[−][src]Struct turbine_scene3d::FrameGraph
Stores how stuff is rendered in a single frame.
Implementations
impl FrameGraph
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pub fn new() -> FrameGraph
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Creates a new frame graph.
pub fn command_list(&mut self, commands: Vec<Command>) -> CommandList
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Create command list.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for FrameGraph
impl Send for FrameGraph
impl Sync for FrameGraph
impl Unpin for FrameGraph
impl UnwindSafe for FrameGraph
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,