mod components;
use core::fmt;
use core::hash::Hasher;
pub use components::*;
use crate::no_std_compat::*;
use crate::typed::{Utf8TypedPath, Utf8TypedPathBuf};
use crate::{private, Encoding, Utf8Encoding, Utf8Path, Utf8PathBuf, WindowsEncoding};
pub type Utf8WindowsPath = Utf8Path<Utf8WindowsEncoding>;
pub type Utf8WindowsPathBuf = Utf8PathBuf<Utf8WindowsEncoding>;
#[derive(Copy, Clone)]
pub struct Utf8WindowsEncoding;
impl private::Sealed for Utf8WindowsEncoding {}
impl<'a> Utf8Encoding<'a> for Utf8WindowsEncoding {
    type Components = Utf8WindowsComponents<'a>;
    fn label() -> &'static str {
        "windows"
    }
    fn components(path: &'a str) -> Self::Components {
        Utf8WindowsComponents::new(path)
    }
    fn hash<H: Hasher>(path: &str, h: &mut H) {
        WindowsEncoding::hash(path.as_bytes(), h);
    }
    fn push(current_path: &mut String, path: &str) {
        unsafe {
            WindowsEncoding::push(current_path.as_mut_vec(), path.as_bytes());
        }
    }
}
impl fmt::Debug for Utf8WindowsEncoding {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_struct("Utf8WindowsEncoding").finish()
    }
}
impl fmt::Display for Utf8WindowsEncoding {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        write!(f, "Utf8WindowsEncoding")
    }
}
impl<T> Utf8Path<T>
where
    T: for<'enc> Utf8Encoding<'enc>,
{
    pub fn has_windows_encoding(&self) -> bool {
        T::label() == Utf8WindowsEncoding::label()
    }
    pub fn with_windows_encoding(&self) -> Utf8PathBuf<Utf8WindowsEncoding> {
        self.with_encoding()
    }
}
impl Utf8WindowsPath {
    pub fn to_typed_path(&self) -> Utf8TypedPath {
        Utf8TypedPath::windows(self)
    }
    pub fn to_typed_path_buf(&self) -> Utf8TypedPathBuf {
        Utf8TypedPathBuf::from_windows(self)
    }
}