Struct tuifw::WindowRenderer
source · pub struct WindowRenderer<State: WindowRendererState + ?Sized + 'static> { /* private fields */ }
Implementations§
source§impl<State: WindowRendererState + ?Sized + 'static> WindowRenderer<State>
impl<State: WindowRendererState + ?Sized + 'static> WindowRenderer<State>
pub fn new() -> Self
pub fn add_window( &mut self, window: Window, tree: &mut WindowTree<State>, render: fn(_: &WindowTree<State>, _: Window, _: &mut RenderPort, _: &mut State) )
pub fn render( tree: &WindowTree<State>, window: Option<Window>, rp: &mut RenderPort, state: &mut State )
Trait Implementations§
source§impl<State: WindowRendererState + ?Sized + 'static> Default for WindowRenderer<State>
impl<State: WindowRendererState + ?Sized + 'static> Default for WindowRenderer<State>
Auto Trait Implementations§
impl<State: ?Sized> RefUnwindSafe for WindowRenderer<State>
impl<State: ?Sized> Send for WindowRenderer<State>
impl<State: ?Sized> Sync for WindowRenderer<State>
impl<State: ?Sized> Unpin for WindowRenderer<State>
impl<State: ?Sized> UnwindSafe for WindowRenderer<State>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more