Function truck_rendimpl::modeling::builder::rotated [−][src]
pub fn rotated<T>(
elem: &T,
origin: Point3<f64>,
axis: Vector3<f64>,
angle: Rad<f64>
) -> T where
T: Mapped<Point3<f64>, NURBSCurve<Vector4<f64>>, NURBSSurface<Vector4<f64>>>,
Returns a rotated vertex, edge, wire, face, shell or solid.