Struct turbine_scene3d::VertexShader
source · pub struct VertexShader(/* private fields */);
Expand description
References a vertex shader.
Trait Implementations§
source§impl Clone for VertexShader
impl Clone for VertexShader
source§fn clone(&self) -> VertexShader
fn clone(&self) -> VertexShader
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for VertexShader
impl Debug for VertexShader
source§impl Hash for VertexShader
impl Hash for VertexShader
source§impl PartialEq for VertexShader
impl PartialEq for VertexShader
source§fn eq(&self, other: &VertexShader) -> bool
fn eq(&self, other: &VertexShader) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for VertexShader
impl Eq for VertexShader
impl StructuralEq for VertexShader
impl StructuralPartialEq for VertexShader
Auto Trait Implementations§
impl RefUnwindSafe for VertexShader
impl Send for VertexShader
impl Sync for VertexShader
impl Unpin for VertexShader
impl UnwindSafe for VertexShader
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more