Defines polyline-polygon data structure and some algorithms handling mesh.
This crate is WIP, despite the fact that it is used extensively in the sample code.
Specifically, member variables of
PolygonMesh can be hidden at any time.
MeshHandler, which is hidden in the documentation, may be deprecated and
mesh handling may be done as a trait implemented to
We will move up one minor version when we make these changes.
I/O of wavefront obj
structured quadrangle mesh