Trait tuifw::RenderPortExt

source ·
pub trait RenderPortExt {
    fn fill_bg(&mut self, bg: Bg);
    fn h_line(&mut self, start: Point, len: i16, double: bool, fg: Fg, bg: Bg);
    fn v_line(&mut self, start: Point, len: i16, double: bool, fg: Fg, bg: Bg);
    fn tl_edge(&mut self, p: Point, double: bool, fg: Fg, bg: Bg);
    fn tr_edge(&mut self, p: Point, double: bool, fg: Fg, bg: Bg);
    fn bl_edge(&mut self, p: Point, double: bool, fg: Fg, bg: Bg);
    fn br_edge(&mut self, p: Point, double: bool, fg: Fg, bg: Bg);
}

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