[][src]Struct truck_platform::BufferHandler

pub struct BufferHandler { /* fields omitted */ }

safe handler of GPU buffer Buffer

Implementations

impl BufferHandler[src]

pub fn from_slice<T: Sized + Pod + Zeroable, A: AsRef<[T]>>(
    vec: &A,
    device: &Device,
    usage: BufferUsage
) -> Self
[src]

Creates a buffer handler from a slice.

pub fn buffer(&self) -> &Buffer[src]

Returns the reference of the buffer.

pub fn size(&self) -> u64[src]

Returns the size of the buffer.

pub fn binding_resource<'a>(&'a self) -> BindingResource<'a>[src]

Creates a binding resource from buffer slice.

pub fn copy_buffer(&self, encoder: &mut CommandEncoder, dest: &BufferHandler)[src]

Copy the values of buffer to dest.

Panic

Panic occurs if the size of dest is smaller than the one of self.

Trait Implementations

impl Debug for BufferHandler[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.