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use std::io;
use std::net::SocketAddr;
use futures::Future;
use tokio_core::reactor::Core;
use error::*;
use client::{ClientConnection, ClientStreamHandle};
use udp::UdpClientStream;
pub struct UdpClientConnection {
io_loop: Core,
udp_client_stream: Box<Future<Item = UdpClientStream, Error = io::Error>>,
client_stream_handle: Box<ClientStreamHandle>,
}
impl UdpClientConnection {
pub fn new(name_server: SocketAddr) -> ClientResult<Self> {
let io_loop = try!(Core::new());
let (udp_client_stream, handle) = UdpClientStream::new(name_server, &io_loop.handle());
Ok(UdpClientConnection {
io_loop: io_loop,
udp_client_stream: udp_client_stream,
client_stream_handle: handle,
})
}
}
impl ClientConnection for UdpClientConnection {
type MessageStream = UdpClientStream;
fn unwrap(self) -> (Core, Box<Future<Item=Self::MessageStream, Error=io::Error>>, Box<ClientStreamHandle>){
(self.io_loop, self.udp_client_stream, self.client_stream_handle)
}
}