pub struct Matrix4<S> {
    pub x: Vector4<S>,
    pub y: Vector4<S>,
    pub z: Vector4<S>,
    pub w: Vector4<S>,
}
Expand description

A 4 x 4, column major matrix

This type is marked as #[repr(C)].

Fields§

§x: Vector4<S>

The first column of the matrix.

§y: Vector4<S>

The second column of the matrix.

§z: Vector4<S>

The third column of the matrix.

§w: Vector4<S>

The fourth column of the matrix.

Implementations§

Create a new matrix, providing values for each index.

Create a new matrix, providing columns.

Create a homogeneous transformation matrix from a translation vector.

Create a homogeneous transformation matrix from a scale value.

Create a homogeneous transformation matrix from a set of scale values.

👎Deprecated: Use Matrix4::look_to_rh

Create a homogeneous transformation matrix that will cause a vector to point at dir, using up for orientation.

Create a homogeneous transformation matrix that will cause a vector to point at dir, using up for orientation.

Create a homogeneous transformation matrix that will cause a vector to point at dir, using up for orientation.

👎Deprecated: Use Matrix4::look_at_rh

Create a homogeneous transformation matrix that will cause a vector to point at center, using up for orientation.

Create a homogeneous transformation matrix that will cause a vector to point at center, using up for orientation.

Create a homogeneous transformation matrix that will cause a vector to point at center, using up for orientation.

Create a homogeneous transformation matrix from a rotation around the x axis (pitch).

Create a homogeneous transformation matrix from a rotation around the y axis (yaw).

Create a homogeneous transformation matrix from a rotation around the z axis (roll).

Create a homogeneous transformation matrix from an angle around an arbitrary axis.

The specified axis must be normalized, or it represents an invalid rotation.

Are all entries in the matrix finite.

Component-wise casting to another type

Trait Implementations§

Used for specifying relative comparisons.
The default tolerance to use when testing values that are close together. Read more
A test for equality that uses the absolute difference to compute the approximate equality of two numbers.
The inverse of AbsDiffEq::abs_diff_eq.
The resulting type after applying the + operator.
Performs the + operation. Read more
The resulting type after applying the + operator.
Performs the + operation. Read more
The resulting type after applying the + operator.
Performs the + operation. Read more
The resulting type after applying the + operator.
Performs the + operation. Read more
Performs the += operation. Read more
Converts this type into a mutable reference of the (usually inferred) input type.
Converts this type into a mutable reference of the (usually inferred) input type.
Converts this type into a shared reference of the (usually inferred) input type.
Converts this type into a shared reference of the (usually inferred) input type.
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns $(K, A, N)$ of the Iwasawa decomposition: $M = KAN$. Read more
Deserialize this value from the given Serde deserializer. Read more
The resulting type after applying the / operator.
Performs the / operation. Read more
The resulting type after applying the / operator.
Performs the / operation. Read more
Performs the /= operation. Read more
the type of the array of eigen values
calculate eigen values. Read more
calculate exponential Read more
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.

Clone the elements of a 2-dimensional matrix into the top-left corner of a 4-dimensional identity matrix.

Clone the elements of a 3-dimensional matrix into the top-left corner of a 4-dimensional identity matrix.

Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.

Convert the quaternion to a 4 x 4 rotation matrix.

The returned type after indexing.
Performs the indexing (container[index]) operation. Read more
Performs the mutable indexing (container[index]) operation. Read more
Converts this type into the (usually inferred) input type.
The column vector of the matrix.
The row vector of the matrix.
The result of transposing the matrix
Get a row from this matrix by-value.
Swap two rows of this array.
Swap two columns of this array.
Swap the values at index a and b
Transpose this matrix, returning a new matrix.
Get the pointer to the first element of the array.
Get a mutable pointer to the first element of the array.
Replace a column in the array.
The resulting type after applying the * operator.
Performs the * operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
Performs the *= operation. Read more
The resulting type after applying the - operator.
Performs the unary - operation. Read more
The resulting type after applying the - operator.
Performs the unary - operation. Read more
Returns the multiplicative identity element of Self, 1. Read more
Sets self to the multiplicative identity element of Self, 1.
Returns true if self is equal to the multiplicative identity. Read more
operator norm for absolute value sumation: $L^1$.
operator norm for absolute value maximum: $L^{\infty}$.
operator norm for Euclidean norm: $L^2$.
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Method which takes an iterator and generates Self from the elements by multiplying the items.
Method which takes an iterator and generates Self from the elements by multiplying the items.
The default relative tolerance for testing values that are far-apart. Read more
A test for equality that uses a relative comparison if the values are far apart.
The inverse of RelativeEq::relative_eq.
The resulting type after applying the % operator.
Performs the % operation. Read more
The resulting type after applying the % operator.
Performs the % operation. Read more
Performs the %= operation. Read more
Serialize this value into the given Serde serializer. Read more
The row/column vector of the matrix. Read more
Create a new diagonal matrix using the supplied value.
Create a matrix from a non-uniform scale
Transpose this matrix in-place.
Take the determinant of this matrix.
Return a vector containing the diagonal of this matrix.
Invert this matrix, returning a new matrix. m.mul_m(m.invert()) is the identity matrix. Returns None if this matrix is not invertible (has a determinant of zero).
Test if this is a diagonal matrix. That is, every element outside of the diagonal is 0.
Test if this matrix is symmetric. That is, it is equal to its transpose.
The identity matrix. Multiplying this matrix with another should have no effect. Read more
Return the trace of this matrix. That is, the sum of the diagonal.
Test if this matrix is the identity matrix. That is, it is diagonal and every element in the diagonal is one.
The resulting type after applying the - operator.
Performs the - operation. Read more
The resulting type after applying the - operator.
Performs the - operation. Read more
The resulting type after applying the - operator.
Performs the - operation. Read more
The resulting type after applying the - operator.
Performs the - operation. Read more
Performs the -= operation. Read more
Method which takes an iterator and generates Self from the elements by “summing up” the items.
Method which takes an iterator and generates Self from the elements by “summing up” the items.
👎Deprecated: Use look_at_rh or look_at_lh
Create a transformation that rotates a vector to look at center from eye, using up for orientation.
Create a transformation that rotates a vector to look at center from eye, using up for orientation.
Create a transformation that rotates a vector to look at center from eye, using up for orientation.
Transform a vector using this transform.
Transform a point using this transform.
Combine this transform with another, yielding a new transformation which has the effects of both.
Create a transform that “un-does” this one.
Inverse transform a vector using this transform
Combine this transform with another, in-place.
transform by trans.
transformed geometry by trans.
The default ULPs to tolerate when testing values that are far-apart. Read more
A test for equality that uses units in the last place (ULP) if the values are far apart.
The inverse of UlpsEq::ulps_eq.
The associated scalar.
Returns the result of linearly interpolating the vector towards other by the specified amount.
Returns the additive identity element of Self, 0. Read more
Returns true if self is equal to the additive identity.
Sets self to the additive identity element of Self, 0.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

near origin
near origin in square order
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The “distance” is less than TOLERANCE.
The “distance” is less than TOLERANCR2.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.