#[non_exhaustive]
pub struct Emote { pub id: EmoteId, pub name: String, pub images: Image, pub emote_type: String, pub emote_set_id: EmoteSetId, pub owner_id: UserId, pub format: Vec<EmoteAnimationSetting>, pub scale: Vec<EmoteScale>, pub theme_mode: Vec<EmoteThemeMode>, }
Available on crate feature helix only.
Expand description

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
id: EmoteId

Emote ID.

name: String

Name of the emote a viewer types into Twitch chat for the image to appear.

images: Image

Object of image URLs for the emote.

emote_type: String

The type of emote.

emote_set_id: EmoteSetId

ID of the emote set the emote belongs to.

owner_id: UserId

User ID of the broadcaster who owns the emote.

format: Vec<EmoteAnimationSetting>

The formats that the emote is available in.

scale: Vec<EmoteScale>

The sizes that the emote is available in.

theme_mode: Vec<EmoteThemeMode>

The background themes that the emote is available in.

Implementations

Create an emote builder for this emote.

Examples
use twitch_api::helix::{self, chat::get_channel_emotes};
let ids: &[&types::EmoteSetIdRef] = &["301590448".into()];
let emotes = client.get_emote_sets(ids, &token).await?;
assert_eq!(emotes[0].url().size_3x().dark_mode().render(), "https://static-cdn.jtvnw.net/emoticons/v2/emotesv2_dc24652ada1e4c84a5e3ceebae4de709/default/dark/3.0");

Trait Implementations

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