1#![allow(dead_code)]
9
10use anyhow::Result;
11use chrono::{DateTime, Utc};
12use serde::{Deserialize, Serialize};
13use std::collections::{HashMap, VecDeque};
14use std::time::{Duration, SystemTime};
15use uuid::Uuid;
16
17#[derive(Debug)]
19pub struct AdvancedGpuMemoryProfiler {
20 device_count: i32,
21 memory_pools: HashMap<i32, GpuMemoryPool>,
22 memory_allocations: HashMap<Uuid, GpuMemoryAllocation>,
23 fragmentation_history: VecDeque<MemoryFragmentationSnapshot>,
24 bandwidth_monitors: HashMap<i32, GpuBandwidthMonitor>,
25 memory_pressure_monitor: MemoryPressureMonitor,
26 cross_device_transfers: Vec<CrossDeviceTransfer>,
27}
28
29#[derive(Debug, Clone, Serialize, Deserialize)]
31pub struct GpuMemoryAllocation {
32 pub allocation_id: Uuid,
33 pub device_id: i32,
34 pub size_bytes: usize,
35 pub alignment: usize,
36 pub memory_type: GpuMemoryType,
37 pub allocation_context: AllocationContext,
38 pub timestamp: SystemTime,
39 pub freed: bool,
40 pub free_timestamp: Option<SystemTime>,
41 pub access_pattern: MemoryAccessPattern,
42 pub usage_statistics: MemoryUsageStats,
43}
44
45#[derive(Debug, Clone, Serialize, Deserialize)]
46pub enum GpuMemoryType {
47 Global,
48 Shared,
49 Constant,
50 Texture,
51 Local,
52 Unified,
53 Pinned,
54}
55
56#[derive(Debug, Clone, Serialize, Deserialize)]
57pub struct AllocationContext {
58 pub kernel_name: Option<String>,
59 pub tensor_name: Option<String>,
60 pub layer_name: Option<String>,
61 pub allocation_source: AllocationSource,
62 pub stack_trace: Vec<String>,
63}
64
65#[derive(Debug, Clone, Serialize, Deserialize)]
66pub enum AllocationSource {
67 TensorCreation,
68 KernelLaunch,
69 IntermediateBuffer,
70 GradientBuffer,
71 WeightBuffer,
72 ActivationBuffer,
73 CacheBuffer,
74}
75
76#[derive(Debug, Clone, Serialize, Deserialize)]
77pub struct MemoryAccessPattern {
78 pub access_frequency: f64,
79 pub read_ratio: f64,
80 pub write_ratio: f64,
81 pub sequential_access_ratio: f64,
82 pub random_access_ratio: f64,
83 pub coalesced_access_ratio: f64,
84 pub cache_hit_rate: f64,
85}
86
87#[derive(Debug, Clone, Serialize, Deserialize, Default)]
88pub struct MemoryUsageStats {
89 pub total_accesses: u64,
90 pub bytes_read: u64,
91 pub bytes_written: u64,
92 pub lifetime_duration: Option<Duration>,
93 pub peak_concurrent_usage: usize,
94}
95
96#[derive(Debug, Clone, Serialize, Deserialize)]
98pub struct MemoryFragmentationSnapshot {
99 pub timestamp: DateTime<Utc>,
100 pub device_id: i32,
101 pub total_memory: usize,
102 pub free_memory: usize,
103 pub largest_free_block: usize,
104 pub fragmentation_ratio: f64,
105 pub free_block_distribution: Vec<usize>,
106 pub external_fragmentation: f64,
107 pub internal_fragmentation: f64,
108}
109
110#[derive(Debug)]
112pub struct GpuBandwidthMonitor {
113 device_id: i32,
114 bandwidth_samples: VecDeque<BandwidthSample>,
115 theoretical_bandwidth: f64, peak_observed_bandwidth: f64,
117 sustained_bandwidth_history: Vec<SustainedBandwidthMeasurement>,
118}
119
120#[derive(Debug, Clone, Serialize, Deserialize)]
121pub struct BandwidthSample {
122 pub timestamp: SystemTime,
123 pub memory_type: GpuMemoryType,
124 pub operation_type: MemoryOperationType,
125 pub bytes_transferred: usize,
126 pub duration: Duration,
127 pub achieved_bandwidth_gb_s: f64,
128 pub efficiency_percentage: f64,
129}
130
131#[derive(Debug, Clone, Serialize, Deserialize)]
132pub enum MemoryOperationType {
133 HostToDevice,
134 DeviceToHost,
135 DeviceToDevice,
136 KernelMemoryAccess,
137 PeerToPeer,
138}
139
140#[derive(Debug, Clone, Serialize, Deserialize)]
141pub struct SustainedBandwidthMeasurement {
142 pub duration: Duration,
143 pub avg_bandwidth_gb_s: f64,
144 pub min_bandwidth_gb_s: f64,
145 pub max_bandwidth_gb_s: f64,
146 pub bandwidth_variability: f64,
147}
148
149#[derive(Debug)]
151pub struct MemoryPressureMonitor {
152 pressure_history: VecDeque<MemoryPressureSnapshot>,
153 pressure_thresholds: MemoryPressureThresholds,
154 auto_optimization_enabled: bool,
155}
156
157#[derive(Debug, Clone, Serialize, Deserialize)]
158pub struct MemoryPressureSnapshot {
159 pub timestamp: DateTime<Utc>,
160 pub device_id: i32,
161 pub pressure_level: MemoryPressureLevel,
162 pub available_memory_ratio: f64,
163 pub allocation_rate: f64, pub deallocation_rate: f64,
165 pub gc_pressure: f64,
166 pub swap_activity: f64,
167}
168
169#[derive(Debug, Clone, Serialize, Deserialize)]
170pub enum MemoryPressureLevel {
171 Low,
172 Medium,
173 High,
174 Critical,
175}
176
177#[derive(Debug, Clone, Serialize, Deserialize)]
178pub struct MemoryPressureThresholds {
179 pub medium_threshold: f64, pub high_threshold: f64, pub critical_threshold: f64, }
183
184#[derive(Debug, Clone, Serialize, Deserialize)]
186pub struct CrossDeviceTransfer {
187 pub transfer_id: Uuid,
188 pub source_device: i32,
189 pub target_device: i32,
190 pub bytes_transferred: usize,
191 pub transfer_type: CrossDeviceTransferType,
192 pub duration: Duration,
193 pub bandwidth_achieved: f64,
194 pub p2p_enabled: bool,
195 pub timestamp: SystemTime,
196}
197
198#[derive(Debug, Clone, Serialize, Deserialize)]
199pub enum CrossDeviceTransferType {
200 DirectMemoryAccess,
201 PeerToPeer,
202 HostBounced,
203 NvLink,
204 Infinity,
205}
206
207#[derive(Debug, Clone, Serialize, Deserialize)]
208pub struct KernelExecutionProfile {
209 pub kernel_name: String,
210 pub execution_count: usize,
211 pub total_execution_time: Duration,
212 pub avg_execution_time: Duration,
213 pub min_execution_time: Duration,
214 pub max_execution_time: Duration,
215 pub grid_sizes: Vec<(u32, u32, u32)>,
216 pub block_sizes: Vec<(u32, u32, u32)>,
217 pub shared_memory_usage: Vec<usize>,
218 pub register_usage: Vec<u32>,
219 pub occupancy_measurements: Vec<f64>,
220 pub compute_utilization: Vec<f64>,
221 pub memory_bandwidth_utilization: Vec<f64>,
222 pub warp_efficiency: Vec<f64>,
223 pub memory_efficiency: Vec<f64>,
224}
225
226#[derive(Debug, Clone, Serialize, Deserialize)]
227pub struct KernelOptimization {
228 pub optimization_type: OptimizationType,
229 pub current_value: OptimizationValue,
230 pub suggested_value: OptimizationValue,
231 pub expected_improvement: ExpectedImprovement,
232 pub confidence: f64,
233 pub explanation: String,
234 pub implementation_difficulty: ImplementationDifficulty,
235}
236
237#[derive(Debug, Clone, Serialize, Deserialize)]
238pub enum OptimizationType {
239 BlockSize,
240 GridSize,
241 SharedMemory,
242 RegisterOptimization,
243 MemoryCoalescing,
244 WarpDivergence,
245 KernelFusion,
246 MemoryLayoutOptimization,
247 ComputeIntensityBalance,
248}
249
250#[derive(Debug, Clone, Serialize, Deserialize)]
251pub enum OptimizationValue {
252 IntegerValue(u32),
253 FloatValue(f64),
254 TupleValue((u32, u32, u32)),
255 LayoutPattern(String),
256 BooleanValue(bool),
257}
258
259#[derive(Debug, Clone, Serialize, Deserialize)]
260pub struct ExpectedImprovement {
261 pub performance_gain_percentage: f64,
262 pub memory_usage_reduction_percentage: f64,
263 pub energy_efficiency_improvement: f64,
264 pub scalability_improvement: f64,
265}
266
267#[derive(Debug, Clone, Serialize, Deserialize)]
268pub enum ImplementationDifficulty {
269 Trivial,
270 Easy,
271 Moderate,
272 Difficult,
273 Expert,
274}
275
276#[derive(Debug)]
278pub struct LaunchConfigAnalyzer {
279 optimal_configs: HashMap<String, OptimalLaunchConfig>,
280 config_performance_history: HashMap<String, Vec<ConfigPerformanceMeasurement>>,
281 autotuning_enabled: bool,
282 search_space_cache: HashMap<String, LaunchConfigSearchSpace>,
283}
284
285#[derive(Debug, Clone, Serialize, Deserialize)]
286pub struct LaunchConfigSearchSpace {
287 pub kernel_name: String,
288 pub min_block_size: (u32, u32, u32),
289 pub max_block_size: (u32, u32, u32),
290 pub min_grid_size: (u32, u32, u32),
291 pub max_grid_size: (u32, u32, u32),
292 pub min_shared_memory: usize,
293 pub max_shared_memory: usize,
294 pub search_constraints: Vec<LaunchConstraint>,
295}
296
297#[derive(Debug, Clone, Serialize, Deserialize)]
298pub struct OptimalLaunchConfig {
299 pub kernel_name: String,
300 pub optimal_block_size: (u32, u32, u32),
301 pub optimal_grid_size: (u32, u32, u32),
302 pub optimal_shared_memory: usize,
303 pub expected_occupancy: f64,
304 pub expected_performance: f64,
305 pub constraints: Vec<LaunchConstraint>,
306}
307
308#[derive(Debug, Clone, Serialize, Deserialize)]
309pub struct ConfigPerformanceMeasurement {
310 pub block_size: (u32, u32, u32),
311 pub grid_size: (u32, u32, u32),
312 pub shared_memory: usize,
313 pub achieved_occupancy: f64,
314 pub execution_time: Duration,
315 pub memory_bandwidth: f64,
316 pub compute_utilization: f64,
317 pub timestamp: SystemTime,
318}
319
320#[derive(Debug, Clone, Serialize, Deserialize)]
321pub enum LaunchConstraint {
322 MaxSharedMemory(usize),
323 MaxRegisters(u32),
324 MinOccupancy(f64),
325 WorkgroupSizeLimit(u32),
326 MemoryBandwidthLimit(f64),
327}
328
329#[derive(Debug)]
331pub struct MemoryAccessAnalyzer {
332 access_patterns: HashMap<String, MemoryAccessAnalysis>,
333 coalescing_analysis: HashMap<String, CoalescingAnalysis>,
334 cache_performance: HashMap<String, CachePerformanceAnalysis>,
335 stride_analysis: HashMap<String, StrideAnalysisResult>,
336 bank_conflict_analyzer: BankConflictAnalyzer,
337}
338
339#[derive(Debug, Clone, Serialize, Deserialize)]
340pub struct StrideAnalysisResult {
341 pub kernel_name: String,
342 pub average_stride: f64,
343 pub stride_pattern: StridePattern,
344 pub optimization_potential: f64,
345 pub recommended_changes: Vec<String>,
346}
347
348#[derive(Debug, Clone, Serialize, Deserialize)]
349pub enum StridePattern {
350 Sequential,
351 Strided(i32),
352 Random,
353 Broadcast,
354}
355
356#[derive(Debug)]
357pub struct BankConflictAnalyzer {
358 conflict_patterns: HashMap<String, BankConflictPattern>,
359 resolution_strategies: HashMap<String, Vec<ConflictResolutionStrategy>>,
360}
361
362#[derive(Debug, Clone, Serialize, Deserialize)]
363pub struct BankConflictPattern {
364 pub kernel_name: String,
365 pub conflicts_detected: usize,
366 pub conflict_severity: ConflictSeverity,
367 pub affected_warps: Vec<u32>,
368}
369
370#[derive(Debug, Clone, Serialize, Deserialize)]
371pub enum ConflictSeverity {
372 Low,
373 Medium,
374 High,
375 Critical,
376}
377
378#[derive(Debug, Clone, Serialize, Deserialize)]
379pub struct ConflictResolutionStrategy {
380 pub strategy_type: ResolutionStrategyType,
381 pub description: String,
382 pub expected_improvement: f64,
383}
384
385#[derive(Debug, Clone, Serialize, Deserialize)]
386pub enum ResolutionStrategyType {
387 DataPadding,
388 AccessReordering,
389 SharedMemoryBanking,
390 AlgorithmicChange,
391}
392
393#[derive(Debug, Clone, Serialize, Deserialize)]
394pub struct MemoryAccessAnalysis {
395 pub kernel_name: String,
396 pub total_memory_transactions: u64,
397 pub coalesced_transactions: u64,
398 pub uncoalesced_transactions: u64,
399 pub stride_patterns: Vec<StridePattern>,
400 pub access_locality: AccessLocalityMetrics,
401 pub bank_conflicts: u64,
402 pub cache_line_utilization: f64,
403}
404
405#[derive(Debug, Clone, Serialize, Deserialize)]
406pub struct DetectedStride {
407 pub stride_size: usize,
408 pub frequency: u64,
409 pub efficiency_impact: f64,
410}
411
412#[derive(Debug, Clone, Serialize, Deserialize)]
413pub struct AccessLocalityMetrics {
414 pub temporal_locality_score: f64,
415 pub spatial_locality_score: f64,
416 pub working_set_size: usize,
417 pub reuse_distance_avg: f64,
418}
419
420#[derive(Debug, Clone, Serialize, Deserialize)]
421pub struct CoalescingAnalysis {
422 pub kernel_name: String,
423 pub coalescing_efficiency: f64,
424 pub uncoalesced_regions: Vec<UncoalescedRegion>,
425 pub suggested_improvements: Vec<CoalescingImprovement>,
426}
427
428#[derive(Debug, Clone, Serialize, Deserialize)]
429pub struct UncoalescedRegion {
430 pub memory_region: String,
431 pub access_pattern: String,
432 pub efficiency_loss: f64,
433 pub fix_difficulty: ImplementationDifficulty,
434}
435
436#[derive(Debug, Clone, Serialize, Deserialize)]
437pub struct CoalescingImprovement {
438 pub improvement_type: CoalescingImprovementType,
439 pub description: String,
440 pub expected_speedup: f64,
441}
442
443#[derive(Debug, Clone, Serialize, Deserialize)]
444pub enum CoalescingImprovementType {
445 DataLayoutReorganization,
446 AccessPatternOptimization,
447 SharedMemoryBuffering,
448 VectorizedAccess,
449}
450
451#[derive(Debug, Clone, Serialize, Deserialize)]
452pub struct CachePerformanceAnalysis {
453 pub kernel_name: String,
454 pub l1_cache_hit_rate: f64,
455 pub l2_cache_hit_rate: f64,
456 pub texture_cache_hit_rate: f64,
457 pub shared_memory_bank_conflicts: u64,
458 pub cache_thrashing_detected: bool,
459 pub recommended_cache_optimizations: Vec<CacheOptimization>,
460}
461
462#[derive(Debug, Clone, Serialize, Deserialize)]
463pub struct CacheOptimization {
464 pub optimization_type: CacheOptimizationType,
465 pub description: String,
466 pub expected_improvement: f64,
467}
468
469#[derive(Debug, Clone, Serialize, Deserialize)]
470pub enum CacheOptimizationType {
471 DataPrefetching,
472 CacheBlockingStrategy,
473 SharedMemoryUsage,
474 TextureMemoryUsage,
475 ConstantMemoryUsage,
476}
477
478#[derive(Debug)]
480pub struct ComputeUtilizationAnalyzer {
481 utilization_profiles: HashMap<String, ComputeUtilizationProfile>,
482 bottleneck_analysis: HashMap<String, ComputeBottleneckAnalysis>,
483 arithmetic_intensity_analyzer: ArithmeticIntensityAnalyzer,
484 resource_balancer: ResourceBalancer,
485}
486
487#[derive(Debug)]
488pub struct ArithmeticIntensityAnalyzer {
489 intensity_profiles: HashMap<String, ArithmeticIntensityProfile>,
490 roofline_models: HashMap<i32, RooflineModel>,
491}
492
493#[derive(Debug, Clone, Serialize, Deserialize)]
494pub struct ArithmeticIntensityProfile {
495 pub kernel_name: String,
496 pub arithmetic_intensity: f64,
497 pub operations_per_byte: f64,
498 pub peak_performance_percentage: f64,
499}
500
501#[derive(Debug, Clone, Serialize, Deserialize)]
502pub struct RooflineModel {
503 pub device_id: i32,
504 pub peak_compute_flops: f64,
505 pub peak_memory_bandwidth: f64,
506 pub ridge_point: f64,
507}
508
509#[derive(Debug)]
510pub struct ResourceBalancer {
511 resource_profiles: HashMap<String, ResourceProfile>,
512 balancing_strategies: HashMap<String, BalancingStrategy>,
513}
514
515#[derive(Debug, Clone, Serialize, Deserialize)]
516pub struct ResourceProfile {
517 pub kernel_name: String,
518 pub register_usage: f64,
519 pub shared_memory_usage: f64,
520 pub occupancy: f64,
521 pub limiting_factor: LimitingFactor,
522}
523
524#[derive(Debug, Clone, Serialize, Deserialize)]
525pub enum LimitingFactor {
526 Registers,
527 SharedMemory,
528 Blocks,
529 Warps,
530}
531
532#[derive(Debug, Clone, Serialize, Deserialize)]
533pub struct BalancingStrategy {
534 pub strategy_name: String,
535 pub description: String,
536 pub expected_improvement: f64,
537 pub trade_offs: Vec<String>,
538}
539
540#[derive(Debug, Clone, Serialize, Deserialize)]
541pub struct ComputeUtilizationProfile {
542 pub kernel_name: String,
543 pub arithmetic_intensity: f64,
544 pub compute_throughput: f64,
545 pub memory_throughput: f64,
546 pub compute_to_memory_ratio: f64,
547 pub warp_execution_efficiency: f64,
548 pub instruction_mix: InstructionMixAnalysis,
549 pub resource_utilization: ResourceUtilizationMetrics,
550}
551
552#[derive(Debug, Clone, Serialize, Deserialize)]
553pub struct InstructionMixAnalysis {
554 pub integer_ops_percentage: f64,
555 pub float_ops_percentage: f64,
556 pub double_ops_percentage: f64,
557 pub special_function_ops_percentage: f64,
558 pub memory_ops_percentage: f64,
559 pub control_flow_ops_percentage: f64,
560}
561
562#[derive(Debug, Clone, Serialize, Deserialize)]
563pub struct ResourceUtilizationMetrics {
564 pub register_utilization: f64,
565 pub shared_memory_utilization: f64,
566 pub constant_memory_utilization: f64,
567 pub texture_cache_utilization: f64,
568 pub compute_unit_utilization: f64,
569}
570
571#[derive(Debug, Clone, Serialize, Deserialize)]
572pub struct ComputeBottleneckAnalysis {
573 pub kernel_name: String,
574 pub primary_bottleneck: ComputeBottleneckType,
575 pub bottleneck_severity: f64,
576 pub contributing_factors: Vec<BottleneckFactor>,
577 pub optimization_opportunities: Vec<ComputeOptimizationOpportunity>,
578}
579
580#[derive(Debug, Clone, Serialize, Deserialize)]
581pub enum ComputeBottleneckType {
582 MemoryBandwidth,
583 ComputeThroughput,
584 Latency,
585 Occupancy,
586 WarpDivergence,
587 SynchronizationOverhead,
588}
589
590#[derive(Debug, Clone, Serialize, Deserialize)]
591pub struct BottleneckFactor {
592 pub factor_type: String,
593 pub impact_percentage: f64,
594 pub description: String,
595}
596
597#[derive(Debug, Clone, Serialize, Deserialize)]
598pub struct ComputeOptimizationOpportunity {
599 pub opportunity_type: ComputeOptimizationType,
600 pub description: String,
601 pub expected_speedup: f64,
602 pub implementation_effort: ImplementationDifficulty,
603}
604
605#[derive(Debug, Clone, Serialize, Deserialize)]
606pub enum ComputeOptimizationType {
607 KernelFusion,
608 MemoryOptimization,
609 ParallelismIncrease,
610 AlgorithmicImprovement,
611 ResourceBalancing,
612}
613
614impl AdvancedGpuMemoryProfiler {
615 pub fn new(device_count: i32) -> Result<Self> {
616 let mut memory_pools = HashMap::new();
617 let mut bandwidth_monitors = HashMap::new();
618
619 for device_id in 0..device_count {
620 memory_pools.insert(device_id, GpuMemoryPool::new(device_id)?);
621 bandwidth_monitors.insert(device_id, GpuBandwidthMonitor::new(device_id)?);
622 }
623
624 Ok(Self {
625 device_count,
626 memory_pools,
627 memory_allocations: HashMap::new(),
628 fragmentation_history: VecDeque::with_capacity(1000),
629 bandwidth_monitors,
630 memory_pressure_monitor: MemoryPressureMonitor::new(),
631 cross_device_transfers: Vec::new(),
632 })
633 }
634
635 pub fn track_allocation(
637 &mut self,
638 device_id: i32,
639 size_bytes: usize,
640 memory_type: GpuMemoryType,
641 context: AllocationContext,
642 ) -> Result<Uuid> {
643 let allocation_id = Uuid::new_v4();
644 let allocation = GpuMemoryAllocation {
645 allocation_id,
646 device_id,
647 size_bytes,
648 alignment: self.calculate_optimal_alignment(size_bytes),
649 memory_type,
650 allocation_context: context,
651 timestamp: SystemTime::now(),
652 freed: false,
653 free_timestamp: None,
654 access_pattern: MemoryAccessPattern::default(),
655 usage_statistics: MemoryUsageStats::default(),
656 };
657
658 if let Some(pool) = self.memory_pools.get_mut(&device_id) {
660 pool.allocate(size_bytes)?;
661 }
662
663 self.memory_allocations.insert(allocation_id, allocation);
664
665 self.update_memory_pressure(device_id);
667
668 Ok(allocation_id)
669 }
670
671 pub fn track_deallocation(&mut self, allocation_id: Uuid) -> Result<()> {
673 let device_id = if let Some(allocation) = self.memory_allocations.get_mut(&allocation_id) {
674 allocation.freed = true;
675 allocation.free_timestamp = Some(SystemTime::now());
676
677 let device_id = allocation.device_id;
679 let size_bytes = allocation.size_bytes;
680
681 if let Some(pool) = self.memory_pools.get_mut(&device_id) {
683 pool.deallocate(size_bytes)?;
684 }
685
686 Some(device_id)
687 } else {
688 None
689 };
690
691 if let Some(device_id) = device_id {
693 self.update_memory_pressure(device_id);
694 }
695
696 Ok(())
697 }
698
699 pub fn analyze_fragmentation(&mut self) -> Result<Vec<MemoryFragmentationSnapshot>> {
701 let mut snapshots = Vec::new();
702
703 for (&_device_id, pool) in &self.memory_pools {
704 let snapshot = pool.get_fragmentation_snapshot()?;
705 snapshots.push(snapshot.clone());
706
707 self.fragmentation_history.push_back(snapshot);
709 if self.fragmentation_history.len() > 1000 {
710 self.fragmentation_history.pop_front();
711 }
712 }
713
714 Ok(snapshots)
715 }
716
717 pub fn record_bandwidth_sample(
719 &mut self,
720 device_id: i32,
721 sample: BandwidthSample,
722 ) -> Result<()> {
723 if let Some(monitor) = self.bandwidth_monitors.get_mut(&device_id) {
724 monitor.add_sample(sample)?;
725 }
726 Ok(())
727 }
728
729 pub fn track_cross_device_transfer(
731 &mut self,
732 source_device: i32,
733 target_device: i32,
734 bytes_transferred: usize,
735 transfer_type: CrossDeviceTransferType,
736 duration: Duration,
737 ) -> Result<Uuid> {
738 let transfer_id = Uuid::new_v4();
739 let bandwidth_achieved =
740 bytes_transferred as f64 / (1024.0 * 1024.0 * 1024.0) / duration.as_secs_f64();
741
742 let transfer = CrossDeviceTransfer {
743 transfer_id,
744 source_device,
745 target_device,
746 bytes_transferred,
747 transfer_type,
748 duration,
749 bandwidth_achieved,
750 p2p_enabled: self.detect_p2p_capability(source_device, target_device),
751 timestamp: SystemTime::now(),
752 };
753
754 self.cross_device_transfers.push(transfer);
755 Ok(transfer_id)
756 }
757
758 pub fn get_memory_analysis_report(&self) -> MemoryAnalysisReport {
760 let fragmentation_summary = self.analyze_fragmentation_trends();
761 let bandwidth_summary = self.analyze_bandwidth_utilization();
762 let pressure_summary = self.analyze_memory_pressure();
763 let allocation_summary = self.analyze_allocation_patterns();
764 let cross_device_summary = self.analyze_cross_device_transfers();
765
766 MemoryAnalysisReport {
767 fragmentation_summary,
768 bandwidth_summary,
769 pressure_summary,
770 allocation_summary,
771 cross_device_summary,
772 optimization_recommendations: self.generate_memory_optimization_recommendations(),
773 }
774 }
775
776 fn calculate_optimal_alignment(&self, size_bytes: usize) -> usize {
777 if size_bytes >= 128 {
779 128 } else if size_bytes >= 64 {
781 64
782 } else if size_bytes >= 32 {
783 32
784 } else {
785 16
786 }
787 }
788
789 fn update_memory_pressure(&mut self, device_id: i32) {
790 if let Some(pool) = self.memory_pools.get(&device_id) {
791 let pressure_snapshot = MemoryPressureSnapshot {
792 timestamp: Utc::now(),
793 device_id,
794 pressure_level: pool.calculate_pressure_level(),
795 available_memory_ratio: pool.get_available_memory_ratio(),
796 allocation_rate: self.calculate_allocation_rate(device_id),
797 deallocation_rate: self.calculate_deallocation_rate(device_id),
798 gc_pressure: 0.0, swap_activity: 0.0, };
801
802 self.memory_pressure_monitor.add_snapshot(pressure_snapshot);
803 }
804 }
805
806 fn detect_p2p_capability(&self, _source: i32, _target: i32) -> bool {
807 true
809 }
810
811 fn calculate_allocation_rate(&self, device_id: i32) -> f64 {
812 let recent_allocations = self
814 .memory_allocations
815 .values()
816 .filter(|a| a.device_id == device_id)
817 .filter(|a| a.timestamp.elapsed().unwrap_or_default().as_secs() < 60)
818 .count();
819
820 recent_allocations as f64 / 60.0
821 }
822
823 fn calculate_deallocation_rate(&self, device_id: i32) -> f64 {
824 let recent_deallocations = self
826 .memory_allocations
827 .values()
828 .filter(|a| a.device_id == device_id && a.freed)
829 .filter(|a| {
830 if let Some(free_time) = a.free_timestamp {
831 free_time.elapsed().unwrap_or_default().as_secs() < 60
832 } else {
833 false
834 }
835 })
836 .count();
837
838 recent_deallocations as f64 / 60.0
839 }
840
841 fn analyze_fragmentation_trends(&self) -> FragmentationSummary {
842 FragmentationSummary::new(&self.fragmentation_history)
844 }
845
846 fn analyze_bandwidth_utilization(&self) -> BandwidthSummary {
847 BandwidthSummary::new(&self.bandwidth_monitors)
848 }
849
850 fn analyze_memory_pressure(&self) -> MemoryPressureSummary {
851 self.memory_pressure_monitor.get_summary()
852 }
853
854 fn analyze_allocation_patterns(&self) -> AllocationPatternSummary {
855 AllocationPatternSummary::new(&self.memory_allocations)
856 }
857
858 fn analyze_cross_device_transfers(&self) -> CrossDeviceTransferSummary {
859 CrossDeviceTransferSummary::new(&self.cross_device_transfers)
860 }
861
862 fn generate_memory_optimization_recommendations(
863 &self,
864 ) -> Vec<MemoryOptimizationRecommendation> {
865 let mut recommendations = Vec::new();
866
867 for snapshot in self.fragmentation_history.iter().take(10) {
869 if snapshot.fragmentation_ratio > 0.3 {
870 recommendations.push(MemoryOptimizationRecommendation {
871 recommendation_type: MemoryOptimizationType::DefragmentationStrategy,
872 priority: OptimizationPriority::High,
873 description: format!(
874 "High fragmentation detected on device {}: {:.1}%",
875 snapshot.device_id,
876 snapshot.fragmentation_ratio * 100.0
877 ),
878 expected_benefit: ExpectedBenefit {
879 performance_improvement: 15.0,
880 memory_efficiency_improvement: 25.0,
881 implementation_effort: ImplementationDifficulty::Moderate,
882 },
883 implementation_steps: vec![
884 "Implement memory pooling with fixed-size blocks".to_string(),
885 "Add periodic defragmentation during idle periods".to_string(),
886 "Consider memory compaction strategies".to_string(),
887 ],
888 });
889 }
890 }
891
892 recommendations
893 }
894}
895
896#[derive(Debug, Clone, Serialize, Deserialize)]
899pub struct MemoryAnalysisReport {
900 pub fragmentation_summary: FragmentationSummary,
901 pub bandwidth_summary: BandwidthSummary,
902 pub pressure_summary: MemoryPressureSummary,
903 pub allocation_summary: AllocationPatternSummary,
904 pub cross_device_summary: CrossDeviceTransferSummary,
905 pub optimization_recommendations: Vec<MemoryOptimizationRecommendation>,
906}
907
908#[derive(Debug, Clone, Serialize, Deserialize)]
909pub struct FragmentationSummary {
910 pub avg_fragmentation_ratio: f64,
911 pub peak_fragmentation_ratio: f64,
912 pub fragmentation_trend: FragmentationTrend,
913 pub most_fragmented_device: i32,
914}
915
916#[derive(Debug, Clone, Serialize, Deserialize)]
917pub enum FragmentationTrend {
918 Improving,
919 Stable,
920 Worsening,
921}
922
923#[derive(Debug, Clone, Serialize, Deserialize)]
924pub struct BandwidthSummary {
925 pub avg_bandwidth_utilization: f64,
926 pub peak_bandwidth_achieved: f64,
927 pub bandwidth_efficiency_by_operation: HashMap<String, f64>,
928 pub underutilized_devices: Vec<i32>,
929}
930
931#[derive(Debug, Clone, Serialize, Deserialize)]
932pub struct MemoryPressureSummary {
933 pub current_pressure_levels: HashMap<i32, MemoryPressureLevel>,
934 pub pressure_trend: PressureTrend,
935 pub devices_under_pressure: Vec<i32>,
936 pub time_in_high_pressure: Duration,
937}
938
939#[derive(Debug, Clone, Serialize, Deserialize)]
940pub enum PressureTrend {
941 Decreasing,
942 Stable,
943 Increasing,
944}
945
946#[derive(Debug, Clone, Serialize, Deserialize)]
947pub struct AllocationPatternSummary {
948 pub total_allocations: usize,
949 pub avg_allocation_size: usize,
950 pub largest_allocation: usize,
951 pub allocation_size_distribution: HashMap<String, usize>,
952 pub memory_leaks_detected: usize,
953 pub allocation_hot_spots: Vec<AllocationHotSpot>,
954}
955
956#[derive(Debug, Clone, Serialize, Deserialize)]
957pub struct AllocationHotSpot {
958 pub location: String,
959 pub allocation_frequency: f64,
960 pub total_memory_allocated: usize,
961 pub avg_allocation_lifetime: Duration,
962}
963
964#[derive(Debug, Clone, Serialize, Deserialize)]
965pub struct CrossDeviceTransferSummary {
966 pub total_transfers: usize,
967 pub total_bytes_transferred: usize,
968 pub avg_transfer_bandwidth: f64,
969 pub p2p_efficiency: f64,
970 pub transfer_bottlenecks: Vec<TransferBottleneck>,
971}
972
973#[derive(Debug, Clone, Serialize, Deserialize)]
974pub struct TransferBottleneck {
975 pub device_pair: (i32, i32),
976 pub bottleneck_type: TransferBottleneckType,
977 pub impact_severity: f64,
978}
979
980#[derive(Debug, Clone, Serialize, Deserialize)]
981pub enum TransferBottleneckType {
982 BandwidthLimited,
983 LatencyBound,
984 SynchronizationOverhead,
985 P2PNotAvailable,
986}
987
988#[derive(Debug, Clone, Serialize, Deserialize)]
989pub struct MemoryOptimizationRecommendation {
990 pub recommendation_type: MemoryOptimizationType,
991 pub priority: OptimizationPriority,
992 pub description: String,
993 pub expected_benefit: ExpectedBenefit,
994 pub implementation_steps: Vec<String>,
995}
996
997#[derive(Debug, Clone, Serialize, Deserialize)]
998pub enum MemoryOptimizationType {
999 DefragmentationStrategy,
1000 MemoryPoolingOptimization,
1001 AllocationPatternOptimization,
1002 CrossDeviceTransferOptimization,
1003 PressureReliefStrategy,
1004}
1005
1006#[derive(Debug, Clone, Serialize, Deserialize)]
1007pub enum OptimizationPriority {
1008 Critical,
1009 High,
1010 Medium,
1011 Low,
1012}
1013
1014#[derive(Debug, Clone, Serialize, Deserialize)]
1015pub struct ExpectedBenefit {
1016 pub performance_improvement: f64,
1017 pub memory_efficiency_improvement: f64,
1018 pub implementation_effort: ImplementationDifficulty,
1019}
1020
1021impl Default for MemoryAccessPattern {
1024 fn default() -> Self {
1025 Self {
1026 access_frequency: 0.0,
1027 read_ratio: 0.5,
1028 write_ratio: 0.5,
1029 sequential_access_ratio: 0.8,
1030 random_access_ratio: 0.2,
1031 coalesced_access_ratio: 0.9,
1032 cache_hit_rate: 0.85,
1033 }
1034 }
1035}
1036
1037impl GpuMemoryPool {
1040 fn new(device_id: i32) -> Result<Self> {
1041 Ok(Self {
1043 device_id,
1044 total_memory: 8 * 1024 * 1024 * 1024, free_memory: 8 * 1024 * 1024 * 1024,
1046 fragmentation_score: 0.0,
1047 })
1048 }
1049
1050 fn allocate(&mut self, size: usize) -> Result<()> {
1051 if self.free_memory >= size {
1052 self.free_memory -= size;
1053 Ok(())
1054 } else {
1055 Err(anyhow::anyhow!("Insufficient memory"))
1056 }
1057 }
1058
1059 fn deallocate(&mut self, size: usize) -> Result<()> {
1060 self.free_memory += size;
1061 Ok(())
1062 }
1063
1064 fn get_fragmentation_snapshot(&self) -> Result<MemoryFragmentationSnapshot> {
1065 Ok(MemoryFragmentationSnapshot {
1066 timestamp: Utc::now(),
1067 device_id: self.device_id,
1068 total_memory: self.total_memory,
1069 free_memory: self.free_memory,
1070 largest_free_block: self.free_memory, fragmentation_ratio: self.fragmentation_score,
1072 free_block_distribution: vec![self.free_memory],
1073 external_fragmentation: self.fragmentation_score * 0.7,
1074 internal_fragmentation: self.fragmentation_score * 0.3,
1075 })
1076 }
1077
1078 fn calculate_pressure_level(&self) -> MemoryPressureLevel {
1079 let usage_ratio = 1.0 - (self.free_memory as f64 / self.total_memory as f64);
1080
1081 if usage_ratio > 0.95 {
1082 MemoryPressureLevel::Critical
1083 } else if usage_ratio > 0.85 {
1084 MemoryPressureLevel::High
1085 } else if usage_ratio > 0.70 {
1086 MemoryPressureLevel::Medium
1087 } else {
1088 MemoryPressureLevel::Low
1089 }
1090 }
1091
1092 fn get_available_memory_ratio(&self) -> f64 {
1093 self.free_memory as f64 / self.total_memory as f64
1094 }
1095}
1096
1097impl GpuBandwidthMonitor {
1098 fn new(device_id: i32) -> Result<Self> {
1099 Ok(Self {
1100 device_id,
1101 bandwidth_samples: VecDeque::with_capacity(1000),
1102 theoretical_bandwidth: 900.0, peak_observed_bandwidth: 0.0,
1104 sustained_bandwidth_history: Vec::new(),
1105 })
1106 }
1107
1108 fn add_sample(&mut self, sample: BandwidthSample) -> Result<()> {
1109 if sample.achieved_bandwidth_gb_s > self.peak_observed_bandwidth {
1110 self.peak_observed_bandwidth = sample.achieved_bandwidth_gb_s;
1111 }
1112
1113 self.bandwidth_samples.push_back(sample);
1114 if self.bandwidth_samples.len() > 1000 {
1115 self.bandwidth_samples.pop_front();
1116 }
1117
1118 Ok(())
1119 }
1120}
1121
1122impl MemoryPressureMonitor {
1123 fn new() -> Self {
1124 Self {
1125 pressure_history: VecDeque::with_capacity(1000),
1126 pressure_thresholds: MemoryPressureThresholds {
1127 medium_threshold: 0.7,
1128 high_threshold: 0.85,
1129 critical_threshold: 0.95,
1130 },
1131 auto_optimization_enabled: true,
1132 }
1133 }
1134
1135 fn add_snapshot(&mut self, snapshot: MemoryPressureSnapshot) {
1136 self.pressure_history.push_back(snapshot);
1137 if self.pressure_history.len() > 1000 {
1138 self.pressure_history.pop_front();
1139 }
1140 }
1141
1142 fn get_summary(&self) -> MemoryPressureSummary {
1143 MemoryPressureSummary {
1145 current_pressure_levels: HashMap::new(),
1146 pressure_trend: PressureTrend::Stable,
1147 devices_under_pressure: Vec::new(),
1148 time_in_high_pressure: Duration::from_secs(0),
1149 }
1150 }
1151}
1152
1153impl FragmentationSummary {
1156 fn new(_history: &VecDeque<MemoryFragmentationSnapshot>) -> Self {
1157 Self {
1158 avg_fragmentation_ratio: 0.1,
1159 peak_fragmentation_ratio: 0.2,
1160 fragmentation_trend: FragmentationTrend::Stable,
1161 most_fragmented_device: 0,
1162 }
1163 }
1164}
1165
1166impl BandwidthSummary {
1167 fn new(_monitors: &HashMap<i32, GpuBandwidthMonitor>) -> Self {
1168 Self {
1169 avg_bandwidth_utilization: 0.75,
1170 peak_bandwidth_achieved: 800.0,
1171 bandwidth_efficiency_by_operation: HashMap::new(),
1172 underutilized_devices: Vec::new(),
1173 }
1174 }
1175}
1176
1177impl AllocationPatternSummary {
1178 fn new(_allocations: &HashMap<Uuid, GpuMemoryAllocation>) -> Self {
1179 Self {
1180 total_allocations: 0,
1181 avg_allocation_size: 0,
1182 largest_allocation: 0,
1183 allocation_size_distribution: HashMap::new(),
1184 memory_leaks_detected: 0,
1185 allocation_hot_spots: Vec::new(),
1186 }
1187 }
1188}
1189
1190impl CrossDeviceTransferSummary {
1191 fn new(_transfers: &[CrossDeviceTransfer]) -> Self {
1192 Self {
1193 total_transfers: 0,
1194 total_bytes_transferred: 0,
1195 avg_transfer_bandwidth: 0.0,
1196 p2p_efficiency: 0.9,
1197 transfer_bottlenecks: Vec::new(),
1198 }
1199 }
1200}
1201
1202#[derive(Debug)]
1203struct GpuMemoryPool {
1204 device_id: i32,
1205 total_memory: usize,
1206 free_memory: usize,
1207 fragmentation_score: f64,
1208}
1209
1210#[derive(Debug, Clone, Serialize, Deserialize)]
1212pub struct AdvancedGpuProfilingConfig {
1213 pub enable_gpu_profiling: bool,
1215 pub device_count: i32,
1217 pub enable_memory_profiling: bool,
1219 pub enable_kernel_profiling: bool,
1221 pub enable_bandwidth_monitoring: bool,
1223 pub max_tracked_allocations: usize,
1225 pub profiling_sampling_rate: f32,
1227 pub enable_fragmentation_analysis: bool,
1229}
1230
1231impl Default for AdvancedGpuProfilingConfig {
1232 fn default() -> Self {
1233 Self {
1234 enable_gpu_profiling: true,
1235 device_count: 1,
1236 enable_memory_profiling: true,
1237 enable_kernel_profiling: true,
1238 enable_bandwidth_monitoring: true,
1239 max_tracked_allocations: 10000,
1240 profiling_sampling_rate: 1.0,
1241 enable_fragmentation_analysis: true,
1242 }
1243 }
1244}
1245
1246#[derive(Debug, Clone, Serialize, Deserialize)]
1248pub struct KernelOptimizationSummaryReport {
1249 pub total_kernels_analyzed: usize,
1250 pub optimization_opportunities_found: usize,
1251 pub high_impact_optimizations: Vec<HighImpactOptimization>,
1252 pub fusion_opportunities: usize,
1253 pub regression_alerts: usize,
1254 pub overall_optimization_score: f64,
1255 pub top_recommendations: Vec<String>,
1256}
1257
1258#[derive(Debug, Clone, Serialize, Deserialize)]
1259pub struct HighImpactOptimization {
1260 pub kernel_name: String,
1261 pub optimization_type: String,
1262 pub expected_speedup: f64,
1263 pub implementation_difficulty: String,
1264 pub description: String,
1265}