Struct turbine_scene3d::UVBuffer
source · [−]pub struct UVBuffer(_, _);
Expand description
References an UV buffer object.
Trait Implementations
impl Copy for UVBuffer
impl Eq for UVBuffer
impl StructuralEq for UVBuffer
impl StructuralPartialEq for UVBuffer
Auto Trait Implementations
impl RefUnwindSafe for UVBuffer
impl Send for UVBuffer
impl Sync for UVBuffer
impl Unpin for UVBuffer
impl UnwindSafe for UVBuffer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more