[−][src]Type Definition truck_geometry::base::Matrix2
type Matrix2 = Matrix2<f64>;
redefinition, scalar = f64
Trait Implementations
impl Mul<&'_ BSplineCurve<Vector2<f64>>> for Matrix2
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type Output = BSplineCurve<Vector2>
The resulting type after applying the *
operator.
pub fn mul(self, spline: &BSplineCurve<Vector2>) -> Self::Output
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impl Mul<&'_ BSplineSurface<Vector2<f64>>> for Matrix2
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type Output = BSplineSurface<Vector2>
The resulting type after applying the *
operator.
pub fn mul(self, spline: &BSplineSurface<Vector2>) -> Self::Output
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impl Mul<BSplineCurve<Vector2<f64>>> for Matrix2
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type Output = BSplineCurve<Vector2>
The resulting type after applying the *
operator.
pub fn mul(self, spline: BSplineCurve<Vector2>) -> Self::Output
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impl Mul<BSplineSurface<Vector2<f64>>> for Matrix2
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type Output = BSplineSurface<Vector2>
The resulting type after applying the *
operator.