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use crate::layout::{LineLayout, SegmentLayout};
use crate::position::AbsolutePosition;
use crate::segment::{Segment, SegmentId};
use crate::terminal::Terminal;
use crate::{Error, Result};
use std::collections::HashMap;
use std::mem::swap;
use std::sync::atomic::{AtomicUsize, Ordering};
#[derive(Debug, Eq, PartialEq, Hash, Clone, Copy)]
pub struct LineId(usize);
static ID_VALUE: AtomicUsize = AtomicUsize::new(0);
impl LineId {
fn new() -> Self {
Self(ID_VALUE.fetch_add(1, Ordering::Relaxed))
}
}
#[derive(Debug)]
pub struct Line {
identifier: LineId,
current: LineState,
alternate: Option<LineState>,
segments: HashMap<SegmentId, Segment>,
}
impl Line {
pub(crate) fn new() -> Line {
Line {
identifier: LineId::new(),
current: LineState::default(),
alternate: None,
segments: HashMap::new(),
}
}
pub fn identifier(&self) -> LineId {
self.identifier
}
pub fn segment_ids(&self) -> &Vec<SegmentId> {
match self.alternate {
Some(ref alternate) => &alternate.segments,
None => &self.current.segments,
}
}
pub fn segments(&self) -> Vec<&Segment> {
self.segment_ids()
.iter()
.map(|id| self.segments.get(id).unwrap())
.collect()
}
pub fn get_segments(&self, ids: &Vec<SegmentId>) -> Result<Vec<&Segment>> {
ids.iter()
.map(|id| self.segments.get(id).ok_or(Error::SegmentIdInvalid))
.collect()
}
pub fn get_segment(&self, id: &SegmentId) -> Result<&Segment> {
self.segments.get(&id).ok_or(Error::SegmentIdInvalid)
}
pub fn get_segment_mut(&mut self, id: &SegmentId) -> Result<&mut Segment> {
self.segments.get_mut(&id).ok_or(Error::SegmentIdInvalid)
}
pub fn get_segment_index(&self, id: &SegmentId) -> Result<usize> {
self.segment_ids()
.iter()
.position(|oth| oth == id)
.ok_or(Error::SegmentIdInvalid)
}
pub fn add_segment(&mut self) -> &mut Segment {
let segment_id = self.create_segment();
let alternate = self.get_alternate_mut();
alternate.segments.push(segment_id);
self.get_segment_mut(&segment_id).unwrap()
}
pub fn insert_segment(&mut self, index: usize) -> Result<&mut Segment> {
if index > self.get_alternate().segments.len() {
return Err(Error::SegmentOutOfBounds);
}
let segment_id = self.create_segment();
let alternate = self.get_alternate_mut();
alternate.segments.insert(index, segment_id);
Ok(self.get_segment_mut(&segment_id).unwrap())
}
pub fn remove_segment(&mut self, id: &SegmentId) -> Result<()> {
let index = self.get_segment_index(id)?;
let alternate = self.get_alternate_mut();
alternate.segments.remove(index);
Ok(())
}
pub fn remove_segment_at(&mut self, index: usize) -> Result<SegmentId> {
let alternate = self.get_alternate_mut();
if index > alternate.segments.len() - 1 {
return Err(Error::SegmentOutOfBounds);
}
let segment_id = alternate.segments.remove(index);
Ok(segment_id)
}
pub fn has_changes(&self) -> bool {
self.alternate.is_some()
|| self
.current
.segments
.iter()
.map(|id| self.segments.get(id).unwrap())
.any(|segment| segment.has_changes())
}
pub(crate) fn take_segment(&mut self, segment_id: &SegmentId) -> Result<Segment> {
let segment = self.get_segment(segment_id)?;
let clone = segment.clone();
self.remove_segment(segment_id)?;
Ok(clone)
}
pub(crate) fn append_given_segment(&mut self, segment: Segment) -> &mut Segment {
let segment_id = segment.identifier();
self.segments.insert(segment_id, segment);
let alternate = self.get_alternate_mut();
alternate.segments.push(segment_id);
self.get_segment_mut(&segment_id).unwrap()
}
pub(crate) fn update(
&mut self,
terminal: &mut Terminal,
location: AbsolutePosition,
force_render: bool,
) -> Result<LineLayout> {
if !force_render && !self.has_changes() {
return if self.current.segments.is_empty() {
Ok(LineLayout::new(self.identifier, Vec::default()))
} else {
Ok(self.current.layout.clone().unwrap())
};
}
let previous_layout = self.current.layout.as_ref();
let previous_end = previous_layout.and_then(|l| l.end_position());
let segment_layouts = if self.has_alternate() {
let alternate = self.swap_alternate();
self.prune_segments(&alternate.segments);
self.render(terminal, location, force_render, &alternate.segments)?
} else {
let current_segments = self.current.segments.clone();
self.render(terminal, location, force_render, ¤t_segments)?
};
let new_layout = LineLayout::new(self.identifier, segment_layouts);
let new_end = new_layout.end_position();
let line_is_shorter = match (previous_end, new_end) {
(Some(previous), Some(new)) => {
new.row() == previous.row() && new.column() < previous.column()
}
(Some(_), None) => true,
_ => false,
};
if force_render || line_is_shorter {
if let Some(position) = new_layout.end_position() {
terminal.move_cursor(position)?;
}
terminal.clear_rest_of_line()?;
}
self.current.layout = Some(new_layout.clone());
Ok(new_layout)
}
fn render(
&mut self,
terminal: &mut Terminal,
location: AbsolutePosition,
mut force_render: bool,
previous_segments: &Vec<SegmentId>,
) -> Result<Vec<SegmentLayout>> {
let mut segment_layouts = Vec::new();
terminal.move_cursor(location)?;
let mut segment_cursor = location;
for (index, segment_id) in self.current.segments.iter().enumerate() {
let mut previous_layout = None;
if previous_segments.get(index) == Some(segment_id) {
let current_segments = self.current.layout.as_ref().unwrap().segments();
previous_layout = Some(current_segments[index].clone());
}
if previous_layout.is_none() {
force_render = true;
}
let segment = self.segments.get_mut(segment_id).unwrap();
let segment_layout =
if !force_render && previous_layout.is_some() && !segment.has_changes() {
previous_layout.clone().unwrap()
} else {
segment.update(terminal, segment_cursor, force_render)?
};
if let Some(last_part) = segment_layout.parts().last() {
segment_cursor = last_part.end_position();
}
if let Some(previous_layout) = previous_layout {
if previous_layout.end_position() != segment_layout.end_position() {
force_render = true;
}
} else {
force_render = true;
}
segment_layouts.push(segment_layout);
}
Ok(segment_layouts)
}
fn prune_segments(&mut self, segment_ids: &Vec<SegmentId>) {
let segment_id_iter = segment_ids.iter();
let removed_segment_ids = segment_id_iter.filter(|id| !self.current.segments.contains(id));
removed_segment_ids.for_each(|id| {
self.segments.remove(id);
});
}
fn create_segment(&mut self) -> SegmentId {
let segment = Segment::new();
let segment_id = segment.identifier();
self.segments.insert(segment_id, segment);
segment_id
}
fn has_alternate(&self) -> bool {
self.alternate.is_some()
}
fn get_alternate(&mut self) -> &LineState {
if self.alternate.is_none() {
self.alternate = Some(self.current.clone());
}
&self.alternate.as_ref().unwrap()
}
fn get_alternate_mut(&mut self) -> &mut LineState {
if self.alternate.is_none() {
self.alternate = Some(self.current.clone());
}
self.alternate.as_mut().unwrap()
}
fn swap_alternate(&mut self) -> LineState {
let mut alternate = self.alternate.take().unwrap();
swap(&mut self.current, &mut alternate);
alternate
}
}
#[derive(Clone, Debug)]
struct LineState {
segments: Vec<SegmentId>,
layout: Option<LineLayout>,
}
impl Default for LineState {
fn default() -> Self {
Self {
segments: Vec::new(),
layout: None,
}
}
}