Trait tuifw::RenderPortExt
source · pub trait RenderPortExt {
fn fill_bg(&mut self, bg: Bg);
fn h_line(&mut self, start: Point, len: i16, double: bool, fg: Fg, bg: Bg);
fn v_line(&mut self, start: Point, len: i16, double: bool, fg: Fg, bg: Bg);
fn tl_edge(&mut self, p: Point, double: bool, fg: Fg, bg: Bg);
fn tr_edge(&mut self, p: Point, double: bool, fg: Fg, bg: Bg);
fn bl_edge(&mut self, p: Point, double: bool, fg: Fg, bg: Bg);
fn br_edge(&mut self, p: Point, double: bool, fg: Fg, bg: Bg);
}