pub fn call_resolver<D: EngineDatabaseInterface + Clone + Debug>(
pool: &Address,
resolver_address: &[u8],
engine: &SimulationEngine<D>,
overrides: &ResolverOverrides,
) -> Result<Vec<u8>, SimulationError>Expand description
Calls the reserves resolver for pool and returns the raw ABI-encoded return bytes.
Takes overrides by reference so one override set can be built once and reused across
every pool priced against the same pending block.