[−][src]Struct truck_polymesh::PolygonMesh
mesh data
Fields
positions: Vec<Point3>
List of positions
uv_coords: Vec<Vector2>
List of texture matrix
normals: Vec<Vector3>
List of normal vectors
tri_faces: Vec<[[usize; 3]; 3]>
triangle faces
quad_faces: Vec<[[usize; 3]; 4]>
quadrangle faces
other_faces: Vec<Vec<[usize; 3]>>
n
-gon faces where n
is more than 4.
Implementations
impl PolygonMesh
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pub fn bounding_box(&self) -> BoundingBox<Point3>
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Creates the bounding box of the polygon mesh.
pub fn merge(&mut self, mesh: PolygonMesh)
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merge mesh
to self
.
Trait Implementations
impl Clone for PolygonMesh
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pub fn clone(&self) -> PolygonMesh
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for PolygonMesh
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impl Default for PolygonMesh
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pub fn default() -> PolygonMesh
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Auto Trait Implementations
impl RefUnwindSafe for PolygonMesh
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impl Send for PolygonMesh
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impl Sync for PolygonMesh
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impl Unpin for PolygonMesh
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impl UnwindSafe for PolygonMesh
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,