Function truck_rendimpl::modeling::builder::rotated[][src]

pub fn rotated<T>(
    elem: &T,
    origin: Point3<f64>,
    axis: Vector3<f64>,
    angle: Rad<f64>
) -> T where
    T: Mapped<Point3<f64>, NURBSCurve<Vector4<f64>>, NURBSSurface<Vector4<f64>>>, 

Returns a rotated vertex, edge, wire, face, shell or solid.