pub struct Style {Show 73 fields
pub rules: Vec<StyleRule>,
pub elements: DenseStorage<String>,
pub classes: DenseStorage<HashSet<String>>,
pub pseudo_classes: DenseStorage<PseudoClasses>,
pub z_order: StyleStorage<i32>,
pub rotate: AnimatableStorage<f32>,
pub translate: StyleStorage<(f32, f32)>,
pub scale: StyleStorage<f32>,
pub display: StyleStorage<Display>,
pub visibility: StyleStorage<Visibility>,
pub opacity: AnimatableStorage<Opacity>,
pub overflow: StyleStorage<Overflow>,
pub left: AnimatableStorage<Units>,
pub right: AnimatableStorage<Units>,
pub top: AnimatableStorage<Units>,
pub bottom: AnimatableStorage<Units>,
pub width: AnimatableStorage<Units>,
pub height: AnimatableStorage<Units>,
pub max_width: AnimatableStorage<Units>,
pub max_height: AnimatableStorage<Units>,
pub min_width: AnimatableStorage<Units>,
pub min_height: AnimatableStorage<Units>,
pub min_left: AnimatableStorage<Units>,
pub max_left: AnimatableStorage<Units>,
pub min_right: AnimatableStorage<Units>,
pub max_right: AnimatableStorage<Units>,
pub min_top: AnimatableStorage<Units>,
pub max_top: AnimatableStorage<Units>,
pub min_bottom: AnimatableStorage<Units>,
pub max_bottom: AnimatableStorage<Units>,
pub border_width: AnimatableStorage<Units>,
pub border_color: AnimatableStorage<Color>,
pub border_shape_top_left: StyleStorage<BorderCornerShape>,
pub border_shape_top_right: StyleStorage<BorderCornerShape>,
pub border_shape_bottom_left: StyleStorage<BorderCornerShape>,
pub border_shape_bottom_right: StyleStorage<BorderCornerShape>,
pub border_radius_top_left: AnimatableStorage<Units>,
pub border_radius_top_right: AnimatableStorage<Units>,
pub border_radius_bottom_left: AnimatableStorage<Units>,
pub border_radius_bottom_right: AnimatableStorage<Units>,
pub clip_widget: DenseStorage<Entity>,
pub focus_order: DenseStorage<FocusOrder>,
pub background_color: AnimatableStorage<Color>,
pub background_image: StyleStorage<Rc<()>>,
pub background_gradient: StyleStorage<LinearGradient>,
pub outer_shadow_h_offset: AnimatableStorage<Units>,
pub outer_shadow_v_offset: AnimatableStorage<Units>,
pub outer_shadow_blur: AnimatableStorage<Units>,
pub outer_shadow_color: AnimatableStorage<Color>,
pub inner_shadow_h_offset: AnimatableStorage<Units>,
pub inner_shadow_v_offset: AnimatableStorage<Units>,
pub inner_shadow_blur: AnimatableStorage<Units>,
pub inner_shadow_color: AnimatableStorage<Color>,
pub text: DenseStorage<String>,
pub font: DenseStorage<String>,
pub font_color: AnimatableStorage<Color>,
pub font_size: AnimatableStorage<f32>,
pub tooltip: DenseStorage<String>,
pub layout_type: StyleStorage<LayoutType>,
pub positioning_type: StyleStorage<PositionType>,
pub grid_rows: StyleStorage<Vec<Units>>,
pub row_between: AnimatableStorage<Units>,
pub grid_cols: StyleStorage<Vec<Units>>,
pub col_between: AnimatableStorage<Units>,
pub row_index: StyleStorage<usize>,
pub col_index: StyleStorage<usize>,
pub row_span: StyleStorage<usize>,
pub col_span: StyleStorage<usize>,
pub child_left: AnimatableStorage<Units>,
pub child_right: AnimatableStorage<Units>,
pub child_top: AnimatableStorage<Units>,
pub child_bottom: AnimatableStorage<Units>,
pub name: StyleStorage<String>,
}Fields§
§rules: Vec<StyleRule>§elements: DenseStorage<String>§classes: DenseStorage<HashSet<String>>§pseudo_classes: DenseStorage<PseudoClasses>§z_order: StyleStorage<i32>§rotate: AnimatableStorage<f32>§translate: StyleStorage<(f32, f32)>§scale: StyleStorage<f32>§display: StyleStorage<Display>§visibility: StyleStorage<Visibility>§opacity: AnimatableStorage<Opacity>§overflow: StyleStorage<Overflow>§left: AnimatableStorage<Units>§right: AnimatableStorage<Units>§top: AnimatableStorage<Units>§bottom: AnimatableStorage<Units>§width: AnimatableStorage<Units>§height: AnimatableStorage<Units>§max_width: AnimatableStorage<Units>§max_height: AnimatableStorage<Units>§min_width: AnimatableStorage<Units>§min_height: AnimatableStorage<Units>§min_left: AnimatableStorage<Units>§max_left: AnimatableStorage<Units>§min_right: AnimatableStorage<Units>§max_right: AnimatableStorage<Units>§min_top: AnimatableStorage<Units>§max_top: AnimatableStorage<Units>§min_bottom: AnimatableStorage<Units>§max_bottom: AnimatableStorage<Units>§border_width: AnimatableStorage<Units>§border_color: AnimatableStorage<Color>§border_shape_top_left: StyleStorage<BorderCornerShape>§border_shape_top_right: StyleStorage<BorderCornerShape>§border_shape_bottom_left: StyleStorage<BorderCornerShape>§border_shape_bottom_right: StyleStorage<BorderCornerShape>§border_radius_top_left: AnimatableStorage<Units>§border_radius_top_right: AnimatableStorage<Units>§border_radius_bottom_left: AnimatableStorage<Units>§border_radius_bottom_right: AnimatableStorage<Units>§clip_widget: DenseStorage<Entity>§focus_order: DenseStorage<FocusOrder>§background_color: AnimatableStorage<Color>§background_image: StyleStorage<Rc<()>>§background_gradient: StyleStorage<LinearGradient>§outer_shadow_h_offset: AnimatableStorage<Units>§outer_shadow_v_offset: AnimatableStorage<Units>§outer_shadow_blur: AnimatableStorage<Units>§outer_shadow_color: AnimatableStorage<Color>§inner_shadow_h_offset: AnimatableStorage<Units>§inner_shadow_v_offset: AnimatableStorage<Units>§inner_shadow_blur: AnimatableStorage<Units>§inner_shadow_color: AnimatableStorage<Color>§text: DenseStorage<String>§font: DenseStorage<String>§font_color: AnimatableStorage<Color>§font_size: AnimatableStorage<f32>§tooltip: DenseStorage<String>§layout_type: StyleStorage<LayoutType>§positioning_type: StyleStorage<PositionType>§grid_rows: StyleStorage<Vec<Units>>§row_between: AnimatableStorage<Units>§grid_cols: StyleStorage<Vec<Units>>§col_between: AnimatableStorage<Units>§row_index: StyleStorage<usize>§col_index: StyleStorage<usize>§row_span: StyleStorage<usize>§col_span: StyleStorage<usize>§child_left: AnimatableStorage<Units>§child_right: AnimatableStorage<Units>§child_top: AnimatableStorage<Units>§child_bottom: AnimatableStorage<Units>§name: StyleStorage<String>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Style
impl RefUnwindSafe for Style
impl !Send for Style
impl !Sync for Style
impl Unpin for Style
impl UnwindSafe for Style
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more