typhoon/flow/decoy/
heavy.rs1use std::sync::atomic::AtomicU32;
3use std::sync::{Arc, Weak};
4use std::time::Duration;
5
6use async_trait::async_trait;
7use log::warn;
8
9use crate::bytes::{ByteBuffer, DynamicByteBuffer};
10use crate::cache::DerivedValue;
11use crate::flow::decoy::common::{DecoyCommunicationMode, DecoyFlowSender, DecoyProvider, DecoyState, exponential_variance, maintenance_timer_task, random_uniform, try_replicate};
12use crate::settings::Settings;
13use crate::settings::consts::FG_OFFSET;
14use crate::settings::keys::*;
15use crate::tailer::{IdentityType, PacketFlags};
16use crate::utils::sync::{AsyncExecutor, RwLock, sleep};
17use crate::utils::unix_timestamp_ms;
18
19pub struct HeavyDecoyProvider<T: IdentityType + Clone + 'static, AE: AsyncExecutor + 'static> {
21 manager: Weak<dyn DecoyFlowSender>,
22 state: Arc<RwLock<DecoyState<T, AE>>>,
23}
24
25impl<T: IdentityType + Clone, AE: AsyncExecutor> HeavyDecoyProvider<T, AE> {
26 fn calculate_delay(state: &DecoyState<T, AE>) -> u64 {
27 let base_rate_rnd = state.settings.get(&DECOY_BASE_RATE_RND);
28 let heavy_base_rate = state.settings.get(&DECOY_HEAVY_BASE_RATE);
29 let quietness_factor = state.settings.get(&DECOY_HEAVY_QUIETNESS_FACTOR);
30 let delay_min = state.settings.get(&DECOY_HEAVY_DELAY_MIN);
31 let delay_max = state.settings.get(&DECOY_HEAVY_DELAY_MAX);
32 let delay_default = state.settings.get(&DECOY_HEAVY_DELAY_DEFAULT);
33
34 let base_rate = heavy_base_rate * random_uniform(1.0 - base_rate_rnd, 1.0 + base_rate_rnd);
35 let quietness = state.quietness_index();
36 let rate = base_rate * quietness.powf(quietness_factor) * (-state.packet_rate / state.reference_rate).exp();
37
38 let delay = if rate > 0.0 {
39 exponential_variance(rate) * 1000.0
40 } else {
41 delay_default as f64
42 };
43
44 (delay as u64).clamp(delay_min, delay_max)
45 }
46
47 pub(crate) fn calculate_length(state: &DecoyState<T, AE>) -> usize {
48 let base_length_factor = state.settings.get(&DECOY_HEAVY_BASE_LENGTH);
49 let quietness_length = state.settings.get(&DECOY_HEAVY_QUIETNESS_LENGTH);
50 let decoy_length_factor = state.settings.get(&DECOY_HEAVY_DECOY_LENGTH_FACTOR);
51 let length_min = state.settings.get(&DECOY_HEAVY_LENGTH_MIN) as usize;
52
53 let quietness = state.quietness_index();
54 let base_length = (state.packet_length_cap as f64) * (base_length_factor + quietness_length * quietness);
55 let decoy_length = random_uniform(decoy_length_factor * base_length, base_length);
56
57 (decoy_length as usize).clamp(length_min, state.packet_length_cap)
58 }
59
60 async fn timer_task(manager: Weak<dyn DecoyFlowSender>, state: Arc<RwLock<DecoyState<T, AE>>>) {
61 loop {
62 let delay = {
63 let state_guard = state.read().await;
64 let remaining = state_guard.next_decoy_time.saturating_sub(unix_timestamp_ms());
65 Duration::from_millis(remaining as u64)
66 };
67
68 sleep(delay).await;
69
70 let Some(manager_arc) = manager.upgrade() else {
71 warn!("HeavyDecoyProvider: manager dropped, stopping timer");
72 break;
73 };
74
75 {
76 let mut state_guard = state.write().await;
77 let decoy_length = state_guard.pending_length;
78
79 if state_guard.try_spend_budget(decoy_length) {
80 let decoy_packet = state_guard.create_decoy_packet(decoy_length, false);
81 let should_rep = state_guard.should_replicate(false);
82 let fallthrough = state_guard.should_fallthrough();
83 let settings = Arc::clone(&state_guard.settings);
84 drop(state_guard);
85
86 let body_buf = should_rep.then(|| settings.pool().allocate_precise_from_slice_with_capacity(decoy_packet.slice_end(decoy_length), 0, 0));
87 if let Err(err) = manager_arc.send_decoy_packet(decoy_packet, fallthrough, false).await {
88 warn!("HeavyDecoyProvider: failed to send decoy packet: {err:?}");
89 } else if let Some(body) = body_buf {
90 try_replicate(&state, &manager, false, body).await;
91 }
92 }
93 }
94
95 {
96 let mut state_guard = state.write().await;
97 let delay = Self::calculate_delay(&state_guard);
98 let length = Self::calculate_length(&state_guard);
99 state_guard.schedule_next(delay, length);
100 }
101 }
102 }
103}
104
105#[async_trait]
106impl<T: IdentityType + Clone + 'static, AE: AsyncExecutor + 'static> DecoyProvider for HeavyDecoyProvider<T, AE> {
107 #[inline]
108 fn name(&self) -> &'static str {
109 "HeavyDecoyProvider"
110 }
111
112 async fn start(&self) {
113 let executor = {
114 let lock = self.state.read().await;
115 lock.settings.executor().clone()
116 };
117
118 let manager = self.manager.clone();
119 let state = self.state.clone();
120 executor.spawn(Self::timer_task(manager.clone(), state.clone()));
121 executor.spawn(maintenance_timer_task(manager, state));
122 }
123
124 async fn feed_input(&self, packet: DynamicByteBuffer, _tailer_buf: DynamicByteBuffer) -> Option<DynamicByteBuffer> {
125 let mut state = self.state.write().await;
126 state.update(packet.len(), false);
127 Some(packet)
128 }
129
130 async fn feed_output(&self, body: DynamicByteBuffer, tailer_buf: DynamicByteBuffer) -> Option<DynamicByteBuffer> {
131 let flags = PacketFlags::from_bits_truncate(*tailer_buf.get(FG_OFFSET));
132 if !flags.is_discardable() {
133 let mut state = self.state.write().await;
134 state.update(body.len() + tailer_buf.len(), true);
135 }
136 Some(body)
137 }
138}
139
140impl<T: IdentityType + Clone, AE: AsyncExecutor> DecoyCommunicationMode<T, AE> for HeavyDecoyProvider<T, AE> {
141 fn new(manager: Weak<dyn DecoyFlowSender>, settings: Arc<Settings<AE>>, identity: DerivedValue<T>, counter: Arc<AtomicU32>, fallthrough_probability: Option<f64>) -> Self {
142 let state = DecoyState::new(settings.clone(), identity, counter, fallthrough_probability);
143 let delay = Self::calculate_delay(&state);
144 let length = Self::calculate_length(&state);
145 let mut state = state;
146 state.schedule_next(delay, length);
147
148 Self {
149 manager,
150 state: Arc::new(RwLock::new(state)),
151 }
152 }
153}