Expand description
Tile rendering algorithms.
Functionsยง
- masks
- Collect all masks per tile.
- render_
tile_ depth - Render depth of a tile using a camera perspective, image resolution, tile position, tile size and triangle list with mask, into a tile depth and index buffer.
- tile_
grid - Calculate the grid size of tiles needed to cover image.
- tile_
mask - From camera perspective, tile and a list of triangles, get mask of intersecting triangles.
- tile_
pos - Calculate the normalized tile position.
- tile_
size - Calculate the normalized tile size.