Struct tuifw_window::RenderPort
source · pub struct RenderPort { /* private fields */ }
Implementations§
source§impl RenderPort
impl RenderPort
pub fn text(&mut self, p: Point, color: (Fg, Bg), text: &str)
pub fn cursor(&mut self, p: Point)
pub fn fill(&mut self, f: impl FnMut(&mut Self, Point))
pub fn label( &mut self, p: Point, color: (Fg, Bg), color_hotkey: (Fg, Bg), text: &str )
pub fn fill_bg(&mut self, bg: Bg)
pub fn h_line(&mut self, start: Point, len: i16, double: bool, color: (Fg, Bg))
pub fn v_line(&mut self, start: Point, len: i16, double: bool, color: (Fg, Bg))
pub fn tl_edge(&mut self, p: Point, double: bool, color: (Fg, Bg))
pub fn tr_edge(&mut self, p: Point, double: bool, color: (Fg, Bg))
pub fn bl_edge(&mut self, p: Point, double: bool, color: (Fg, Bg))
pub fn br_edge(&mut self, p: Point, double: bool, color: (Fg, Bg))
Auto Trait Implementations§
impl Freeze for RenderPort
impl !RefUnwindSafe for RenderPort
impl !Send for RenderPort
impl !Sync for RenderPort
impl Unpin for RenderPort
impl !UnwindSafe for RenderPort
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