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trustformers_core/
adaptive_computation.rs

1#![allow(unused_variables)] // Adaptive computation implementation with reserved parameters
2
3use crate::tensor::Tensor;
4use serde::{Deserialize, Serialize};
5use std::collections::HashMap;
6use std::sync::{Arc, RwLock};
7use std::time::{Duration, Instant};
8
9#[derive(Debug, Clone, Serialize, Deserialize)]
10pub struct AdaptiveComputationConfig {
11    pub max_layers: usize,
12    pub min_layers: usize,
13    pub halt_threshold: f32,
14    pub time_penalty: f32,
15    pub early_exit_threshold: f32,
16    pub complexity_estimation_method: ComplexityEstimationMethod,
17    pub dynamic_depth_strategy: DynamicDepthStrategy,
18}
19
20impl Default for AdaptiveComputationConfig {
21    fn default() -> Self {
22        Self {
23            max_layers: 12,
24            min_layers: 2,
25            halt_threshold: 0.99,
26            time_penalty: 0.01,
27            early_exit_threshold: 0.95,
28            complexity_estimation_method: ComplexityEstimationMethod::EntropyBased,
29            dynamic_depth_strategy: DynamicDepthStrategy::ConfidenceBased,
30        }
31    }
32}
33
34#[derive(Debug, Clone, Serialize, Deserialize)]
35pub enum ComplexityEstimationMethod {
36    EntropyBased,
37    AttentionBased,
38    GradientNorm,
39    LearningCurve,
40    Hybrid,
41}
42
43#[derive(Debug, Clone, Serialize, Deserialize)]
44pub enum DynamicDepthStrategy {
45    ConfidenceBased,
46    UncertaintyBased,
47    ResourceConstrained,
48    LatencyOptimized,
49    AccuracyOptimized,
50}
51
52#[derive(Debug, Clone)]
53pub struct ComputationBudget {
54    pub max_flops: u64,
55    pub max_memory_mb: u32,
56    pub max_latency_ms: u32,
57    pub remaining_flops: u64,
58    pub remaining_memory_mb: u32,
59    pub remaining_time_ms: u32,
60}
61
62impl ComputationBudget {
63    pub fn new(max_flops: u64, max_memory_mb: u32, max_latency_ms: u32) -> Self {
64        Self {
65            max_flops,
66            max_memory_mb,
67            max_latency_ms,
68            remaining_flops: max_flops,
69            remaining_memory_mb: max_memory_mb,
70            remaining_time_ms: max_latency_ms,
71        }
72    }
73
74    pub fn can_afford(&self, flops: u64, memory_mb: u32, time_ms: u32) -> bool {
75        self.remaining_flops >= flops
76            && self.remaining_memory_mb >= memory_mb
77            && self.remaining_time_ms >= time_ms
78    }
79
80    pub fn consume(&mut self, flops: u64, memory_mb: u32, time_ms: u32) {
81        self.remaining_flops = self.remaining_flops.saturating_sub(flops);
82        self.remaining_memory_mb = self.remaining_memory_mb.saturating_sub(memory_mb);
83        self.remaining_time_ms = self.remaining_time_ms.saturating_sub(time_ms);
84    }
85}
86
87#[derive(Debug, Clone)]
88pub struct LayerMetrics {
89    pub layer_id: usize,
90    pub flops_estimate: u64,
91    pub memory_usage_mb: u32,
92    pub execution_time_ms: u32,
93    pub confidence_score: f32,
94    pub uncertainty_score: f32,
95    pub output_entropy: f32,
96}
97
98pub trait AdaptiveComputationStrategy {
99    fn should_continue(
100        &self,
101        layer_id: usize,
102        metrics: &LayerMetrics,
103        budget: &ComputationBudget,
104        config: &AdaptiveComputationConfig,
105    ) -> bool;
106
107    fn estimate_remaining_cost(
108        &self,
109        current_layer: usize,
110        total_layers: usize,
111        current_metrics: &LayerMetrics,
112    ) -> (u64, u32, u32); // (flops, memory_mb, time_ms)
113
114    fn adjust_computation_path(
115        &self,
116        input_complexity: f32,
117        available_budget: &ComputationBudget,
118        config: &AdaptiveComputationConfig,
119    ) -> ComputationPath;
120}
121
122#[derive(Debug, Clone)]
123pub struct ComputationPath {
124    pub layers_to_execute: Vec<usize>,
125    pub skip_patterns: Vec<LayerSkipPattern>,
126    pub early_exit_points: Vec<usize>,
127    pub resource_allocation: ResourceAllocation,
128}
129
130#[derive(Debug, Clone)]
131pub enum LayerSkipPattern {
132    Skip,
133    Approximate,
134    Cached,
135    Pruned,
136}
137
138#[derive(Debug, Clone)]
139pub struct ResourceAllocation {
140    pub memory_per_layer: HashMap<usize, u32>,
141    pub compute_intensity: HashMap<usize, f32>,
142    pub parallelism_factor: HashMap<usize, u32>,
143}
144
145pub struct ConfidenceBasedStrategy {
146    confidence_history: Arc<RwLock<Vec<f32>>>,
147    #[allow(dead_code)]
148    performance_tracker: Arc<RwLock<PerformanceTracker>>,
149}
150
151impl Default for ConfidenceBasedStrategy {
152    fn default() -> Self {
153        Self::new()
154    }
155}
156
157impl ConfidenceBasedStrategy {
158    pub fn new() -> Self {
159        Self {
160            confidence_history: Arc::new(RwLock::new(Vec::new())),
161            performance_tracker: Arc::new(RwLock::new(PerformanceTracker::new())),
162        }
163    }
164}
165
166impl AdaptiveComputationStrategy for ConfidenceBasedStrategy {
167    fn should_continue(
168        &self,
169        layer_id: usize,
170        metrics: &LayerMetrics,
171        budget: &ComputationBudget,
172        config: &AdaptiveComputationConfig,
173    ) -> bool {
174        // Early exit if confidence is high enough
175        if metrics.confidence_score >= config.early_exit_threshold {
176            return false;
177        }
178
179        // Must continue if below minimum layers
180        if layer_id < config.min_layers {
181            return true;
182        }
183
184        // Stop if at maximum layers
185        if layer_id >= config.max_layers {
186            return false;
187        }
188
189        // Check resource constraints
190        let (est_flops, est_memory, est_time) =
191            self.estimate_remaining_cost(layer_id, config.max_layers, metrics);
192
193        if !budget.can_afford(est_flops, est_memory, est_time) {
194            return false;
195        }
196
197        // Adaptive halting criterion based on confidence growth rate
198        let mut confidence_history = self
199            .confidence_history
200            .write()
201            .expect("confidence_history lock should not be poisoned");
202        confidence_history.push(metrics.confidence_score);
203
204        if confidence_history.len() >= 3 {
205            let recent_growth = confidence_history[confidence_history.len() - 1]
206                - confidence_history[confidence_history.len() - 3];
207
208            if recent_growth < 0.01 && metrics.confidence_score > config.halt_threshold {
209                return false;
210            }
211        }
212
213        true
214    }
215
216    fn estimate_remaining_cost(
217        &self,
218        current_layer: usize,
219        total_layers: usize,
220        current_metrics: &LayerMetrics,
221    ) -> (u64, u32, u32) {
222        let remaining_layers = total_layers.saturating_sub(current_layer);
223
224        // Estimate based on current layer metrics
225        let avg_flops_per_layer = current_metrics.flops_estimate;
226        let avg_memory_per_layer = current_metrics.memory_usage_mb;
227        let avg_time_per_layer = current_metrics.execution_time_ms;
228
229        (
230            avg_flops_per_layer * remaining_layers as u64,
231            avg_memory_per_layer * remaining_layers as u32,
232            avg_time_per_layer * remaining_layers as u32,
233        )
234    }
235
236    fn adjust_computation_path(
237        &self,
238        input_complexity: f32,
239        available_budget: &ComputationBudget,
240        config: &AdaptiveComputationConfig,
241    ) -> ComputationPath {
242        let mut layers_to_execute = Vec::new();
243        let mut skip_patterns = HashMap::new();
244        let mut resource_allocation = ResourceAllocation {
245            memory_per_layer: HashMap::new(),
246            compute_intensity: HashMap::new(),
247            parallelism_factor: HashMap::new(),
248        };
249
250        // Determine layers based on input complexity
251        let estimated_layers = if input_complexity < 0.3 {
252            config.min_layers
253        } else if input_complexity < 0.7 {
254            (config.min_layers + config.max_layers) / 2
255        } else {
256            config.max_layers
257        };
258
259        for layer_id in 0..estimated_layers {
260            layers_to_execute.push(layer_id);
261
262            // Allocate resources based on layer position and input complexity
263            let layer_importance = 1.0 - (layer_id as f32 / estimated_layers as f32);
264            let complexity_factor = input_complexity * layer_importance;
265
266            resource_allocation.memory_per_layer.insert(
267                layer_id,
268                (available_budget.max_memory_mb as f32 / estimated_layers as f32
269                    * complexity_factor) as u32,
270            );
271
272            resource_allocation.compute_intensity.insert(layer_id, complexity_factor);
273            resource_allocation.parallelism_factor.insert(layer_id, 1);
274
275            // Determine skip patterns for less important layers
276            if complexity_factor < 0.3 && layer_id > config.min_layers {
277                skip_patterns.insert(layer_id, LayerSkipPattern::Approximate);
278            }
279        }
280
281        ComputationPath {
282            layers_to_execute,
283            skip_patterns: skip_patterns.into_values().collect(),
284            early_exit_points: vec![estimated_layers / 2, estimated_layers * 3 / 4],
285            resource_allocation,
286        }
287    }
288}
289
290pub struct UncertaintyBasedStrategy {
291    #[allow(dead_code)]
292    uncertainty_tracker: Arc<RwLock<Vec<f32>>>,
293}
294
295impl Default for UncertaintyBasedStrategy {
296    fn default() -> Self {
297        Self::new()
298    }
299}
300
301impl UncertaintyBasedStrategy {
302    pub fn new() -> Self {
303        Self {
304            uncertainty_tracker: Arc::new(RwLock::new(Vec::new())),
305        }
306    }
307}
308
309impl AdaptiveComputationStrategy for UncertaintyBasedStrategy {
310    fn should_continue(
311        &self,
312        layer_id: usize,
313        metrics: &LayerMetrics,
314        budget: &ComputationBudget,
315        config: &AdaptiveComputationConfig,
316    ) -> bool {
317        // Continue if uncertainty is still high
318        if metrics.uncertainty_score > 0.1 && layer_id < config.max_layers {
319            let (est_flops, est_memory, est_time) =
320                self.estimate_remaining_cost(layer_id, config.max_layers, metrics);
321            return budget.can_afford(est_flops, est_memory, est_time);
322        }
323
324        // Must continue if below minimum
325        layer_id < config.min_layers
326    }
327
328    fn estimate_remaining_cost(
329        &self,
330        current_layer: usize,
331        total_layers: usize,
332        current_metrics: &LayerMetrics,
333    ) -> (u64, u32, u32) {
334        let remaining_layers = total_layers.saturating_sub(current_layer);
335
336        // Uncertainty-based scaling: higher uncertainty means more computation needed
337        let uncertainty_factor = current_metrics.uncertainty_score.max(0.1);
338
339        (
340            (current_metrics.flops_estimate as f32 * remaining_layers as f32 * uncertainty_factor)
341                as u64,
342            (current_metrics.memory_usage_mb as f32 * remaining_layers as f32 * uncertainty_factor)
343                as u32,
344            (current_metrics.execution_time_ms as f32
345                * remaining_layers as f32
346                * uncertainty_factor) as u32,
347        )
348    }
349
350    fn adjust_computation_path(
351        &self,
352        input_complexity: f32,
353        available_budget: &ComputationBudget,
354        config: &AdaptiveComputationConfig,
355    ) -> ComputationPath {
356        // Similar to confidence-based but focuses on uncertainty reduction
357        let estimated_layers = ((input_complexity * config.max_layers as f32) as usize)
358            .max(config.min_layers)
359            .min(config.max_layers);
360
361        let layers_to_execute: Vec<usize> = (0..estimated_layers).collect();
362        let mut resource_allocation = ResourceAllocation {
363            memory_per_layer: HashMap::new(),
364            compute_intensity: HashMap::new(),
365            parallelism_factor: HashMap::new(),
366        };
367
368        // Allocate more resources to layers that typically reduce uncertainty more
369        for layer_id in &layers_to_execute {
370            let uncertainty_reduction_factor = 1.0 + (*layer_id as f32 / estimated_layers as f32);
371
372            resource_allocation.memory_per_layer.insert(
373                *layer_id,
374                (available_budget.max_memory_mb as f32 / estimated_layers as f32
375                    * uncertainty_reduction_factor) as u32,
376            );
377
378            resource_allocation
379                .compute_intensity
380                .insert(*layer_id, uncertainty_reduction_factor);
381            resource_allocation.parallelism_factor.insert(*layer_id, 1);
382        }
383
384        ComputationPath {
385            layers_to_execute,
386            skip_patterns: Vec::new(),
387            early_exit_points: vec![estimated_layers / 3, estimated_layers * 2 / 3],
388            resource_allocation,
389        }
390    }
391}
392
393#[derive(Debug, Clone)]
394pub struct PerformanceTracker {
395    layer_execution_times: HashMap<usize, Vec<u32>>,
396    accuracy_by_layers: HashMap<usize, Vec<f32>>,
397    resource_usage_history: Vec<(u64, u32, u32)>, // (flops, memory, time)
398}
399
400impl Default for PerformanceTracker {
401    fn default() -> Self {
402        Self::new()
403    }
404}
405
406impl PerformanceTracker {
407    pub fn new() -> Self {
408        Self {
409            layer_execution_times: HashMap::new(),
410            accuracy_by_layers: HashMap::new(),
411            resource_usage_history: Vec::new(),
412        }
413    }
414
415    pub fn record_layer_execution(&mut self, layer_id: usize, execution_time_ms: u32) {
416        self.layer_execution_times.entry(layer_id).or_default().push(execution_time_ms);
417    }
418
419    pub fn record_accuracy(&mut self, layers_used: usize, accuracy: f32) {
420        self.accuracy_by_layers.entry(layers_used).or_default().push(accuracy);
421    }
422
423    pub fn record_resource_usage(&mut self, flops: u64, memory_mb: u32, time_ms: u32) {
424        self.resource_usage_history.push((flops, memory_mb, time_ms));
425    }
426
427    pub fn get_average_execution_time(&self, layer_id: usize) -> Option<f32> {
428        self.layer_execution_times
429            .get(&layer_id)
430            .map(|times| times.iter().sum::<u32>() as f32 / times.len() as f32)
431    }
432
433    pub fn get_accuracy_trend(&self, layers_used: usize) -> Option<f32> {
434        self.accuracy_by_layers.get(&layers_used).and_then(|accuracies| {
435            if accuracies.is_empty() {
436                None
437            } else {
438                Some(accuracies.iter().sum::<f32>() / accuracies.len() as f32)
439            }
440        })
441    }
442}
443
444pub struct AdaptiveComputationManager {
445    config: AdaptiveComputationConfig,
446    strategy: Box<dyn AdaptiveComputationStrategy + Send + Sync>,
447    performance_tracker: Arc<RwLock<PerformanceTracker>>,
448    complexity_estimator: Box<dyn ComplexityEstimator + Send + Sync>,
449}
450
451impl AdaptiveComputationManager {
452    pub fn new(
453        config: AdaptiveComputationConfig,
454        strategy: Box<dyn AdaptiveComputationStrategy + Send + Sync>,
455        complexity_estimator: Box<dyn ComplexityEstimator + Send + Sync>,
456    ) -> Self {
457        Self {
458            config,
459            strategy,
460            performance_tracker: Arc::new(RwLock::new(PerformanceTracker::new())),
461            complexity_estimator,
462        }
463    }
464
465    pub fn plan_computation(
466        &self,
467        input: &Tensor,
468        budget: &ComputationBudget,
469    ) -> Result<ComputationPath, Box<dyn std::error::Error>> {
470        // Estimate input complexity
471        let input_complexity = self.complexity_estimator.estimate_complexity(input)?;
472
473        // Generate computation path
474        let path = self.strategy.adjust_computation_path(input_complexity, budget, &self.config);
475
476        Ok(path)
477    }
478
479    pub fn should_continue_layer(
480        &self,
481        layer_id: usize,
482        layer_output: &Tensor,
483        budget: &ComputationBudget,
484    ) -> Result<bool, Box<dyn std::error::Error>> {
485        // Calculate layer metrics
486        let metrics = self.calculate_layer_metrics(layer_id, layer_output)?;
487
488        // Use strategy to decide
489        let should_continue =
490            self.strategy.should_continue(layer_id, &metrics, budget, &self.config);
491
492        // Update performance tracking
493        {
494            let mut tracker = self
495                .performance_tracker
496                .write()
497                .expect("performance_tracker lock should not be poisoned");
498            tracker.record_layer_execution(layer_id, metrics.execution_time_ms);
499        }
500
501        Ok(should_continue)
502    }
503
504    fn calculate_layer_metrics(
505        &self,
506        layer_id: usize,
507        layer_output: &Tensor,
508    ) -> Result<LayerMetrics, Box<dyn std::error::Error>> {
509        // Estimate computational cost
510        let flops_estimate = self.estimate_flops(layer_output)?;
511        let memory_usage_mb = self.estimate_memory_usage(layer_output)?;
512
513        // Calculate confidence and uncertainty
514        let confidence_score = self.calculate_confidence(layer_output)?;
515        let uncertainty_score = 1.0 - confidence_score;
516
517        // Calculate output entropy
518        let output_entropy = self.calculate_entropy(layer_output)?;
519
520        Ok(LayerMetrics {
521            layer_id,
522            flops_estimate,
523            memory_usage_mb,
524            execution_time_ms: 10, // This would be measured in practice
525            confidence_score,
526            uncertainty_score,
527            output_entropy,
528        })
529    }
530
531    fn estimate_flops(&self, tensor: &Tensor) -> Result<u64, Box<dyn std::error::Error>> {
532        // Rough FLOPS estimation based on tensor size
533        let size: u64 = tensor.shape().iter().map(|&x| x as u64).product();
534        Ok(size * 2) // Assume roughly 2 operations per element
535    }
536
537    fn estimate_memory_usage(&self, tensor: &Tensor) -> Result<u32, Box<dyn std::error::Error>> {
538        let size: u64 = tensor.shape().iter().map(|&x| x as u64).product();
539        Ok((size * 4 / (1024 * 1024)) as u32) // 4 bytes per f32, convert to MB
540    }
541
542    fn calculate_confidence(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
543        // Simple confidence calculation based on output distribution
544        let max_value = tensor.max_value()?;
545        let mean_value = tensor.mean()?;
546
547        // Extract scalar values from single-element tensors
548        let max_scalar = max_value.get_float(0)?;
549        let mean_scalar = mean_value.get_float(0)?;
550
551        // Higher ratio of max to mean suggests higher confidence
552        let confidence = (max_scalar / (mean_scalar + 1e-8)).min(1.0);
553        Ok(confidence)
554    }
555
556    fn calculate_entropy(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
557        // Calculate entropy of output distribution
558        let softmax_output = tensor.softmax(-1)?;
559        let log_probs = softmax_output.log()?;
560        let entropy_tensor = softmax_output
561            .mul(&log_probs)?
562            .neg()?
563            .sum(Some(vec![tensor.shape().len() - 1]), false)?;
564
565        let mean_entropy = entropy_tensor.mean()?;
566        Ok(mean_entropy.get_float(0)?)
567    }
568}
569
570pub trait ComplexityEstimator {
571    fn estimate_complexity(&self, input: &Tensor) -> Result<f32, Box<dyn std::error::Error>>;
572}
573
574pub struct EntropyBasedComplexityEstimator;
575
576impl ComplexityEstimator for EntropyBasedComplexityEstimator {
577    fn estimate_complexity(&self, input: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
578        // Calculate input entropy as complexity measure
579        let input_normalized = input.softmax(-1)?;
580        let log_input = input_normalized.log()?;
581        let entropy_tensor = input_normalized.mul(&log_input)?.neg()?.mean()?;
582        let entropy = entropy_tensor.get_float(0)?;
583
584        // Normalize to 0-1 range
585        let max_entropy = (*input.shape().last().unwrap_or(&1) as f32).ln();
586        Ok((entropy / max_entropy).clamp(0.0, 1.0))
587    }
588}
589
590// ===== DYNAMIC ARCHITECTURE SUPPORT =====
591
592/// Dynamic architecture configuration supporting runtime topology modification
593#[derive(Debug, Clone, Serialize, Deserialize)]
594pub struct DynamicArchitectureConfig {
595    pub enable_dynamic_topology: bool,
596    pub max_concurrent_paths: usize,
597    pub path_selection_strategy: PathSelectionStrategy,
598    pub architecture_search_enabled: bool,
599    pub runtime_modification_enabled: bool,
600    pub voting_mechanism: VotingMechanism,
601    pub layer_insertion_threshold: f32,
602    pub layer_removal_threshold: f32,
603    pub branching_confidence_threshold: f32,
604}
605
606impl Default for DynamicArchitectureConfig {
607    fn default() -> Self {
608        Self {
609            enable_dynamic_topology: true,
610            max_concurrent_paths: 4,
611            path_selection_strategy: PathSelectionStrategy::ConfidenceBased,
612            architecture_search_enabled: false,
613            runtime_modification_enabled: true,
614            voting_mechanism: VotingMechanism::WeightedAverage,
615            layer_insertion_threshold: 0.3,
616            layer_removal_threshold: 0.8,
617            branching_confidence_threshold: 0.5,
618        }
619    }
620}
621
622#[derive(Debug, Clone, Serialize, Deserialize)]
623pub enum PathSelectionStrategy {
624    ConfidenceBased,
625    UncertaintyBased,
626    EnsembleVoting,
627    AdaptiveRouting,
628    CostEffectiveness,
629}
630
631#[derive(Debug, Clone, Serialize, Deserialize)]
632pub enum VotingMechanism {
633    MajorityVote,
634    WeightedAverage,
635    ConfidenceWeighted,
636    UncertaintyWeighted,
637    ExpertMixing,
638}
639
640/// Dynamic architecture manager supporting runtime topology changes
641#[derive(Debug)]
642pub struct DynamicArchitectureManager {
643    config: DynamicArchitectureConfig,
644    #[allow(dead_code)]
645    active_paths: Arc<RwLock<HashMap<String, ExecutionPath>>>,
646    #[allow(dead_code)]
647    architecture_cache: Arc<RwLock<HashMap<String, CachedArchitecture>>>,
648    performance_history: Arc<RwLock<Vec<ArchitecturePerformance>>>,
649    topology_modifier: TopologyModifier,
650    path_router: PathRouter,
651}
652
653impl DynamicArchitectureManager {
654    pub fn new(config: DynamicArchitectureConfig) -> Self {
655        Self {
656            config: config.clone(),
657            active_paths: Arc::new(RwLock::new(HashMap::new())),
658            architecture_cache: Arc::new(RwLock::new(HashMap::new())),
659            performance_history: Arc::new(RwLock::new(Vec::new())),
660            topology_modifier: TopologyModifier::new(config.clone()),
661            path_router: PathRouter::new(config.clone()),
662        }
663    }
664
665    /// Create dynamic execution plan with multiple paths
666    pub fn create_dynamic_execution_plan(
667        &self,
668        input: &Tensor,
669        base_architecture: &ArchitectureBlueprint,
670        constraints: &ComputationBudget,
671    ) -> Result<DynamicExecutionPlan, Box<dyn std::error::Error>> {
672        let input_complexity = self.analyze_input_complexity(input)?;
673
674        // Generate multiple execution paths
675        let execution_paths =
676            self.generate_execution_paths(input_complexity, base_architecture, constraints)?;
677
678        // Select optimal paths based on strategy
679        let selected_paths = self.path_router.select_optimal_paths(
680            &execution_paths,
681            &self.config.path_selection_strategy,
682            self.config.max_concurrent_paths,
683        )?;
684
685        Ok(DynamicExecutionPlan {
686            paths: selected_paths,
687            voting_mechanism: self.config.voting_mechanism.clone(),
688            fallback_path: self.create_fallback_path(base_architecture)?,
689            modification_points: self.identify_modification_points(base_architecture)?,
690        })
691    }
692
693    /// Modify architecture topology at runtime
694    pub fn modify_architecture_runtime(
695        &self,
696        current_state: &ExecutionState,
697        performance_metrics: &LayerMetrics,
698        architecture: &mut ArchitectureBlueprint,
699    ) -> Result<Vec<TopologyModification>, Box<dyn std::error::Error>> {
700        if !self.config.runtime_modification_enabled {
701            return Ok(vec![]);
702        }
703
704        let mut modifications = Vec::new();
705
706        // Dynamic layer insertion based on uncertainty
707        if performance_metrics.uncertainty_score > self.config.layer_insertion_threshold {
708            let insertion_point = self
709                .topology_modifier
710                .find_optimal_insertion_point(current_state, architecture)?;
711
712            if let Some(point) = insertion_point {
713                let new_layer =
714                    self.topology_modifier.create_adaptive_layer(point, performance_metrics)?;
715
716                modifications.push(TopologyModification::InsertLayer {
717                    position: point,
718                    layer_config: new_layer,
719                });
720            }
721        }
722
723        // Dynamic layer removal based on confidence
724        if performance_metrics.confidence_score > self.config.layer_removal_threshold {
725            let removal_candidates =
726                self.topology_modifier.identify_redundant_layers(current_state, architecture)?;
727
728            for candidate in removal_candidates {
729                modifications.push(TopologyModification::RemoveLayer {
730                    position: candidate,
731                });
732            }
733        }
734
735        // Dynamic branching based on confidence distribution
736        if self.should_create_branch(performance_metrics) {
737            let branch_config = self
738                .topology_modifier
739                .create_branch_configuration(current_state, performance_metrics)?;
740
741            modifications.push(TopologyModification::CreateBranch {
742                source_position: current_state.current_layer,
743                branch_config,
744            });
745        }
746
747        // Apply modifications to architecture
748        for modification in &modifications {
749            self.topology_modifier.apply_modification(architecture, modification)?;
750        }
751
752        Ok(modifications)
753    }
754
755    /// Execute multi-path computation with voting
756    pub fn execute_multi_path(
757        &self,
758        input: &Tensor,
759        execution_plan: &DynamicExecutionPlan,
760    ) -> Result<MultiPathResult, Box<dyn std::error::Error>> {
761        let start_time = Instant::now();
762        let mut path_results = Vec::new();
763        let mut path_metrics = Vec::new();
764
765        // Execute all paths concurrently (simplified serial execution for now)
766        for (path_id, path) in execution_plan.paths.iter().enumerate() {
767            let path_start = Instant::now();
768            let result = self.execute_single_path(input, path)?;
769            let execution_time = path_start.elapsed();
770
771            let metrics = PathExecutionMetrics {
772                path_id,
773                execution_time,
774                confidence: result.confidence,
775                accuracy_estimate: result.accuracy_estimate,
776                resource_usage: result.resource_usage.clone(),
777            };
778
779            path_results.push(result);
780            path_metrics.push(metrics);
781        }
782
783        // Combine results using voting mechanism
784        let final_result = self.combine_path_results(
785            &path_results,
786            &path_metrics,
787            &execution_plan.voting_mechanism,
788        )?;
789
790        // Record performance for future optimization
791        self.record_multi_path_performance(&path_metrics, &final_result);
792
793        Ok(MultiPathResult {
794            result: final_result,
795            path_metrics,
796            total_execution_time: start_time.elapsed(),
797            paths_executed: path_results.len(),
798        })
799    }
800
801    fn analyze_input_complexity(&self, input: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
802        // Compute input complexity using entropy, variance, and distribution analysis
803        let entropy = self.compute_entropy(input)?;
804        let variance = self.compute_variance(input)?;
805        let sparsity = self.compute_sparsity(input)?;
806
807        // Combine metrics into unified complexity score
808        let complexity = (entropy * 0.4 + variance * 0.3 + (1.0 - sparsity) * 0.3).clamp(0.0, 1.0);
809        Ok(complexity)
810    }
811
812    fn generate_execution_paths(
813        &self,
814        complexity: f32,
815        architecture: &ArchitectureBlueprint,
816        constraints: &ComputationBudget,
817    ) -> Result<Vec<ExecutionPath>, Box<dyn std::error::Error>> {
818        let mut paths = Vec::new();
819
820        // Conservative path (minimal layers, high accuracy)
821        let conservative_path = ExecutionPath {
822            path_id: "conservative".to_string(),
823            layers: self.select_essential_layers(architecture)?,
824            skip_patterns: HashMap::new(),
825            resource_allocation: self.allocate_resources_conservatively(constraints)?,
826            expected_accuracy: 0.9,
827            expected_latency: Duration::from_millis(50),
828        };
829        paths.push(conservative_path);
830
831        // Aggressive path (maximum layers, highest accuracy)
832        let aggressive_path = ExecutionPath {
833            path_id: "aggressive".to_string(),
834            layers: architecture.layers.clone(),
835            skip_patterns: HashMap::new(),
836            resource_allocation: self.allocate_resources_aggressively(constraints)?,
837            expected_accuracy: 0.95,
838            expected_latency: Duration::from_millis(200),
839        };
840        paths.push(aggressive_path);
841
842        // Adaptive path (complexity-based selection)
843        let adaptive_layers = self.select_adaptive_layers(architecture, complexity)?;
844        let adaptive_path = ExecutionPath {
845            path_id: "adaptive".to_string(),
846            layers: adaptive_layers,
847            skip_patterns: self.generate_skip_patterns(complexity)?,
848            resource_allocation: self.allocate_resources_adaptively(constraints, complexity)?,
849            expected_accuracy: 0.85 + complexity * 0.1,
850            expected_latency: Duration::from_millis((100.0 + complexity * 100.0) as u64),
851        };
852        paths.push(adaptive_path);
853
854        // Efficient path (optimized for speed)
855        let efficient_path = ExecutionPath {
856            path_id: "efficient".to_string(),
857            layers: self.select_efficient_layers(architecture)?,
858            skip_patterns: self.generate_efficiency_skip_patterns()?,
859            resource_allocation: self.allocate_resources_efficiently(constraints)?,
860            expected_accuracy: 0.8,
861            expected_latency: Duration::from_millis(30),
862        };
863        paths.push(efficient_path);
864
865        Ok(paths)
866    }
867
868    fn should_create_branch(&self, metrics: &LayerMetrics) -> bool {
869        metrics.uncertainty_score > self.config.branching_confidence_threshold
870            && metrics.confidence_score < 0.8 // High uncertainty, moderate confidence
871    }
872
873    fn execute_single_path(
874        &self,
875        input: &Tensor,
876        path: &ExecutionPath,
877    ) -> Result<PathResult, Box<dyn std::error::Error>> {
878        // Simplified path execution - in real implementation this would
879        // execute the actual neural network layers according to the path
880        Ok(PathResult {
881            output: input.clone(), // Placeholder
882            confidence: 0.85,
883            accuracy_estimate: path.expected_accuracy,
884            resource_usage: ResourceUsage {
885                memory_mb: 100,
886                flops: 1000000,
887                time_ms: path.expected_latency.as_millis() as u32,
888            },
889        })
890    }
891
892    fn combine_path_results(
893        &self,
894        results: &[PathResult],
895        metrics: &[PathExecutionMetrics],
896        voting_mechanism: &VotingMechanism,
897    ) -> Result<CombinedResult, Box<dyn std::error::Error>> {
898        match voting_mechanism {
899            VotingMechanism::WeightedAverage => {
900                // Weight by confidence scores
901                let total_confidence: f32 = metrics.iter().map(|m| m.confidence).sum();
902                let mut weighted_output = Tensor::zeros_like(&results[0].output)?;
903
904                for (result, metric) in results.iter().zip(metrics.iter()) {
905                    let weight = metric.confidence / total_confidence;
906                    let scaled_output = result.output.mul_scalar(weight)?;
907                    weighted_output = weighted_output.add(&scaled_output)?;
908                }
909
910                Ok(CombinedResult {
911                    output: weighted_output,
912                    confidence: total_confidence / results.len() as f32,
913                    consensus_score: self.calculate_consensus_score(metrics),
914                })
915            },
916            VotingMechanism::MajorityVote => {
917                // Find the most confident result
918                let best_idx = metrics
919                    .iter()
920                    .enumerate()
921                    .max_by(|(_, a), (_, b)| {
922                        a.confidence.partial_cmp(&b.confidence).expect("Partial comparison failed")
923                    })
924                    .map(|(idx, _)| idx)
925                    .unwrap_or(0);
926
927                Ok(CombinedResult {
928                    output: results[best_idx].output.clone(),
929                    confidence: metrics[best_idx].confidence,
930                    consensus_score: self.calculate_consensus_score(metrics),
931                })
932            },
933            _ => {
934                // Fallback to weighted average
935                self.combine_path_results(results, metrics, &VotingMechanism::WeightedAverage)
936            },
937        }
938    }
939
940    fn calculate_consensus_score(&self, metrics: &[PathExecutionMetrics]) -> f32 {
941        if metrics.len() < 2 {
942            return 1.0;
943        }
944
945        let mean_confidence: f32 =
946            metrics.iter().map(|m| m.confidence).sum::<f32>() / metrics.len() as f32;
947        let variance =
948            metrics.iter().map(|m| (m.confidence - mean_confidence).powi(2)).sum::<f32>()
949                / metrics.len() as f32;
950
951        // Higher consensus when variance is low
952        (1.0 - variance.sqrt()).clamp(0.0, 1.0)
953    }
954
955    fn record_multi_path_performance(
956        &self,
957        path_metrics: &[PathExecutionMetrics],
958        result: &CombinedResult,
959    ) {
960        let performance = ArchitecturePerformance {
961            timestamp: Instant::now(),
962            path_count: path_metrics.len(),
963            average_confidence: path_metrics.iter().map(|m| m.confidence).sum::<f32>()
964                / path_metrics.len() as f32,
965            consensus_score: result.consensus_score,
966            total_resource_usage: path_metrics.iter().map(|m| m.resource_usage.memory_mb).sum(),
967        };
968
969        if let Ok(mut history) = self.performance_history.write() {
970            history.push(performance);
971            // Keep only recent history (last 1000 entries)
972            if history.len() > 1000 {
973                let drain_count = history.len() - 1000;
974                history.drain(0..drain_count);
975            }
976        }
977    }
978
979    // Helper methods for path generation
980    fn select_essential_layers(
981        &self,
982        arch: &ArchitectureBlueprint,
983    ) -> Result<Vec<LayerConfig>, Box<dyn std::error::Error>> {
984        Ok(arch.layers.iter().take(arch.layers.len() / 2).cloned().collect())
985    }
986
987    fn select_adaptive_layers(
988        &self,
989        arch: &ArchitectureBlueprint,
990        complexity: f32,
991    ) -> Result<Vec<LayerConfig>, Box<dyn std::error::Error>> {
992        let layer_count =
993            ((arch.layers.len() as f32 * (0.5 + complexity * 0.5)) as usize).min(arch.layers.len());
994        Ok(arch.layers.iter().take(layer_count).cloned().collect())
995    }
996
997    fn select_efficient_layers(
998        &self,
999        arch: &ArchitectureBlueprint,
1000    ) -> Result<Vec<LayerConfig>, Box<dyn std::error::Error>> {
1001        Ok(arch.layers.iter().step_by(2).cloned().collect())
1002    }
1003
1004    fn generate_skip_patterns(
1005        &self,
1006        complexity: f32,
1007    ) -> Result<HashMap<usize, LayerSkipPattern>, Box<dyn std::error::Error>> {
1008        let mut patterns = HashMap::new();
1009        if complexity < 0.3 {
1010            // Skip every other layer for simple inputs
1011            for i in (1..10).step_by(2) {
1012                patterns.insert(i, LayerSkipPattern::Skip);
1013            }
1014        }
1015        Ok(patterns)
1016    }
1017
1018    fn generate_efficiency_skip_patterns(
1019        &self,
1020    ) -> Result<HashMap<usize, LayerSkipPattern>, Box<dyn std::error::Error>> {
1021        let mut patterns = HashMap::new();
1022        // Aggressive skipping for efficiency
1023        for i in 2..10 {
1024            if i % 3 == 0 {
1025                patterns.insert(i, LayerSkipPattern::Approximate);
1026            }
1027        }
1028        Ok(patterns)
1029    }
1030
1031    fn allocate_resources_conservatively(
1032        &self,
1033        budget: &ComputationBudget,
1034    ) -> Result<ResourceAllocation, Box<dyn std::error::Error>> {
1035        Ok(ResourceAllocation {
1036            memory_per_layer: (0..5).map(|i| (i, budget.max_memory_mb / 10)).collect(),
1037            compute_intensity: (0..5).map(|i| (i, 0.5)).collect(),
1038            parallelism_factor: (0..5).map(|i| (i, 1)).collect(),
1039        })
1040    }
1041
1042    fn allocate_resources_aggressively(
1043        &self,
1044        budget: &ComputationBudget,
1045    ) -> Result<ResourceAllocation, Box<dyn std::error::Error>> {
1046        Ok(ResourceAllocation {
1047            memory_per_layer: (0..10).map(|i| (i, budget.max_memory_mb / 5)).collect(),
1048            compute_intensity: (0..10).map(|i| (i, 1.0)).collect(),
1049            parallelism_factor: (0..10).map(|i| (i, 2)).collect(),
1050        })
1051    }
1052
1053    fn allocate_resources_adaptively(
1054        &self,
1055        budget: &ComputationBudget,
1056        complexity: f32,
1057    ) -> Result<ResourceAllocation, Box<dyn std::error::Error>> {
1058        let layer_count = (8.0 * (0.5 + complexity * 0.5)) as usize;
1059        Ok(ResourceAllocation {
1060            memory_per_layer: (0..layer_count)
1061                .map(|i| {
1062                    (
1063                        i,
1064                        (budget.max_memory_mb as f32 * (0.5 + complexity * 0.5)) as u32
1065                            / layer_count as u32,
1066                    )
1067                })
1068                .collect(),
1069            compute_intensity: (0..layer_count).map(|i| (i, 0.5 + complexity * 0.5)).collect(),
1070            parallelism_factor: (0..layer_count)
1071                .map(|i| (i, 1 + (complexity * 2.0) as u32))
1072                .collect(),
1073        })
1074    }
1075
1076    fn allocate_resources_efficiently(
1077        &self,
1078        budget: &ComputationBudget,
1079    ) -> Result<ResourceAllocation, Box<dyn std::error::Error>> {
1080        Ok(ResourceAllocation {
1081            memory_per_layer: (0..3).map(|i| (i, budget.max_memory_mb / 20)).collect(),
1082            compute_intensity: (0..3).map(|i| (i, 0.3)).collect(),
1083            parallelism_factor: (0..3).map(|i| (i, 4)).collect(),
1084        })
1085    }
1086
1087    fn create_fallback_path(
1088        &self,
1089        arch: &ArchitectureBlueprint,
1090    ) -> Result<ExecutionPath, Box<dyn std::error::Error>> {
1091        Ok(ExecutionPath {
1092            path_id: "fallback".to_string(),
1093            layers: vec![arch.layers[0].clone()], // Minimal single layer
1094            skip_patterns: HashMap::new(),
1095            resource_allocation: ResourceAllocation {
1096                memory_per_layer: HashMap::from([(0, 50)]),
1097                compute_intensity: HashMap::from([(0, 0.1)]),
1098                parallelism_factor: HashMap::from([(0, 1)]),
1099            },
1100            expected_accuracy: 0.6,
1101            expected_latency: Duration::from_millis(10),
1102        })
1103    }
1104
1105    fn identify_modification_points(
1106        &self,
1107        arch: &ArchitectureBlueprint,
1108    ) -> Result<Vec<ModificationPoint>, Box<dyn std::error::Error>> {
1109        let mut points = Vec::new();
1110
1111        // Add modification points between layers
1112        for i in 0..arch.layers.len() - 1 {
1113            points.push(ModificationPoint {
1114                position: i,
1115                modification_type: ModificationType::LayerInsertion,
1116                confidence_threshold: 0.3,
1117            });
1118        }
1119
1120        // Add branching points at quarter, half, and three-quarter positions
1121        for &fraction in &[0.25, 0.5, 0.75] {
1122            let position = (arch.layers.len() as f32 * fraction) as usize;
1123            points.push(ModificationPoint {
1124                position,
1125                modification_type: ModificationType::BranchingPoint,
1126                confidence_threshold: 0.5,
1127            });
1128        }
1129
1130        Ok(points)
1131    }
1132
1133    // Tensor operation helpers
1134    fn compute_entropy(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
1135        // Simplified entropy calculation
1136        Ok(0.5) // Placeholder
1137    }
1138
1139    fn compute_variance(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
1140        // Simplified variance calculation
1141        Ok(0.3) // Placeholder
1142    }
1143
1144    fn compute_sparsity(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
1145        // Simplified sparsity calculation
1146        Ok(0.2) // Placeholder
1147    }
1148}
1149
1150// Supporting data structures for dynamic architectures
1151
1152#[derive(Debug, Clone)]
1153pub struct ArchitectureBlueprint {
1154    pub layers: Vec<LayerConfig>,
1155    pub connections: Vec<ConnectionConfig>,
1156    pub metadata: ArchitectureMetadata,
1157}
1158
1159#[derive(Debug, Clone)]
1160pub struct LayerConfig {
1161    pub layer_id: usize,
1162    pub layer_type: LayerType,
1163    pub parameters: HashMap<String, f32>,
1164    pub optional: bool,
1165}
1166
1167#[derive(Debug, Clone)]
1168pub enum LayerType {
1169    Attention,
1170    FeedForward,
1171    Normalization,
1172    Embedding,
1173    Output,
1174    Custom(String),
1175}
1176
1177#[derive(Debug, Clone)]
1178pub struct ConnectionConfig {
1179    pub from_layer: usize,
1180    pub to_layer: usize,
1181    pub connection_type: ConnectionType,
1182}
1183
1184#[derive(Debug, Clone)]
1185pub enum ConnectionType {
1186    Sequential,
1187    Residual,
1188    Attention,
1189    Custom(String),
1190}
1191
1192#[derive(Debug, Clone)]
1193pub struct ArchitectureMetadata {
1194    pub name: String,
1195    pub version: String,
1196    pub parameter_count: u64,
1197    pub memory_footprint_mb: u32,
1198}
1199
1200#[derive(Debug, Clone)]
1201pub struct ExecutionPath {
1202    pub path_id: String,
1203    pub layers: Vec<LayerConfig>,
1204    pub skip_patterns: HashMap<usize, LayerSkipPattern>,
1205    pub resource_allocation: ResourceAllocation,
1206    pub expected_accuracy: f32,
1207    pub expected_latency: Duration,
1208}
1209
1210#[derive(Debug)]
1211pub struct DynamicExecutionPlan {
1212    pub paths: Vec<ExecutionPath>,
1213    pub voting_mechanism: VotingMechanism,
1214    pub fallback_path: ExecutionPath,
1215    pub modification_points: Vec<ModificationPoint>,
1216}
1217
1218#[derive(Debug)]
1219pub struct ExecutionState {
1220    pub current_layer: usize,
1221    pub intermediate_results: HashMap<usize, Tensor>,
1222    pub execution_metrics: Vec<LayerMetrics>,
1223    pub resource_usage: ResourceUsage,
1224}
1225
1226#[derive(Debug, Clone)]
1227pub struct ResourceUsage {
1228    pub memory_mb: u32,
1229    pub flops: u64,
1230    pub time_ms: u32,
1231}
1232
1233#[derive(Debug)]
1234pub enum TopologyModification {
1235    InsertLayer {
1236        position: usize,
1237        layer_config: LayerConfig,
1238    },
1239    RemoveLayer {
1240        position: usize,
1241    },
1242    CreateBranch {
1243        source_position: usize,
1244        branch_config: BranchConfig,
1245    },
1246    ModifyConnection {
1247        connection: ConnectionConfig,
1248    },
1249}
1250
1251#[derive(Debug, Clone)]
1252pub struct BranchConfig {
1253    pub branch_layers: Vec<LayerConfig>,
1254    pub merge_strategy: MergeStrategy,
1255    pub condition: BranchCondition,
1256}
1257
1258#[derive(Debug, Clone)]
1259pub enum MergeStrategy {
1260    Concatenation,
1261    Average,
1262    WeightedSum,
1263    Attention,
1264}
1265
1266#[derive(Debug, Clone)]
1267pub enum BranchCondition {
1268    Always,
1269    ConfidenceThreshold(f32),
1270    UncertaintyThreshold(f32),
1271    Custom(String),
1272}
1273
1274#[derive(Debug)]
1275pub struct ModificationPoint {
1276    pub position: usize,
1277    pub modification_type: ModificationType,
1278    pub confidence_threshold: f32,
1279}
1280
1281#[derive(Debug)]
1282pub enum ModificationType {
1283    LayerInsertion,
1284    LayerRemoval,
1285    BranchingPoint,
1286    ConnectionModification,
1287}
1288
1289#[derive(Debug)]
1290pub struct TopologyModifier {
1291    #[allow(dead_code)]
1292    config: DynamicArchitectureConfig,
1293}
1294
1295impl TopologyModifier {
1296    pub fn new(config: DynamicArchitectureConfig) -> Self {
1297        Self { config }
1298    }
1299
1300    pub fn find_optimal_insertion_point(
1301        &self,
1302        state: &ExecutionState,
1303        architecture: &ArchitectureBlueprint,
1304    ) -> Result<Option<usize>, Box<dyn std::error::Error>> {
1305        // Find the best position to insert a new layer based on current execution state
1306        if state.current_layer > 0 && state.current_layer < architecture.layers.len() {
1307            Ok(Some(state.current_layer))
1308        } else {
1309            Ok(None)
1310        }
1311    }
1312
1313    pub fn create_adaptive_layer(
1314        &self,
1315        position: usize,
1316        metrics: &LayerMetrics,
1317    ) -> Result<LayerConfig, Box<dyn std::error::Error>> {
1318        // Create a new layer configuration based on current metrics
1319        let layer_type = if metrics.uncertainty_score > 0.7 {
1320            LayerType::Attention // Add attention for high uncertainty
1321        } else {
1322            LayerType::FeedForward // Add feedforward for general improvement
1323        };
1324
1325        Ok(LayerConfig {
1326            layer_id: position * 1000, // Unique ID for inserted layers
1327            layer_type,
1328            parameters: HashMap::from([
1329                ("hidden_size".to_string(), 512.0),
1330                ("dropout".to_string(), 0.1),
1331            ]),
1332            optional: true,
1333        })
1334    }
1335
1336    pub fn identify_redundant_layers(
1337        &self,
1338        state: &ExecutionState,
1339        architecture: &ArchitectureBlueprint,
1340    ) -> Result<Vec<usize>, Box<dyn std::error::Error>> {
1341        let mut redundant = Vec::new();
1342
1343        // Identify layers that can be safely removed
1344        for (i, layer) in architecture.layers.iter().enumerate() {
1345            if layer.optional
1346                && state.execution_metrics.get(i).is_some_and(|m| m.confidence_score > 0.9)
1347            {
1348                redundant.push(i);
1349            }
1350        }
1351
1352        Ok(redundant)
1353    }
1354
1355    pub fn create_branch_configuration(
1356        &self,
1357        state: &ExecutionState,
1358        metrics: &LayerMetrics,
1359    ) -> Result<BranchConfig, Box<dyn std::error::Error>> {
1360        let branch_layers = vec![LayerConfig {
1361            layer_id: 9000, // Branch layer ID
1362            layer_type: LayerType::Attention,
1363            parameters: HashMap::from([("heads".to_string(), 8.0)]),
1364            optional: true,
1365        }];
1366
1367        Ok(BranchConfig {
1368            branch_layers,
1369            merge_strategy: MergeStrategy::WeightedSum,
1370            condition: BranchCondition::UncertaintyThreshold(metrics.uncertainty_score),
1371        })
1372    }
1373
1374    pub fn apply_modification(
1375        &self,
1376        architecture: &mut ArchitectureBlueprint,
1377        modification: &TopologyModification,
1378    ) -> Result<(), Box<dyn std::error::Error>> {
1379        match modification {
1380            TopologyModification::InsertLayer {
1381                position,
1382                layer_config,
1383            } => {
1384                if *position <= architecture.layers.len() {
1385                    architecture.layers.insert(*position, layer_config.clone());
1386                }
1387            },
1388            TopologyModification::RemoveLayer { position } => {
1389                if *position < architecture.layers.len() {
1390                    architecture.layers.remove(*position);
1391                }
1392            },
1393            TopologyModification::CreateBranch {
1394                source_position,
1395                branch_config,
1396            } => {
1397                // Add branch layers after source position
1398                for (i, layer) in branch_config.branch_layers.iter().enumerate() {
1399                    architecture.layers.insert(source_position + i + 1, layer.clone());
1400                }
1401            },
1402            TopologyModification::ModifyConnection { connection } => {
1403                // Add or modify connections
1404                architecture.connections.push(connection.clone());
1405            },
1406        }
1407        Ok(())
1408    }
1409}
1410
1411#[derive(Debug)]
1412pub struct PathRouter {
1413    #[allow(dead_code)]
1414    config: DynamicArchitectureConfig,
1415}
1416
1417impl PathRouter {
1418    pub fn new(config: DynamicArchitectureConfig) -> Self {
1419        Self { config }
1420    }
1421
1422    pub fn select_optimal_paths(
1423        &self,
1424        paths: &[ExecutionPath],
1425        strategy: &PathSelectionStrategy,
1426        max_paths: usize,
1427    ) -> Result<Vec<ExecutionPath>, Box<dyn std::error::Error>> {
1428        let mut selected = match strategy {
1429            PathSelectionStrategy::ConfidenceBased => {
1430                let mut sorted_paths = paths.to_vec();
1431                sorted_paths.sort_by(|a, b| {
1432                    b.expected_accuracy
1433                        .partial_cmp(&a.expected_accuracy)
1434                        .expect("Partial comparison failed")
1435                });
1436                sorted_paths
1437            },
1438            PathSelectionStrategy::CostEffectiveness => {
1439                let mut sorted_paths = paths.to_vec();
1440                sorted_paths.sort_by(|a, b| {
1441                    let cost_a = a.expected_latency.as_millis() as f32 / a.expected_accuracy;
1442                    let cost_b = b.expected_latency.as_millis() as f32 / b.expected_accuracy;
1443                    cost_a.partial_cmp(&cost_b).expect("Partial comparison failed")
1444                });
1445                sorted_paths
1446            },
1447            _ => paths.to_vec(),
1448        };
1449
1450        selected.truncate(max_paths);
1451        Ok(selected)
1452    }
1453}
1454
1455#[derive(Debug)]
1456pub struct PathResult {
1457    pub output: Tensor,
1458    pub confidence: f32,
1459    pub accuracy_estimate: f32,
1460    pub resource_usage: ResourceUsage,
1461}
1462
1463#[derive(Debug)]
1464pub struct PathExecutionMetrics {
1465    pub path_id: usize,
1466    pub execution_time: Duration,
1467    pub confidence: f32,
1468    pub accuracy_estimate: f32,
1469    pub resource_usage: ResourceUsage,
1470}
1471
1472#[derive(Debug)]
1473pub struct CombinedResult {
1474    pub output: Tensor,
1475    pub confidence: f32,
1476    pub consensus_score: f32,
1477}
1478
1479#[derive(Debug)]
1480pub struct MultiPathResult {
1481    pub result: CombinedResult,
1482    pub path_metrics: Vec<PathExecutionMetrics>,
1483    pub total_execution_time: Duration,
1484    pub paths_executed: usize,
1485}
1486
1487#[derive(Debug)]
1488pub struct ArchitecturePerformance {
1489    pub timestamp: Instant,
1490    pub path_count: usize,
1491    pub average_confidence: f32,
1492    pub consensus_score: f32,
1493    pub total_resource_usage: u32,
1494}
1495
1496#[derive(Debug)]
1497pub struct CachedArchitecture {
1498    pub blueprint: ArchitectureBlueprint,
1499    pub performance_history: Vec<ArchitecturePerformance>,
1500    pub last_used: Instant,
1501}
1502
1503#[cfg(test)]
1504mod tests {
1505    use super::*;
1506
1507    #[test]
1508    fn test_computation_budget() {
1509        let mut budget = ComputationBudget::new(1000, 100, 50);
1510
1511        assert!(budget.can_afford(500, 50, 25));
1512        budget.consume(500, 50, 25);
1513
1514        assert_eq!(budget.remaining_flops, 500);
1515        assert_eq!(budget.remaining_memory_mb, 50);
1516        assert_eq!(budget.remaining_time_ms, 25);
1517
1518        assert!(!budget.can_afford(600, 60, 30));
1519    }
1520
1521    #[test]
1522    fn test_confidence_based_strategy() {
1523        let strategy = ConfidenceBasedStrategy::new();
1524        let config = AdaptiveComputationConfig::default();
1525        let budget = ComputationBudget::new(10000, 1000, 100);
1526
1527        let metrics = LayerMetrics {
1528            layer_id: 0,
1529            flops_estimate: 100,
1530            memory_usage_mb: 10,
1531            execution_time_ms: 5,
1532            confidence_score: 0.5,
1533            uncertainty_score: 0.5,
1534            output_entropy: 1.0,
1535        };
1536
1537        // Should continue with low confidence and within limits
1538        assert!(strategy.should_continue(0, &metrics, &budget, &config));
1539
1540        let high_confidence_metrics = LayerMetrics {
1541            confidence_score: 0.98,
1542            ..metrics
1543        };
1544
1545        // Should stop with high confidence
1546        assert!(!strategy.should_continue(5, &high_confidence_metrics, &budget, &config));
1547    }
1548
1549    #[test]
1550    fn test_performance_tracker() {
1551        let mut tracker = PerformanceTracker::new();
1552
1553        tracker.record_layer_execution(0, 10);
1554        tracker.record_layer_execution(0, 20);
1555        tracker.record_accuracy(5, 0.85);
1556        tracker.record_accuracy(5, 0.90);
1557
1558        assert_eq!(tracker.get_average_execution_time(0), Some(15.0));
1559        assert_eq!(tracker.get_accuracy_trend(5), Some(0.875));
1560    }
1561
1562    #[test]
1563    fn test_entropy_complexity_estimator() {
1564        let estimator = EntropyBasedComplexityEstimator;
1565
1566        // Create a low-entropy input (concentrated distribution after softmax)
1567        let low_entropy_input = Tensor::from_vec(vec![10.0, 0.0, 0.0, 0.0, 0.0], &[1, 5])
1568            .expect("Tensor from_vec failed");
1569
1570        // Create a high-entropy input (uniform distribution after softmax)
1571        let high_entropy_input = Tensor::ones(&[1, 5]).expect("Failed to create ones tensor");
1572
1573        let low_complexity = estimator
1574            .estimate_complexity(&low_entropy_input)
1575            .expect("operation failed in test");
1576        let high_complexity = estimator
1577            .estimate_complexity(&high_entropy_input)
1578            .expect("operation failed in test");
1579
1580        // Uniform distribution should have higher entropy than concentrated distribution
1581        assert!(high_complexity > low_complexity);
1582
1583        // Test that complexity is in valid range [0, 1]
1584        assert!((0.0..=1.0).contains(&low_complexity));
1585        assert!((0.0..=1.0).contains(&high_complexity));
1586    }
1587}