pub trait AgentExecutor: Send + Sync {
// Required methods
fn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
task: &'life1 mut Task,
message: &'life2 Message,
ctx: &'life3 ExecutionContext,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait;
fn agent_card(&self) -> AgentCard;
// Provided method
fn extended_agent_card(&self, _claims: Option<&Value>) -> Option<AgentCard> { ... }
}Expand description
Trait that users implement to define agent behavior.
The server calls execute when a message arrives. The executor
updates the task’s status, appends artifacts, etc.
Required Methods§
Sourcefn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
task: &'life1 mut Task,
message: &'life2 Message,
ctx: &'life3 ExecutionContext,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
fn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
task: &'life1 mut Task,
message: &'life2 Message,
ctx: &'life3 ExecutionContext,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Process a message against a task.
The task is mutable — update its status, append messages/artifacts.
Return Ok(()) on success. The server persists the updated task.
ctx provides auth identity, tenant, and cancellation support.
Executors that don’t need context can ignore it with _ctx.
Sourcefn agent_card(&self) -> AgentCard
fn agent_card(&self) -> AgentCard
Return the public agent card (unauthenticated discovery).