used for pages, blocks, and boxes.
    Hard,
}

impl FrameKind {
    /// Returns `true` if the frame is soft.
    pub fn is_soft(self) -> bool {
        matches!(self, Self::Soft)
    }

    /// Returns `true` if the frame is hard.
    pub fn is_hard(self) -> bool {
        matches!(self, Self::Hard)
    }
}

/// The building block frames are composed of.
#[derive(Clone, Hash)]
pub enum FrameItem {
    /// A subframe with optional transformation and clipping.
    Group(GroupItem),
    /// A run of shaped text.
    Text(TextItem),
    /// A geometric shape with optional fill and stroke.
    Shape(Shape, Span),
    /// An image and its size.
    Image(Image, Size, Span),
    /// An internal or external link to a destination.
    Link(Destination, Size),
    /// An introspectable element that produced something within this frame.
    Tag(Tag),
}

impl Debug for FrameItem {
    fn fmt(&self, f: &mut Formatter) -> fmt::Result {
        match self {
            Self::Group(group) => group.fmt(f),
            Self::Text(text) => write!(f, "{text:?}"),
            Self::Shape(shape, _) => write!(f, "{shape:?}"),
            Self::Image(image, _, _) => write!(f, "{image:?}"),
            Self::Link(dest, _) => write!(f, "Link({dest:?})"),
            Self::Tag(tag) => write!(f, "{tag:?}"),
        }
    }
}

/// A subframe with optional transformation and clipping.
#[derive(Clone, Hash)]
pub struct GroupItem {
    /// The group's frame.
    pub frame: Frame,
    /// A transformation to apply to the group.
    pub transform: Transform,
    /// A curve which should be used to clip the group.
    pub clip: Option<Curve>,
    /// The group's label.
    pub label: Option<Label>,
    /// The group's logical parent. All elements in this group are logically
    /// ordered immediately after the parent's start location.
    pub parent: Option<Location>,
}

impl GroupItem {
    /// Create a new group with default settings.
    pub fn new(frame: Frame) -> Self {
        Self {
            frame,
            transform: Transform::identity(),
            clip: None,
            label: None,
            parent: None,
        }
    }
}

impl Debug for GroupItem {
    fn fmt(&self, f: &mut Formatter) -> fmt::Result {
        f.write_str("Group ")?;
        self.frame.fmt(f)
    }
}

/// A physical position in a document.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub struct Position {
    /// The page, starting at 1.
    pub page: NonZeroUsize,
    /// The exact coordinates on the page (from the top left, as usual).
    pub point: Point,
}

cast! {
    Position,
    self => Value::Dict(self.into()),
    mut dict: Dict => {
        let page = dict.take("page")?.cast()?;
        let x: Length = dict.take("x")?.cast()?;
        let y: Length = dict.take("y")?.cast()?;
        dict.finish(&["page", "x", "y"])?;
        Self { page, point: Point::new(x.abs, y.abs) }
    },
}

impl From<Position> for Dict {
    fn from(pos: Position) -> Self {
        dict! {
            "page" => pos.page,
            "x" => pos.point.x,
            "y" => pos.point.y,
        }
    }
}