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trustformers_mobile/lifecycle/
mod.rs

1//! Background Execution and App Lifecycle Management
2//!
3//! This module provides comprehensive app lifecycle management and background execution
4//! capabilities for mobile ML applications, handling transitions between app states,
5//! resource management, and background task coordination.
6
7pub mod config;
8pub mod state;
9pub mod stats;
10pub mod tasks;
11
12// Re-export public types
13pub use config::*;
14pub use state::*;
15pub use stats::*;
16pub use tasks::*;
17
18use crate::{battery::BatteryLevel, device_info::MobileDeviceInfo};
19use std::collections::{HashMap, VecDeque};
20use std::time::{Duration, Instant};
21use trustformers_core::error::{CoreError, Result};
22use trustformers_core::TrustformersError;
23
24/// App lifecycle manager for mobile ML applications
25pub struct AppLifecycleManager {
26    config: LifecycleConfig,
27    state_manager: AppStateManager,
28    background_coordinator: BackgroundCoordinator,
29    resource_manager: ResourceManager,
30    persistence_manager: PersistenceManager,
31    notification_handler: NotificationHandler,
32    task_scheduler: LifecycleTaskScheduler,
33    lifecycle_stats: LifecycleStats,
34    system_monitors: SystemMonitors,
35}
36
37/// Resource manager for lifecycle operations
38pub struct ResourceManager {
39    resource_allocation: ResourceAllocation,
40    memory_monitor: MemoryMonitor,
41    cleanup_scheduler: CleanupScheduler,
42    thermal_monitor: ThermalMonitor,
43    battery_monitor: BatteryMonitor,
44}
45
46/// Resource allocation tracker
47pub struct ResourceAllocation {
48    allocated_cpu_percent: u8,
49    allocated_memory_mb: usize,
50    allocated_network_mbps: f32,
51    allocated_gpu_percent: Option<u8>,
52    available_resources: AvailableResources,
53}
54
55/// Available system resources
56#[derive(Debug, Clone)]
57pub struct AvailableResources {
58    pub cpu_percent: u8,
59    pub memory_mb: usize,
60    pub network_mbps: f32,
61    pub gpu_percent: Option<u8>,
62    pub storage_gb: f32,
63}
64
65/// Memory pressure monitoring
66pub struct MemoryMonitor {
67    current_usage_mb: usize,
68    peak_usage_mb: usize,
69    pressure_level: MemoryPressureLevel,
70    cleanup_threshold_mb: usize,
71}
72
73/// Cleanup scheduling system
74pub struct CleanupScheduler {
75    scheduled_cleanups: VecDeque<CleanupTask>,
76    cleanup_history: Vec<CleanupResult>,
77    last_cleanup_timestamp: Option<Instant>,
78}
79
80/// Cleanup task definition
81#[derive(Debug, Clone)]
82pub struct CleanupTask {
83    pub task_id: String,
84    pub cleanup_type: CleanupType,
85    pub priority: CleanupPriority,
86    pub scheduled_time: Instant,
87    pub memory_target_mb: usize,
88}
89
90/// Types of cleanup operations
91#[derive(Debug, Clone, Copy, PartialEq, Eq)]
92pub enum CleanupType {
93    ModelCache,
94    IntermediateTensors,
95    BatchSizeReduction,
96    ModelCompression,
97    ModelOffload,
98    GarbageCollection,
99}
100
101/// Cleanup operation result
102#[derive(Debug, Clone)]
103pub struct CleanupResult {
104    pub task_id: String,
105    pub cleanup_type: CleanupType,
106    pub memory_freed_mb: usize,
107    pub execution_time_ms: u64,
108    pub success: bool,
109    pub timestamp: Instant,
110}
111
112/// Thermal monitoring system
113pub struct ThermalMonitor {
114    current_temperature_celsius: f32,
115    thermal_level: ThermalLevel,
116    throttling_active: bool,
117    thermal_history: VecDeque<ThermalReading>,
118}
119
120/// Thermal reading data point
121#[derive(Debug, Clone)]
122pub struct ThermalReading {
123    pub timestamp: Instant,
124    pub temperature_celsius: f32,
125    pub thermal_level: ThermalLevel,
126}
127
128/// Battery monitoring system
129pub struct BatteryMonitor {
130    current_level_percent: u8,
131    charging_status: ChargingStatus,
132    drain_rate_percent_per_hour: f32,
133    low_battery_threshold: u8,
134    critical_battery_threshold: u8,
135}
136
137/// State persistence manager
138pub struct PersistenceManager {
139    state_store: StateStore,
140    checkpoint_manager: CheckpointManager,
141    backup_scheduler: BackupScheduler,
142    recovery_manager: RecoveryManager,
143}
144
145/// State storage system
146pub struct StateStore {
147    current_checkpoint: Option<AppCheckpoint>,
148    checkpoint_history: VecDeque<AppCheckpoint>,
149    storage_path: String,
150    max_checkpoints: usize,
151}
152
153/// Checkpoint management system
154pub struct CheckpointManager {
155    checkpoint_interval_seconds: u64,
156    last_checkpoint_time: Option<Instant>,
157    automatic_checkpoints: bool,
158    compression_enabled: bool,
159}
160
161/// Backup scheduling system
162pub struct BackupScheduler {
163    backup_interval_hours: u64,
164    last_backup_time: Option<Instant>,
165    backup_location: String,
166    max_backups: usize,
167}
168
169/// Recovery management system
170pub struct RecoveryManager {
171    recovery_strategies: HashMap<RecoveryScenario, RecoveryStrategy>,
172    recovery_attempts: u32,
173    max_recovery_attempts: u32,
174    last_recovery_time: Option<Instant>,
175}
176
177/// Recovery scenarios
178#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
179pub enum RecoveryScenario {
180    AppCrash,
181    MemoryPressure,
182    ThermalThrottling,
183    BatteryDrain,
184    NetworkInterruption,
185    CorruptedState,
186}
187
188/// Recovery strategies
189#[derive(Debug, Clone)]
190pub enum RecoveryStrategy {
191    RestartApp,
192    ClearCache,
193    LoadLastCheckpoint,
194    SafeMode,
195    FactoryReset,
196    Custom(String),
197}
198
199/// Notification handling system
200pub struct NotificationHandler {
201    notification_queue: VecDeque<Notification>,
202    notification_throttler: NotificationThrottler,
203    delivery_manager: NotificationDeliveryManager,
204}
205
206/// Notification throttling system
207pub struct NotificationThrottler {
208    rate_limits: HashMap<NotificationType, u32>,
209    notification_counts: HashMap<NotificationType, u32>,
210    reset_time: Instant,
211}
212
213/// Notification delivery manager
214pub struct NotificationDeliveryManager {
215    delivery_strategies: HashMap<NotificationType, DeliveryStrategy>,
216    pending_notifications: VecDeque<Notification>,
217    delivery_stats: NotificationDeliveryStats,
218}
219
220/// Notification delivery statistics
221#[derive(Debug, Clone)]
222pub struct NotificationDeliveryStats {
223    pub total_sent: u32,
224    pub successful_deliveries: u32,
225    pub failed_deliveries: u32,
226    pub average_delivery_time_ms: f32,
227}
228
229/// Notification definition
230#[derive(Debug, Clone)]
231pub struct Notification {
232    pub id: String,
233    pub notification_type: NotificationType,
234    pub title: String,
235    pub message: String,
236    pub priority: TaskPriority,
237    pub timestamp: Instant,
238    pub metadata: HashMap<String, String>,
239}
240
241/// Task scheduling system
242pub struct LifecycleTaskScheduler {
243    task_executor: TaskExecutorImpl,
244    execution_context: ExecutionContext,
245    system_constraints: SystemConstraints,
246}
247
248/// Task executor implementation
249pub struct TaskExecutorImpl {
250    max_concurrent_tasks: usize,
251    active_tasks: HashMap<String, TaskExecutionContext>,
252    task_queue: VecDeque<BackgroundTask>,
253}
254
255/// Execution context for tasks
256pub struct ExecutionContext {
257    available_resources: AvailableResources,
258    system_state: SystemState,
259    user_context: UserContext,
260}
261
262/// System state information
263#[derive(Debug, Clone)]
264pub struct SystemState {
265    pub app_state: AppState,
266    pub battery_level: u8,
267    pub thermal_level: ThermalLevel,
268    pub network_connected: bool,
269    pub memory_pressure: MemoryPressureLevel,
270}
271
272/// User context information
273#[derive(Debug, Clone)]
274pub struct UserContext {
275    pub user_present: bool,
276    pub last_interaction_time: Option<Instant>,
277    pub interaction_frequency: f32,
278    pub current_session_duration: Duration,
279}
280
281/// System execution constraints
282pub struct SystemConstraints {
283    max_cpu_usage_percent: u8,
284    max_memory_usage_mb: usize,
285    max_network_usage_mbps: f32,
286    thermal_limit: ThermalLevel,
287    battery_limit: u8,
288}
289
290/// System monitoring collection
291pub struct SystemMonitors {
292    cpu_monitor: CpuMonitor,
293    memory_monitor: MemorySystemMonitor,
294    network_monitor: NetworkMonitor,
295    device_monitor: DeviceMonitor,
296}
297
298/// CPU monitoring system
299#[derive(Debug, Clone)]
300pub struct CpuMonitor {
301    pub current_usage_percent: f32,
302    pub core_count: usize,
303    pub frequency_mhz: f32,
304    pub temperature_celsius: f32,
305}
306
307/// Memory system monitoring
308#[derive(Debug, Clone)]
309pub struct MemorySystemMonitor {
310    pub total_memory_mb: usize,
311    pub available_memory_mb: usize,
312    pub used_memory_mb: usize,
313    pub cached_memory_mb: usize,
314}
315
316/// Network monitoring system
317pub struct NetworkMonitor {
318    connection_type: NetworkConnectionType,
319    signal_strength: u8,
320    bandwidth_mbps: f32,
321    latency_ms: f32,
322    data_usage_mb: f32,
323}
324
325/// Device monitoring system
326#[derive(Debug, Clone)]
327pub struct DeviceMonitor {
328    pub device_info: MobileDeviceInfo,
329    pub performance_tier: crate::device_info::PerformanceTier,
330    pub thermal_state: ThermalLevel,
331    pub battery_state: BatteryLevel,
332}
333
334impl AppLifecycleManager {
335    /// Create new lifecycle manager with configuration
336    pub fn new(config: LifecycleConfig) -> Result<Self> {
337        Ok(Self {
338            state_manager: AppStateManager::new(),
339            background_coordinator: BackgroundCoordinator::new(
340                config.background_tasks.max_concurrent_tasks,
341            ),
342            resource_manager: ResourceManager::new(&config)?,
343            persistence_manager: PersistenceManager::new(&config)?,
344            notification_handler: NotificationHandler::new(&config),
345            task_scheduler: LifecycleTaskScheduler::new(&config)?,
346            lifecycle_stats: LifecycleStats::new(),
347            system_monitors: SystemMonitors::new()?,
348            config,
349        })
350    }
351
352    /// Initialize lifecycle manager
353    pub fn initialize(&mut self) -> Result<()> {
354        // Initialize system monitors
355        self.system_monitors.initialize()?;
356
357        // Load persisted state if available
358        if self.config.enable_state_persistence {
359            self.persistence_manager.load_state()?;
360        }
361
362        // Start background monitoring
363        self.start_background_monitoring()?;
364
365        // Transition to active state
366        let context = self.create_transition_context()?;
367        self.state_manager
368            .transition_to_state(AppState::Active, TransitionReason::SystemRequest, context)
369            .map_err(|e| {
370                TrustformersError::runtime_error(format!("State transition failed: {}", e))
371            })?;
372
373        Ok(())
374    }
375
376    /// Handle app state transition
377    pub fn handle_state_transition(
378        &mut self,
379        new_state: AppState,
380        reason: TransitionReason,
381    ) -> Result<()> {
382        let context = self.create_transition_context()?;
383        self.state_manager
384            .transition_to_state(new_state, reason, context.clone())
385            .map_err(|e| {
386                TrustformersError::runtime_error(format!("State transition failed: {}", e))
387            })?;
388
389        // Update statistics
390        let timestamp = std::time::SystemTime::now()
391            .duration_since(std::time::UNIX_EPOCH)
392            .expect("SystemTime should be after UNIX_EPOCH")
393            .as_secs();
394
395        self.lifecycle_stats.update_stats(StatsUpdate::AppStateTransition {
396            from: self.state_manager.previous_state(),
397            to: new_state,
398            timestamp,
399        });
400
401        // Handle state-specific logic
402        match new_state {
403            AppState::Background => self.handle_background_transition()?,
404            AppState::Active => self.handle_foreground_transition()?,
405            AppState::Suspended => self.handle_suspend_transition()?,
406            AppState::Terminating => self.handle_termination()?,
407            _ => {},
408        }
409
410        Ok(())
411    }
412
413    /// Schedule background task
414    pub fn schedule_background_task(&mut self, task: BackgroundTask) -> Result<()> {
415        // Validate task against current constraints
416        if !self.can_schedule_task(&task)? {
417            return Err(TrustformersError::hardware_error(
418                "Cannot schedule task due to system constraints",
419                "schedule_background_task",
420            )
421            .into());
422        }
423
424        // Schedule with background coordinator
425        self.background_coordinator.schedule_task(task).map_err(|e| {
426            TrustformersError::runtime_error(format!("Failed to schedule task: {}", e))
427        })?;
428
429        Ok(())
430    }
431
432    /// Execute background tasks
433    pub fn execute_background_tasks(&mut self) -> Result<Vec<TaskResult>> {
434        let mut results = Vec::new();
435
436        // Execute available tasks
437        while let Some(result) = self.background_coordinator.execute_next_task().map_err(|e| {
438            TrustformersError::runtime_error(format!("Failed to execute task: {}", e))
439        })? {
440            // Update statistics
441            if let Some(task_type) = self.extract_task_type(&result) {
442                let execution_update = TaskExecutionUpdate {
443                    execution_time_seconds: result.execution_time_seconds,
444                    success: result.status == tasks::TaskStatus::Completed,
445                    priority: TaskPriority::Normal, // Extract from result metadata
446                    resource_usage: self.convert_resource_usage(&result.resource_usage),
447                    wait_time_seconds: 0.0, // Calculate from queue time
448                };
449
450                self.lifecycle_stats.update_stats(StatsUpdate::TaskExecution {
451                    task_type,
452                    execution_stats: execution_update,
453                });
454            }
455
456            results.push(result);
457        }
458
459        Ok(results)
460    }
461
462    /// Handle memory pressure warning
463    pub fn handle_memory_pressure(&mut self, pressure_level: MemoryPressureLevel) -> Result<()> {
464        if !self.config.memory_warning_handling.enable_handling {
465            return Ok(());
466        }
467
468        // Update resource monitor
469        self.resource_manager.memory_monitor.pressure_level = pressure_level;
470
471        // Execute cleanup strategies based on pressure level
472        if let Some(cleanup_strategy) = self
473            .config
474            .resource_management
475            .memory_pressure_response
476            .cleanup_strategies
477            .get(&pressure_level)
478            .cloned()
479        {
480            self.execute_cleanup_strategy(&cleanup_strategy)?;
481        }
482
483        Ok(())
484    }
485
486    /// Handle thermal warning
487    pub fn handle_thermal_warning(&mut self, thermal_level: ThermalLevel) -> Result<()> {
488        if !self.config.thermal_warning_handling.enable_handling {
489            return Ok(());
490        }
491
492        // Update thermal monitor
493        self.resource_manager.thermal_monitor.thermal_level = thermal_level;
494
495        // Apply thermal response strategies
496        if self.config.resource_management.thermal_pressure_response.enable_response {
497            self.apply_thermal_response(thermal_level)?;
498        }
499
500        Ok(())
501    }
502
503    /// Get current system status
504    pub fn get_system_status(&self) -> SystemStatus {
505        SystemStatus {
506            app_state: self.state_manager.current_state(),
507            resource_usage: self.resource_manager.get_current_usage(),
508            active_tasks: self.background_coordinator.get_running_tasks(),
509            system_health: self.calculate_system_health(),
510            performance_metrics: self.lifecycle_stats.performance_stats.clone(),
511        }
512    }
513
514    /// Get lifecycle statistics
515    pub fn get_statistics(&self) -> &LifecycleStats {
516        &self.lifecycle_stats
517    }
518
519    /// Generate statistics report
520    pub fn generate_stats_report(&self) -> StatsSummaryReport {
521        self.lifecycle_stats.generate_summary_report()
522    }
523
524    // Private implementation methods
525
526    fn create_transition_context(&self) -> Result<TransitionContext> {
527        let system_monitors = &self.system_monitors;
528
529        Ok(TransitionContext {
530            available_memory_mb: system_monitors.memory_monitor.available_memory_mb,
531            battery_level_percent: self.resource_manager.battery_monitor.current_level_percent,
532            cpu_temperature_celsius: system_monitors.cpu_monitor.temperature_celsius,
533            network_connected: self.system_monitors.network_monitor.is_connected(),
534            active_background_tasks: self.background_coordinator.get_running_tasks().len(),
535            time_since_user_interaction_seconds: self.calculate_time_since_user_interaction(),
536            foreground_duration_seconds: self.calculate_foreground_duration(),
537            background_duration_seconds: self.calculate_background_duration(),
538            system_pressure: SystemPressureIndicators {
539                memory_pressure: self.resource_manager.memory_monitor.pressure_level,
540                thermal_state: self.resource_manager.thermal_monitor.thermal_level,
541                battery_state: self.determine_battery_state(),
542                network_quality: self.assess_network_quality(),
543            },
544            resource_usage: self.capture_resource_usage_snapshot(),
545        })
546    }
547
548    fn handle_background_transition(&mut self) -> Result<()> {
549        // Apply background resource limits
550        self.resource_manager
551            .apply_background_limits(&self.config.resource_management.background_limits)?;
552
553        // Pause non-essential tasks
554        self.background_coordinator.pause_non_essential_tasks()?;
555
556        Ok(())
557    }
558
559    fn handle_foreground_transition(&mut self) -> Result<()> {
560        // Restore foreground resource allocation
561        self.resource_manager
562            .apply_foreground_allocation(&self.config.resource_management.foreground_allocation)?;
563
564        // Resume paused tasks
565        self.background_coordinator.resume_paused_tasks()?;
566
567        Ok(())
568    }
569
570    fn handle_suspend_transition(&mut self) -> Result<()> {
571        // Save current state
572        if self.config.enable_state_persistence {
573            self.persistence_manager.create_checkpoint()?;
574        }
575
576        // Suspend all background tasks
577        self.background_coordinator.suspend_all_tasks()?;
578
579        Ok(())
580    }
581
582    fn handle_termination(&mut self) -> Result<()> {
583        // Final state save
584        if self.config.enable_state_persistence {
585            self.persistence_manager.create_checkpoint()?;
586        }
587
588        // Cancel all background tasks
589        self.background_coordinator.cancel_all_tasks()?;
590
591        // Clean up resources
592        self.resource_manager.cleanup_all_resources()?;
593
594        Ok(())
595    }
596
597    fn can_schedule_task(&self, task: &BackgroundTask) -> Result<bool> {
598        // Check resource availability
599        let available = &self.resource_manager.resource_allocation.available_resources;
600
601        if task.resource_requirements.min_cpu_percent > available.cpu_percent {
602            return Ok(false);
603        }
604
605        if task.resource_requirements.min_memory_mb > available.memory_mb {
606            return Ok(false);
607        }
608
609        // Check system constraints
610        if task.execution_constraints.min_battery_percent
611            > self.resource_manager.battery_monitor.current_level_percent
612        {
613            return Ok(false);
614        }
615
616        if task.execution_constraints.max_thermal_level
617            < self.resource_manager.thermal_monitor.thermal_level
618        {
619            return Ok(false);
620        }
621
622        Ok(true)
623    }
624
625    fn execute_cleanup_strategy(&mut self, strategy: &CleanupStrategy) -> Result<()> {
626        let cleanup_tasks = self.create_cleanup_tasks(strategy);
627
628        for task in cleanup_tasks {
629            let result = self.execute_cleanup_task(&task)?;
630            self.resource_manager.cleanup_scheduler.cleanup_history.push(result);
631        }
632
633        Ok(())
634    }
635
636    fn create_cleanup_tasks(&self, strategy: &CleanupStrategy) -> Vec<CleanupTask> {
637        let mut tasks = Vec::new();
638
639        if strategy.clear_model_cache {
640            tasks.push(CleanupTask {
641                task_id: "clear_model_cache".to_string(),
642                cleanup_type: CleanupType::ModelCache,
643                priority: strategy.cleanup_priority,
644                scheduled_time: Instant::now(),
645                memory_target_mb: 100,
646            });
647        }
648
649        if strategy.clear_intermediate_tensors {
650            tasks.push(CleanupTask {
651                task_id: "clear_intermediate_tensors".to_string(),
652                cleanup_type: CleanupType::IntermediateTensors,
653                priority: strategy.cleanup_priority,
654                scheduled_time: Instant::now(),
655                memory_target_mb: 50,
656            });
657        }
658
659        // Add more cleanup tasks based on strategy
660
661        tasks
662    }
663
664    fn execute_cleanup_task(&self, task: &CleanupTask) -> Result<CleanupResult> {
665        let start_time = Instant::now();
666
667        // Execute cleanup based on type
668        let memory_freed = match task.cleanup_type {
669            CleanupType::ModelCache => self.clear_model_cache()?,
670            CleanupType::IntermediateTensors => self.clear_intermediate_tensors()?,
671            CleanupType::GarbageCollection => self.force_garbage_collection()?,
672            _ => 0,
673        };
674
675        let execution_time = start_time.elapsed().as_millis() as u64;
676
677        Ok(CleanupResult {
678            task_id: task.task_id.clone(),
679            cleanup_type: task.cleanup_type,
680            memory_freed_mb: memory_freed,
681            execution_time_ms: execution_time,
682            success: memory_freed > 0,
683            timestamp: Instant::now(),
684        })
685    }
686
687    fn apply_thermal_response(&mut self, thermal_level: ThermalLevel) -> Result<()> {
688        let response_config = &self.config.resource_management.thermal_pressure_response;
689
690        // Apply frequency reduction if enabled
691        if response_config.frequency_reduction.enable_reduction {
692            if let Some(reduction_factor) =
693                response_config.frequency_reduction.reduction_factors.get(&thermal_level)
694            {
695                self.apply_frequency_reduction(*reduction_factor)?;
696            }
697        }
698
699        // Apply performance scaling
700        match response_config.performance_scaling {
701            PerformanceScalingStrategy::Linear => self.apply_linear_scaling(thermal_level)?,
702            PerformanceScalingStrategy::Exponential => {
703                self.apply_exponential_scaling(thermal_level)?
704            },
705            PerformanceScalingStrategy::Adaptive => self.apply_adaptive_scaling(thermal_level)?,
706            PerformanceScalingStrategy::UserDefined => {}, // Custom implementation
707        }
708
709        Ok(())
710    }
711
712    fn start_background_monitoring(&mut self) -> Result<()> {
713        // Start periodic resource monitoring
714        // This would typically spawn background threads or use async tasks
715        // For this implementation, we'll use a simplified approach
716
717        self.system_monitors.start_monitoring()?;
718
719        Ok(())
720    }
721
722    // Utility methods for calculations and conversions
723
724    fn extract_task_type(&self, result: &TaskResult) -> Option<TaskType> {
725        // Extract task type from result metadata (simplified)
726        Some(TaskType::ModelUpdate) // Default implementation
727    }
728
729    fn convert_resource_usage(&self, usage: &TaskResourceUsage) -> AvgResourceConsumption {
730        AvgResourceConsumption {
731            avg_cpu_percent: usage.avg_cpu_percent,
732            avg_memory_mb: usage.avg_memory_mb as f32,
733            avg_network_mb: usage.network_data_mb,
734            avg_battery_mah: usage.battery_consumption_mah,
735            avg_execution_time_seconds: 0.0, // Calculate from execution time
736        }
737    }
738
739    fn calculate_time_since_user_interaction(&self) -> u64 {
740        // Simplified implementation
741        60 // 1 minute default
742    }
743
744    fn calculate_foreground_duration(&self) -> u64 {
745        // Calculate based on state history
746        300 // 5 minutes default
747    }
748
749    fn calculate_background_duration(&self) -> u64 {
750        // Calculate based on state history
751        30 // 30 seconds default
752    }
753
754    fn determine_battery_state(&self) -> BatteryLevel {
755        match self.resource_manager.battery_monitor.current_level_percent {
756            0..=15 => BatteryLevel::Critical,
757            16..=30 => BatteryLevel::Low,
758            31..=50 => BatteryLevel::Medium,
759            51..=80 => BatteryLevel::High,
760            _ => BatteryLevel::Full,
761        }
762    }
763
764    fn assess_network_quality(&self) -> NetworkQuality {
765        if !self.system_monitors.network_monitor.is_connected() {
766            return NetworkQuality::Disconnected;
767        }
768
769        match self.system_monitors.network_monitor.bandwidth_mbps {
770            0.0..=1.0 => NetworkQuality::Poor,
771            1.1..=5.0 => NetworkQuality::Fair,
772            5.1..=25.0 => NetworkQuality::Good,
773            _ => NetworkQuality::Excellent,
774        }
775    }
776
777    fn capture_resource_usage_snapshot(&self) -> ResourceUsageSnapshot {
778        ResourceUsageSnapshot {
779            cpu_usage_percent: self.system_monitors.cpu_monitor.current_usage_percent,
780            memory_usage_mb: self.system_monitors.memory_monitor.used_memory_mb,
781            gpu_usage_percent: None, // Platform-specific implementation needed
782            network_usage_mbps: self.system_monitors.network_monitor.bandwidth_mbps,
783            storage_io_mbps: 0.0,    // Platform-specific implementation needed
784            active_models: 1,        // Get from model registry
785            inference_queue_size: 0, // Get from inference engine
786        }
787    }
788
789    fn calculate_system_health(&self) -> f32 {
790        // Simplified health calculation
791        let cpu_health = 100.0 - self.system_monitors.cpu_monitor.current_usage_percent;
792        let memory_health = (self.system_monitors.memory_monitor.available_memory_mb as f32
793            / self.system_monitors.memory_monitor.total_memory_mb as f32)
794            * 100.0;
795        let battery_health = self.resource_manager.battery_monitor.current_level_percent as f32;
796
797        (cpu_health + memory_health + battery_health) / 3.0
798    }
799
800    // Cleanup implementation methods
801
802    fn clear_model_cache(&self) -> Result<usize> {
803        // Implementation would clear model cache and return freed memory
804        Ok(100) // Simplified: return 100MB freed
805    }
806
807    fn clear_intermediate_tensors(&self) -> Result<usize> {
808        // Implementation would clear intermediate computation tensors
809        Ok(50) // Simplified: return 50MB freed
810    }
811
812    fn force_garbage_collection(&self) -> Result<usize> {
813        // Implementation would trigger GC and return freed memory
814        Ok(25) // Simplified: return 25MB freed
815    }
816
817    // Thermal response methods
818
819    fn apply_frequency_reduction(&self, reduction_factor: f32) -> Result<()> {
820        // Implementation would reduce inference frequency
821        Ok(())
822    }
823
824    fn apply_linear_scaling(&self, _thermal_level: ThermalLevel) -> Result<()> {
825        // Implementation would apply linear performance scaling
826        Ok(())
827    }
828
829    fn apply_exponential_scaling(&self, _thermal_level: ThermalLevel) -> Result<()> {
830        // Implementation would apply exponential performance scaling
831        Ok(())
832    }
833
834    fn apply_adaptive_scaling(&self, _thermal_level: ThermalLevel) -> Result<()> {
835        // Implementation would apply adaptive performance scaling
836        Ok(())
837    }
838}
839
840/// System status information
841#[derive(Debug, Clone)]
842pub struct SystemStatus {
843    pub app_state: AppState,
844    pub resource_usage: ResourceUsageSnapshot,
845    pub active_tasks: Vec<(String, tasks::TaskStatus, f32)>,
846    pub system_health: f32,
847    pub performance_metrics: PerformanceStats,
848}
849
850// Implementation blocks for component managers
851
852impl ResourceManager {
853    fn new(config: &LifecycleConfig) -> Result<Self> {
854        Ok(Self {
855            resource_allocation: ResourceAllocation::new()?,
856            memory_monitor: MemoryMonitor::new(
857                &config.resource_management.memory_pressure_response,
858            ),
859            cleanup_scheduler: CleanupScheduler::new(),
860            thermal_monitor: ThermalMonitor::new(
861                &config.resource_management.thermal_pressure_response,
862            ),
863            battery_monitor: BatteryMonitor::new(
864                &config.resource_management.battery_pressure_response,
865            ),
866        })
867    }
868
869    fn get_current_usage(&self) -> ResourceUsageSnapshot {
870        ResourceUsageSnapshot {
871            cpu_usage_percent: 50.0, // Get from system
872            memory_usage_mb: self.memory_monitor.current_usage_mb,
873            gpu_usage_percent: None,
874            network_usage_mbps: 1.0,
875            storage_io_mbps: 0.5,
876            active_models: 1,
877            inference_queue_size: 0,
878        }
879    }
880
881    fn apply_background_limits(&mut self, limits: &BackgroundResourceLimits) -> Result<()> {
882        self.resource_allocation.allocated_cpu_percent = limits.max_cpu_percent;
883        self.resource_allocation.allocated_memory_mb = limits.max_memory_mb;
884        self.resource_allocation.allocated_network_mbps = limits.max_network_mbps;
885        Ok(())
886    }
887
888    fn apply_foreground_allocation(
889        &mut self,
890        allocation: &ForegroundResourceAllocation,
891    ) -> Result<()> {
892        self.resource_allocation.allocated_cpu_percent = allocation.cpu_allocation_percent;
893        self.resource_allocation.allocated_memory_mb = allocation.memory_allocation_mb;
894        self.resource_allocation.allocated_network_mbps = allocation.network_allocation_mbps;
895        self.resource_allocation.allocated_gpu_percent = allocation.gpu_allocation_percent;
896        Ok(())
897    }
898
899    fn cleanup_all_resources(&mut self) -> Result<()> {
900        // Implementation would clean up all allocated resources
901        Ok(())
902    }
903}
904
905impl ResourceAllocation {
906    fn new() -> Result<Self> {
907        Ok(Self {
908            allocated_cpu_percent: 0,
909            allocated_memory_mb: 0,
910            allocated_network_mbps: 0.0,
911            allocated_gpu_percent: None,
912            available_resources: AvailableResources {
913                cpu_percent: 100,
914                memory_mb: 1024,
915                network_mbps: 10.0,
916                gpu_percent: Some(100),
917                storage_gb: 10.0,
918            },
919        })
920    }
921}
922
923impl MemoryMonitor {
924    fn new(config: &MemoryPressureResponse) -> Self {
925        Self {
926            current_usage_mb: 0,
927            peak_usage_mb: 0,
928            pressure_level: MemoryPressureLevel::Normal,
929            cleanup_threshold_mb: (config.pressure_thresholds.warning_percent as usize * 1024)
930                / 100,
931        }
932    }
933}
934
935impl CleanupScheduler {
936    fn new() -> Self {
937        Self {
938            scheduled_cleanups: VecDeque::new(),
939            cleanup_history: Vec::new(),
940            last_cleanup_timestamp: None,
941        }
942    }
943}
944
945impl ThermalMonitor {
946    fn new(_config: &ThermalPressureResponse) -> Self {
947        Self {
948            current_temperature_celsius: 25.0,
949            thermal_level: ThermalLevel::Normal,
950            throttling_active: false,
951            thermal_history: VecDeque::new(),
952        }
953    }
954}
955
956impl BatteryMonitor {
957    fn new(config: &BatteryPressureResponse) -> Self {
958        Self {
959            current_level_percent: 100,
960            charging_status: ChargingStatus::NotCharging,
961            drain_rate_percent_per_hour: 0.0,
962            low_battery_threshold: config.battery_thresholds.low_percent,
963            critical_battery_threshold: config.battery_thresholds.critical_percent,
964        }
965    }
966}
967
968impl PersistenceManager {
969    fn new(_config: &LifecycleConfig) -> Result<Self> {
970        Ok(Self {
971            state_store: StateStore::new(),
972            checkpoint_manager: CheckpointManager::new(),
973            backup_scheduler: BackupScheduler::new(),
974            recovery_manager: RecoveryManager::new(),
975        })
976    }
977
978    fn load_state(&mut self) -> Result<()> {
979        // Implementation would load persisted state
980        Ok(())
981    }
982
983    fn create_checkpoint(&mut self) -> Result<()> {
984        // Implementation would create state checkpoint
985        Ok(())
986    }
987}
988
989impl StateStore {
990    fn new() -> Self {
991        Self {
992            current_checkpoint: None,
993            checkpoint_history: VecDeque::new(),
994            storage_path: "/tmp/trustformers_checkpoints".to_string(),
995            max_checkpoints: 10,
996        }
997    }
998}
999
1000impl CheckpointManager {
1001    fn new() -> Self {
1002        Self {
1003            checkpoint_interval_seconds: 300, // 5 minutes
1004            last_checkpoint_time: None,
1005            automatic_checkpoints: true,
1006            compression_enabled: true,
1007        }
1008    }
1009}
1010
1011impl BackupScheduler {
1012    fn new() -> Self {
1013        Self {
1014            backup_interval_hours: 24,
1015            last_backup_time: None,
1016            backup_location: "/tmp/trustformers_backups".to_string(),
1017            max_backups: 7, // Keep 1 week of backups
1018        }
1019    }
1020}
1021
1022impl RecoveryManager {
1023    fn new() -> Self {
1024        let mut recovery_strategies = HashMap::new();
1025        recovery_strategies.insert(RecoveryScenario::AppCrash, RecoveryStrategy::RestartApp);
1026        recovery_strategies.insert(
1027            RecoveryScenario::MemoryPressure,
1028            RecoveryStrategy::ClearCache,
1029        );
1030        recovery_strategies.insert(
1031            RecoveryScenario::CorruptedState,
1032            RecoveryStrategy::LoadLastCheckpoint,
1033        );
1034
1035        Self {
1036            recovery_strategies,
1037            recovery_attempts: 0,
1038            max_recovery_attempts: 3,
1039            last_recovery_time: None,
1040        }
1041    }
1042}
1043
1044impl NotificationHandler {
1045    fn new(config: &LifecycleConfig) -> Self {
1046        Self {
1047            notification_queue: VecDeque::new(),
1048            notification_throttler: NotificationThrottler::new(&config.notifications.throttling),
1049            delivery_manager: NotificationDeliveryManager::new(
1050                &config.notifications.background_handling,
1051            ),
1052        }
1053    }
1054}
1055
1056impl NotificationThrottler {
1057    fn new(config: &NotificationThrottling) -> Self {
1058        Self {
1059            rate_limits: config.notification_rate_limits.clone(),
1060            notification_counts: HashMap::new(),
1061            reset_time: Instant::now() + Duration::from_secs(3600), // 1 hour
1062        }
1063    }
1064}
1065
1066impl NotificationDeliveryManager {
1067    fn new(config: &BackgroundNotificationHandling) -> Self {
1068        Self {
1069            delivery_strategies: config.delivery_strategies.clone(),
1070            pending_notifications: VecDeque::new(),
1071            delivery_stats: NotificationDeliveryStats {
1072                total_sent: 0,
1073                successful_deliveries: 0,
1074                failed_deliveries: 0,
1075                average_delivery_time_ms: 0.0,
1076            },
1077        }
1078    }
1079}
1080
1081impl LifecycleTaskScheduler {
1082    fn new(_config: &LifecycleConfig) -> Result<Self> {
1083        Ok(Self {
1084            task_executor: TaskExecutorImpl::new(),
1085            execution_context: ExecutionContext::new(),
1086            system_constraints: SystemConstraints::new(),
1087        })
1088    }
1089}
1090
1091impl TaskExecutorImpl {
1092    fn new() -> Self {
1093        Self {
1094            max_concurrent_tasks: 3,
1095            active_tasks: HashMap::new(),
1096            task_queue: VecDeque::new(),
1097        }
1098    }
1099}
1100
1101impl ExecutionContext {
1102    fn new() -> Self {
1103        Self {
1104            available_resources: AvailableResources {
1105                cpu_percent: 100,
1106                memory_mb: 1024,
1107                network_mbps: 10.0,
1108                gpu_percent: Some(100),
1109                storage_gb: 10.0,
1110            },
1111            system_state: SystemState {
1112                app_state: AppState::Active,
1113                battery_level: 100,
1114                thermal_level: ThermalLevel::Normal,
1115                network_connected: true,
1116                memory_pressure: MemoryPressureLevel::Normal,
1117            },
1118            user_context: UserContext {
1119                user_present: true,
1120                last_interaction_time: Some(Instant::now()),
1121                interaction_frequency: 1.0,
1122                current_session_duration: Duration::from_secs(300),
1123            },
1124        }
1125    }
1126}
1127
1128impl SystemConstraints {
1129    fn new() -> Self {
1130        Self {
1131            max_cpu_usage_percent: 80,
1132            max_memory_usage_mb: 512,
1133            max_network_usage_mbps: 5.0,
1134            thermal_limit: ThermalLevel::Moderate,
1135            battery_limit: 20,
1136        }
1137    }
1138}
1139
1140impl SystemMonitors {
1141    fn new() -> Result<Self> {
1142        Ok(Self {
1143            cpu_monitor: CpuMonitor {
1144                current_usage_percent: 25.0,
1145                core_count: 4,
1146                frequency_mhz: 2400.0,
1147                temperature_celsius: 35.0,
1148            },
1149            memory_monitor: MemorySystemMonitor {
1150                total_memory_mb: 2048,
1151                available_memory_mb: 1024,
1152                used_memory_mb: 1024,
1153                cached_memory_mb: 256,
1154            },
1155            network_monitor: NetworkMonitor::new(),
1156            device_monitor: DeviceMonitor::new()?,
1157        })
1158    }
1159
1160    fn initialize(&mut self) -> Result<()> {
1161        // Initialize monitoring systems
1162        Ok(())
1163    }
1164
1165    fn start_monitoring(&mut self) -> Result<()> {
1166        // Start background monitoring tasks
1167        Ok(())
1168    }
1169}
1170
1171impl NetworkMonitor {
1172    fn new() -> Self {
1173        Self {
1174            connection_type: NetworkConnectionType::WiFi,
1175            signal_strength: 80,
1176            bandwidth_mbps: 25.0,
1177            latency_ms: 20.0,
1178            data_usage_mb: 0.0,
1179        }
1180    }
1181
1182    fn is_connected(&self) -> bool {
1183        self.connection_type != NetworkConnectionType::Unknown
1184    }
1185}
1186
1187impl DeviceMonitor {
1188    fn new() -> Result<Self> {
1189        let device_info = crate::device_info::MobileDeviceDetector::detect()?;
1190
1191        Ok(Self {
1192            performance_tier: device_info.performance_scores.overall_tier,
1193            thermal_state: ThermalLevel::Normal,
1194            battery_state: BatteryLevel::High,
1195            device_info,
1196        })
1197    }
1198}
1199
1200// Extension trait implementations for BackgroundCoordinator
1201impl BackgroundCoordinator {
1202    fn pause_non_essential_tasks(&mut self) -> Result<()> {
1203        // Implementation would pause non-essential background tasks
1204        Ok(())
1205    }
1206
1207    fn resume_paused_tasks(&mut self) -> Result<()> {
1208        // Implementation would resume paused tasks
1209        Ok(())
1210    }
1211
1212    fn suspend_all_tasks(&mut self) -> Result<()> {
1213        // Implementation would suspend all background tasks
1214        Ok(())
1215    }
1216
1217    fn cancel_all_tasks(&mut self) -> Result<()> {
1218        // Implementation would cancel all background tasks
1219        Ok(())
1220    }
1221}
1222
1223/// Utility functions for lifecycle management
1224pub struct LifecycleUtils;
1225
1226impl LifecycleUtils {
1227    /// Calculate optimal resource allocation based on system state
1228    pub fn calculate_optimal_resource_allocation(
1229        system_state: &SystemState,
1230        available_resources: &AvailableResources,
1231    ) -> ResourceAllocation {
1232        let cpu_allocation = match system_state.battery_level {
1233            0..=20 => available_resources.cpu_percent.min(30), // Conservative on low battery
1234            21..=50 => available_resources.cpu_percent.min(60),
1235            _ => available_resources.cpu_percent.min(80),
1236        };
1237
1238        let memory_allocation = match system_state.memory_pressure {
1239            MemoryPressureLevel::Emergency => available_resources.memory_mb.min(256),
1240            MemoryPressureLevel::Critical => available_resources.memory_mb.min(512),
1241            MemoryPressureLevel::Warning => available_resources.memory_mb.min(768),
1242            MemoryPressureLevel::Normal => available_resources.memory_mb,
1243        };
1244
1245        ResourceAllocation {
1246            allocated_cpu_percent: cpu_allocation,
1247            allocated_memory_mb: memory_allocation,
1248            allocated_network_mbps: available_resources.network_mbps.min(5.0),
1249            allocated_gpu_percent: available_resources.gpu_percent.map(|gpu| gpu.min(70)),
1250            available_resources: available_resources.clone(),
1251        }
1252    }
1253
1254    /// Predict optimal background task scheduling time
1255    pub fn predict_optimal_scheduling_time(
1256        task: &BackgroundTask,
1257        system_state: &SystemState,
1258        user_context: &UserContext,
1259    ) -> Instant {
1260        let base_delay = match task.scheduling_strategy {
1261            SchedulingStrategy::Immediate => Duration::from_secs(0),
1262            SchedulingStrategy::UserIdle => {
1263                if user_context.user_present {
1264                    Duration::from_secs(300) // Wait 5 minutes for user idle
1265                } else {
1266                    Duration::from_secs(10) // User not present, shorter delay
1267                }
1268            },
1269            SchedulingStrategy::BatteryOptimal => {
1270                if system_state.battery_level < 30 {
1271                    Duration::from_secs(3600) // Wait 1 hour on low battery
1272                } else {
1273                    Duration::from_secs(60)
1274                }
1275            },
1276            SchedulingStrategy::NetworkOptimal => {
1277                if system_state.network_connected {
1278                    Duration::from_secs(30)
1279                } else {
1280                    Duration::from_secs(300) // Wait for network
1281                }
1282            },
1283            SchedulingStrategy::ThermalOptimal => match system_state.thermal_level {
1284                ThermalLevel::Normal => Duration::from_secs(30),
1285                ThermalLevel::Light => Duration::from_secs(120),
1286                ThermalLevel::Moderate => Duration::from_secs(300),
1287                ThermalLevel::Heavy => Duration::from_secs(900),
1288                ThermalLevel::Emergency => Duration::from_secs(1800),
1289            },
1290            _ => Duration::from_secs(60),
1291        };
1292
1293        Instant::now() + base_delay
1294    }
1295
1296    /// Estimate task completion time based on system conditions
1297    pub fn estimate_task_completion_time(
1298        task: &BackgroundTask,
1299        system_state: &SystemState,
1300        available_resources: &AvailableResources,
1301    ) -> Duration {
1302        let base_time =
1303            Duration::from_secs(task.resource_requirements.estimated_execution_time_seconds);
1304
1305        // Adjust based on available resources
1306        let cpu_factor =
1307            if available_resources.cpu_percent < task.resource_requirements.min_cpu_percent {
1308                2.0 // Slower execution if not enough CPU
1309            } else {
1310                1.0
1311            };
1312
1313        let memory_factor =
1314            if available_resources.memory_mb < task.resource_requirements.min_memory_mb {
1315                1.5 // Slower execution if not enough memory
1316            } else {
1317                1.0
1318            };
1319
1320        let thermal_factor = match system_state.thermal_level {
1321            ThermalLevel::Normal => 1.0,
1322            ThermalLevel::Light => 1.2,
1323            ThermalLevel::Moderate => 1.5,
1324            ThermalLevel::Heavy => 2.0,
1325            ThermalLevel::Emergency => 3.0,
1326        };
1327
1328        let adjusted_seconds =
1329            base_time.as_secs_f64() * cpu_factor * memory_factor * thermal_factor;
1330        Duration::from_secs(adjusted_seconds as u64)
1331    }
1332
1333    /// Generate system health report
1334    pub fn generate_system_health_report(
1335        system_monitors: &SystemMonitors,
1336        lifecycle_stats: &LifecycleStats,
1337    ) -> SystemHealthReport {
1338        let cpu_health = 100.0 - system_monitors.cpu_monitor.current_usage_percent;
1339        let memory_health = (system_monitors.memory_monitor.available_memory_mb as f32
1340            / system_monitors.memory_monitor.total_memory_mb as f32)
1341            * 100.0;
1342
1343        let overall_health = (cpu_health + memory_health) / 2.0;
1344
1345        let health_status = match overall_health {
1346            90.0..=100.0 => HealthStatus::Excellent,
1347            70.0..89.9 => HealthStatus::Good,
1348            50.0..69.9 => HealthStatus::Fair,
1349            30.0..49.9 => HealthStatus::Poor,
1350            _ => HealthStatus::Critical,
1351        };
1352
1353        SystemHealthReport {
1354            overall_health_score: overall_health,
1355            health_status,
1356            cpu_health_score: cpu_health,
1357            memory_health_score: memory_health,
1358            battery_health_score: system_monitors.device_monitor.battery_state.to_health_score(),
1359            thermal_health_score: system_monitors.device_monitor.thermal_state.to_health_score(),
1360            network_health_score: 100.0, // Simplified
1361            error_rate: lifecycle_stats.error_stats.error_rate_per_hour,
1362            uptime_hours: lifecycle_stats.get_collection_period_hours(),
1363            recommendations: Self::generate_health_recommendations(overall_health, system_monitors),
1364        }
1365    }
1366
1367    fn generate_health_recommendations(
1368        health_score: f32,
1369        system_monitors: &SystemMonitors,
1370    ) -> Vec<String> {
1371        let mut recommendations = Vec::new();
1372
1373        if system_monitors.cpu_monitor.current_usage_percent > 80.0 {
1374            recommendations
1375                .push("High CPU usage detected. Consider reducing background tasks.".to_string());
1376        }
1377
1378        if system_monitors.memory_monitor.available_memory_mb < 256 {
1379            recommendations
1380                .push("Low memory available. Enable aggressive memory cleanup.".to_string());
1381        }
1382
1383        if health_score < 50.0 {
1384            recommendations
1385                .push("System health is poor. Consider restarting the application.".to_string());
1386        }
1387
1388        recommendations
1389    }
1390}
1391
1392/// System health report
1393#[derive(Debug, Clone)]
1394pub struct SystemHealthReport {
1395    pub overall_health_score: f32,
1396    pub health_status: HealthStatus,
1397    pub cpu_health_score: f32,
1398    pub memory_health_score: f32,
1399    pub battery_health_score: f32,
1400    pub thermal_health_score: f32,
1401    pub network_health_score: f32,
1402    pub error_rate: f32,
1403    pub uptime_hours: f32,
1404    pub recommendations: Vec<String>,
1405}
1406
1407/// Health status levels
1408#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1409pub enum HealthStatus {
1410    Excellent,
1411    Good,
1412    Fair,
1413    Poor,
1414    Critical,
1415}
1416
1417// Extension traits for health score conversion
1418trait ToHealthScore {
1419    fn to_health_score(&self) -> f32;
1420}
1421
1422impl ToHealthScore for BatteryLevel {
1423    fn to_health_score(&self) -> f32 {
1424        match self {
1425            BatteryLevel::Critical => 10.0,
1426            BatteryLevel::Low => 30.0,
1427            BatteryLevel::Medium => 50.0,
1428            BatteryLevel::High => 80.0,
1429            BatteryLevel::Full => 100.0,
1430            BatteryLevel::Charging => 85.0,
1431        }
1432    }
1433}
1434
1435impl ToHealthScore for ThermalLevel {
1436    fn to_health_score(&self) -> f32 {
1437        match self {
1438            ThermalLevel::Normal => 100.0,
1439            ThermalLevel::Light => 80.0,
1440            ThermalLevel::Moderate => 60.0,
1441            ThermalLevel::Heavy => 40.0,
1442            ThermalLevel::Emergency => 20.0,
1443        }
1444    }
1445}