1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
use bitflags::bitflags;
use twilight_model::gateway::event::EventType;
bitflags! {
pub struct EventTypeFlags: u64 {
const BAN_ADD = 1;
const BAN_REMOVE = 1 << 1;
const CHANNEL_CREATE = 1 << 2;
const CHANNEL_DELETE = 1 << 3;
const CHANNEL_PINS_UPDATE = 1 << 4;
const CHANNEL_UPDATE = 1 << 5;
const GATEWAY_HEARTBEAT = 1 << 6;
const GATEWAY_HEARTBEAT_ACK = 1 << 7;
const GATEWAY_HELLO = 1 << 8;
const GATEWAY_INVALIDATE_SESSION = 1 << 8;
const GATEWAY_RECONNECT = 1 << 9;
const GIFT_CODE_UPDATE = 1 << 49;
const GUILD_CREATE = 1 << 10;
const GUILD_DELETE = 1 << 11;
const GUILD_EMOJIS_UPDATE = 1 << 12;
const GUILD_INTEGRATIONS_UPDATE = 1 << 13;
const GUILD_UPDATE = 1 << 14;
const INTEGRATION_CREATE = 1 << 60;
const INTEGRATION_DELETE = 1 << 61;
const INTEGRATION_UPDATE = 1 << 62;
const INTERACTION_CREATE = 1 << 56;
const INVITE_CREATE = 1 << 46;
const INVITE_DELETE = 1 << 47;
const MEMBER_ADD = 1 << 15;
const MEMBER_REMOVE = 1 << 16;
const MEMBER_UPDATE = 1 << 17;
const MEMBER_CHUNK = 1 << 18;
const MESSAGE_CREATE = 1 << 19;
const MESSAGE_DELETE = 1 << 20;
const MESSAGE_DELETE_BULK = 1 << 21;
const MESSAGE_UPDATE = 1 << 22;
const PRESENCE_UPDATE = 1 << 23;
const PRESENCES_REPLACE = 1 << 24;
const REACTION_ADD = 1 << 25;
const REACTION_REMOVE = 1 << 26;
const REACTION_REMOVE_ALL = 1 << 27;
const REACTION_REMOVE_EMOJI = 1 << 48;
const READY = 1 << 28;
const RESUMED = 1 << 29;
const ROLE_CREATE = 1 << 30;
const ROLE_DELETE = 1 << 31;
const ROLE_UPDATE = 1 << 32;
const SHARD_CONNECTED = 1 << 33;
const SHARD_CONNECTING = 1 << 34;
const SHARD_DISCONNECTED = 1 << 35;
const SHARD_IDENTIFYING = 1 << 36;
const SHARD_PAYLOAD = 1 << 45;
const SHARD_RECONNECTING = 1 << 37;
const SHARD_RESUMING = 1 << 38;
const STAGE_INSTANCE_CREATE = 1 << 57;
const STAGE_INSTANCE_DELETE = 1 << 58;
const STAGE_INSTANCE_UPDATE = 1 << 59;
const THREAD_CREATE = 1 << 50;
const THREAD_DELETE = 1 << 52;
const THREAD_LIST_SYNC = 1 << 53;
const THREAD_MEMBERS_UPDATE = 1 << 55;
const THREAD_MEMBER_UPDATE = 1 << 54;
const THREAD_UPDATE = 1 << 51;
const TYPING_START = 1 << 39;
const UNAVAILABLE_GUILD = 1 << 40;
const USER_UPDATE = 1 << 41;
const VOICE_SERVER_UPDATE = 1 << 42;
const VOICE_STATE_UPDATE = 1 << 43;
const WEBHOOKS_UPDATE = 1 << 44;
}
}
impl EventTypeFlags {
pub const DIRECT_MESSAGES: EventTypeFlags = EventTypeFlags::from_bits_truncate(
EventTypeFlags::MESSAGE_CREATE.bits()
| EventTypeFlags::MESSAGE_DELETE.bits()
| EventTypeFlags::MESSAGE_DELETE_BULK.bits()
| EventTypeFlags::MESSAGE_UPDATE.bits(),
);
pub const DIRECT_MESSAGE_REACTIONS: EventTypeFlags = EventTypeFlags::from_bits_truncate(
EventTypeFlags::REACTION_ADD.bits()
| EventTypeFlags::REACTION_REMOVE.bits()
| EventTypeFlags::REACTION_REMOVE_ALL.bits()
| EventTypeFlags::REACTION_REMOVE_EMOJI.bits(),
);
pub const DIRECT_MESSAGE_TYPING: EventTypeFlags =
EventTypeFlags::from_bits_truncate(EventTypeFlags::TYPING_START.bits());
pub const GUILDS: EventTypeFlags = EventTypeFlags::from_bits_truncate(
EventTypeFlags::CHANNEL_CREATE.bits()
| EventTypeFlags::CHANNEL_DELETE.bits()
| EventTypeFlags::CHANNEL_PINS_UPDATE.bits()
| EventTypeFlags::CHANNEL_UPDATE.bits()
| EventTypeFlags::GUILD_CREATE.bits()
| EventTypeFlags::GUILD_DELETE.bits()
| EventTypeFlags::GUILD_UPDATE.bits()
| EventTypeFlags::ROLE_CREATE.bits()
| EventTypeFlags::ROLE_DELETE.bits()
| EventTypeFlags::ROLE_UPDATE.bits(),
);
pub const GUILD_BANS: EventTypeFlags = EventTypeFlags::from_bits_truncate(
EventTypeFlags::BAN_ADD.bits() | EventTypeFlags::BAN_REMOVE.bits(),
);
pub const GUILD_EMOJIS: EventTypeFlags =
EventTypeFlags::from_bits_truncate(EventTypeFlags::GUILD_EMOJIS_UPDATE.bits());
pub const GUILD_INTEGRATIONS: EventTypeFlags =
EventTypeFlags::from_bits_truncate(EventTypeFlags::GUILD_INTEGRATIONS_UPDATE.bits());
pub const GUILD_INVITES: EventTypeFlags = EventTypeFlags::from_bits_truncate(
EventTypeFlags::INVITE_CREATE.bits() | EventTypeFlags::INVITE_DELETE.bits(),
);
pub const GUILD_MEMBERS: EventTypeFlags = EventTypeFlags::from_bits_truncate(
EventTypeFlags::MEMBER_ADD.bits()
| EventTypeFlags::MEMBER_REMOVE.bits()
| EventTypeFlags::MEMBER_UPDATE.bits(),
);
pub const GUILD_MESSAGES: EventTypeFlags = EventTypeFlags::from_bits_truncate(
EventTypeFlags::MESSAGE_CREATE.bits()
| EventTypeFlags::MESSAGE_DELETE.bits()
| EventTypeFlags::MESSAGE_DELETE.bits()
| EventTypeFlags::MESSAGE_DELETE_BULK.bits(),
);
pub const GUILD_MESSAGE_REACTIONS: EventTypeFlags = EventTypeFlags::from_bits_truncate(
EventTypeFlags::REACTION_ADD.bits()
| EventTypeFlags::REACTION_REMOVE.bits()
| EventTypeFlags::REACTION_REMOVE_ALL.bits()
| EventTypeFlags::REACTION_REMOVE_EMOJI.bits(),
);
pub const GUILD_MESSAGE_TYPING: EventTypeFlags =
EventTypeFlags::from_bits_truncate(EventTypeFlags::TYPING_START.bits());
pub const GUILD_PRESENCES: EventTypeFlags =
EventTypeFlags::from_bits_truncate(EventTypeFlags::PRESENCE_UPDATE.bits());
pub const GUILD_VOICE_STATES: EventTypeFlags =
EventTypeFlags::from_bits_truncate(EventTypeFlags::VOICE_STATE_UPDATE.bits());
pub const GUILD_WEBHOOKS: EventTypeFlags =
EventTypeFlags::from_bits_truncate(EventTypeFlags::WEBHOOKS_UPDATE.bits());
}
impl From<EventType> for EventTypeFlags {
fn from(event_type: EventType) -> Self {
match event_type {
EventType::BanAdd => EventTypeFlags::BAN_ADD,
EventType::BanRemove => EventTypeFlags::BAN_REMOVE,
EventType::ChannelCreate => EventTypeFlags::CHANNEL_CREATE,
EventType::ChannelDelete => EventTypeFlags::CHANNEL_DELETE,
EventType::ChannelPinsUpdate => EventTypeFlags::CHANNEL_PINS_UPDATE,
EventType::ChannelUpdate => EventTypeFlags::CHANNEL_UPDATE,
EventType::GatewayHeartbeat => EventTypeFlags::GATEWAY_HEARTBEAT,
EventType::GatewayHeartbeatAck => EventTypeFlags::GATEWAY_HEARTBEAT_ACK,
EventType::GatewayHello => EventTypeFlags::GATEWAY_HELLO,
EventType::GatewayInvalidateSession => EventTypeFlags::GATEWAY_INVALIDATE_SESSION,
EventType::GatewayReconnect => EventTypeFlags::GATEWAY_RECONNECT,
EventType::GiftCodeUpdate => EventTypeFlags::GIFT_CODE_UPDATE,
EventType::GuildCreate => EventTypeFlags::GUILD_CREATE,
EventType::GuildDelete => EventTypeFlags::GUILD_DELETE,
EventType::GuildEmojisUpdate => EventTypeFlags::GUILD_EMOJIS_UPDATE,
EventType::GuildIntegrationsUpdate => EventTypeFlags::GUILD_INTEGRATIONS_UPDATE,
EventType::GuildUpdate => EventTypeFlags::GUILD_UPDATE,
EventType::IntegrationCreate => EventTypeFlags::INTEGRATION_CREATE,
EventType::IntegrationDelete => EventTypeFlags::INTEGRATION_DELETE,
EventType::IntegrationUpdate => EventTypeFlags::INTEGRATION_UPDATE,
EventType::InteractionCreate => EventTypeFlags::INTERACTION_CREATE,
EventType::InviteCreate => EventTypeFlags::INVITE_CREATE,
EventType::InviteDelete => EventTypeFlags::INVITE_DELETE,
EventType::MemberAdd => EventTypeFlags::MEMBER_ADD,
EventType::MemberRemove => EventTypeFlags::MEMBER_REMOVE,
EventType::MemberUpdate => EventTypeFlags::MEMBER_UPDATE,
EventType::MemberChunk => EventTypeFlags::MEMBER_CHUNK,
EventType::MessageCreate => EventTypeFlags::MESSAGE_CREATE,
EventType::MessageDelete => EventTypeFlags::MESSAGE_DELETE,
EventType::MessageDeleteBulk => EventTypeFlags::MESSAGE_DELETE_BULK,
EventType::MessageUpdate => EventTypeFlags::MESSAGE_UPDATE,
EventType::PresenceUpdate => EventTypeFlags::PRESENCE_UPDATE,
EventType::PresencesReplace => EventTypeFlags::PRESENCES_REPLACE,
EventType::ReactionAdd => EventTypeFlags::REACTION_ADD,
EventType::ReactionRemove => EventTypeFlags::REACTION_REMOVE,
EventType::ReactionRemoveAll => EventTypeFlags::REACTION_REMOVE_ALL,
EventType::ReactionRemoveEmoji => EventTypeFlags::REACTION_REMOVE_EMOJI,
EventType::Ready => EventTypeFlags::READY,
EventType::Resumed => EventTypeFlags::RESUMED,
EventType::RoleCreate => EventTypeFlags::ROLE_CREATE,
EventType::RoleDelete => EventTypeFlags::ROLE_DELETE,
EventType::RoleUpdate => EventTypeFlags::ROLE_UPDATE,
EventType::ShardConnected => EventTypeFlags::SHARD_CONNECTED,
EventType::ShardConnecting => EventTypeFlags::SHARD_CONNECTING,
EventType::ShardDisconnected => EventTypeFlags::SHARD_DISCONNECTED,
EventType::ShardIdentifying => EventTypeFlags::SHARD_IDENTIFYING,
EventType::ShardReconnecting => EventTypeFlags::SHARD_RECONNECTING,
EventType::ShardPayload => EventTypeFlags::SHARD_PAYLOAD,
EventType::ShardResuming => EventTypeFlags::SHARD_RESUMING,
EventType::StageInstanceCreate => EventTypeFlags::STAGE_INSTANCE_CREATE,
EventType::StageInstanceDelete => EventTypeFlags::STAGE_INSTANCE_DELETE,
EventType::StageInstanceUpdate => EventTypeFlags::STAGE_INSTANCE_UPDATE,
EventType::ThreadCreate => EventTypeFlags::THREAD_CREATE,
EventType::ThreadDelete => EventTypeFlags::THREAD_DELETE,
EventType::ThreadListSync => EventTypeFlags::THREAD_LIST_SYNC,
EventType::ThreadMembersUpdate => EventTypeFlags::THREAD_MEMBERS_UPDATE,
EventType::ThreadMemberUpdate => EventTypeFlags::THREAD_MEMBER_UPDATE,
EventType::ThreadUpdate => EventTypeFlags::THREAD_UPDATE,
EventType::TypingStart => EventTypeFlags::TYPING_START,
EventType::UnavailableGuild => EventTypeFlags::UNAVAILABLE_GUILD,
EventType::UserUpdate => EventTypeFlags::USER_UPDATE,
EventType::VoiceServerUpdate => EventTypeFlags::VOICE_SERVER_UPDATE,
EventType::VoiceStateUpdate => EventTypeFlags::VOICE_STATE_UPDATE,
EventType::WebhooksUpdate => EventTypeFlags::WEBHOOKS_UPDATE,
}
}
}
impl<'a> TryFrom<(u8, Option<&'a str>)> for EventTypeFlags {
type Error = (u8, Option<&'a str>);
fn try_from((op, event_type): (u8, Option<&'a str>)) -> Result<Self, Self::Error> {
match (op, event_type) {
(1, _) => Ok(EventTypeFlags::GATEWAY_HEARTBEAT),
(7, _) => Ok(EventTypeFlags::GATEWAY_RECONNECT),
(9, _) => Ok(EventTypeFlags::GATEWAY_INVALIDATE_SESSION),
(10, _) => Ok(EventTypeFlags::GATEWAY_HELLO),
(11, _) => Ok(EventTypeFlags::GATEWAY_HEARTBEAT_ACK),
(_, Some(event_type)) => {
let flag = EventType::try_from(event_type).map_err(|kind| (op, Some(kind)))?;
Ok(Self::from(flag))
}
(_, None) => Err((op, event_type)),
}
}
}
impl Default for EventTypeFlags {
fn default() -> Self {
let mut flags = Self::all();
flags.remove(Self::SHARD_PAYLOAD);
flags
}
}
#[cfg(test)]
mod tests {
use super::{EventType, EventTypeFlags};
use static_assertions::assert_impl_all;
use std::{fmt::Debug, hash::Hash};
assert_impl_all!(
EventTypeFlags: Copy,
Clone,
Debug,
Eq,
From<EventType>,
Hash,
PartialEq,
Send,
Sync,
TryFrom<(u8, Option<&'static str>)>
);
}