truce_gui/platform.rs
1//! Platform window bridging for baseview.
2//!
3//! Bridges truce's `RawWindowHandle` to baseview's `HasRawWindowHandle`
4//! (raw-window-handle 0.5), and provides scale factor querying and
5//! wgpu surface creation.
6
7// `HasRawDisplayHandle` / `RwhRawDisplayHandle` are only touched on
8// the Linux (X11) arm of `HasRawWindowHandle for ParentWindow`;
9// silence the macOS/Windows dead-import warning.
10#[allow(unused_imports)]
11use raw_window_handle::{
12 HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle as RwhRawDisplayHandle,
13 RawWindowHandle as RwhRawWindowHandle,
14};
15use truce_core::editor::RawWindowHandle;
16
17use std::sync::Arc;
18use std::sync::atomic::{AtomicU64, Ordering};
19
20/// Newtype bridging truce's `RawWindowHandle` to baseview's
21/// `HasRawWindowHandle` (raw-window-handle 0.5).
22pub struct ParentWindow(pub RawWindowHandle);
23
24unsafe impl HasRawWindowHandle for ParentWindow {
25 fn raw_window_handle(&self) -> RwhRawWindowHandle {
26 match self.0 {
27 RawWindowHandle::AppKit(ptr) => {
28 let mut handle = raw_window_handle::AppKitWindowHandle::empty();
29 handle.ns_view = ptr;
30 RwhRawWindowHandle::AppKit(handle)
31 }
32 RawWindowHandle::UiKit(ptr) => {
33 // baseview doesn't host on iOS - the iOS editor
34 // path attaches a UIView directly without going
35 // through this bridge. We surface the handle for
36 // completeness (and so future iOS-aware backends
37 // can read it) but in practice no caller on iOS
38 // reaches this arm.
39 let mut handle = raw_window_handle::UiKitWindowHandle::empty();
40 handle.ui_view = ptr;
41 RwhRawWindowHandle::UiKit(handle)
42 }
43 RawWindowHandle::Win32(ptr) => {
44 let mut handle = raw_window_handle::Win32WindowHandle::empty();
45 handle.hwnd = ptr;
46 RwhRawWindowHandle::Win32(handle)
47 }
48 RawWindowHandle::X11(window_id) => {
49 let mut handle = raw_window_handle::XlibWindowHandle::empty();
50 // rwh 0.5 field type is c_ulong: u64 on Linux/macOS, u32 on Windows.
51 // The Windows narrowing is the lossy edge - `XID` is 32-bit there.
52 #[allow(clippy::cast_possible_truncation)]
53 {
54 handle.window = window_id as _;
55 }
56 RwhRawWindowHandle::Xlib(handle)
57 }
58 }
59 }
60}
61
62/// Query the backing scale factor from the parent `NSView`'s window.
63#[cfg(target_os = "macos")]
64#[must_use]
65pub fn query_backing_scale(parent: &RawWindowHandle) -> f64 {
66 use objc::{msg_send, sel, sel_impl};
67
68 let ns_view_ptr = match parent {
69 RawWindowHandle::AppKit(ptr) => *ptr,
70 _ => return 1.0,
71 };
72
73 if ns_view_ptr.is_null() {
74 return 1.0;
75 }
76
77 unsafe {
78 let ns_view = ns_view_ptr.cast::<objc::runtime::Object>();
79 let window: *mut objc::runtime::Object = msg_send![ns_view, window];
80 let scale: f64 = if window.is_null() {
81 let screen: *mut objc::runtime::Object = msg_send![objc::class!(NSScreen), mainScreen];
82 if screen.is_null() {
83 2.0
84 } else {
85 msg_send![screen, backingScaleFactor]
86 }
87 } else {
88 msg_send![window, backingScaleFactor]
89 };
90 if scale < 1.0 { 1.0 } else { scale }
91 }
92}
93
94#[cfg(target_os = "windows")]
95#[must_use]
96pub fn query_backing_scale(parent: &RawWindowHandle) -> f64 {
97 let hwnd = match parent {
98 RawWindowHandle::Win32(ptr) => *ptr,
99 _ => return 1.0,
100 };
101 win32_dpi_scale(hwnd)
102}
103
104#[cfg(target_os = "linux")]
105#[must_use]
106pub fn query_backing_scale(_parent: &RawWindowHandle) -> f64 {
107 main_screen_scale()
108}
109
110#[cfg(target_os = "ios")]
111#[must_use]
112pub fn query_backing_scale(parent: &RawWindowHandle) -> f64 {
113 use objc2::msg_send;
114 use objc2::runtime::AnyObject;
115
116 let ui_view_ptr = match parent {
117 RawWindowHandle::UiKit(ptr) => *ptr,
118 _ => return 1.0,
119 };
120 if ui_view_ptr.is_null() {
121 return main_screen_scale();
122 }
123 // SAFETY: UIView is a UIKit class; `contentScaleFactor` is a
124 // public Objective-C property returning CGFloat (= f64 on
125 // arm64). Called on the main thread per UIKit's threading
126 // rule, which is also where AUv3 view controllers live.
127 unsafe {
128 let ui_view: *mut AnyObject = ui_view_ptr.cast();
129 let scale: f64 = msg_send![ui_view, contentScaleFactor];
130 if scale > 0.0 { scale } else { 1.0 }
131 }
132}
133
134#[cfg(target_os = "ios")]
135#[must_use]
136pub fn main_screen_scale() -> f64 {
137 use objc2::msg_send;
138 use objc2::runtime::{AnyClass, AnyObject};
139 // SAFETY: `+[UIScreen mainScreen]` is documented to return the
140 // process's primary screen on the main thread.
141 unsafe {
142 let Some(cls) = AnyClass::get(c"UIScreen") else {
143 return 1.0;
144 };
145 let screen: *mut AnyObject = msg_send![cls, mainScreen];
146 if screen.is_null() {
147 return 1.0;
148 }
149 let scale: f64 = msg_send![screen, scale];
150 if scale > 0.0 { scale } else { 1.0 }
151 }
152}
153
154/// Query the main screen's backing scale factor (no parent window needed).
155#[cfg(target_os = "macos")]
156#[must_use]
157pub fn main_screen_scale() -> f64 {
158 use objc::{msg_send, sel, sel_impl};
159 unsafe {
160 let screen: *mut objc::runtime::Object = msg_send![objc::class!(NSScreen), mainScreen];
161 if screen.is_null() {
162 1.0
163 } else {
164 let scale: f64 = msg_send![screen, backingScaleFactor];
165 if scale < 1.0 { 1.0 } else { scale }
166 }
167 }
168}
169
170#[cfg(target_os = "windows")]
171#[must_use]
172pub fn main_screen_scale() -> f64 {
173 win32_dpi_scale(std::ptr::null_mut())
174}
175
176// `reanchor_to_superview_top` and `reanchor_all_children_to_top`
177// live in the `truce-gui-utils` crate so backends that don't pull
178// `truce-gui` (vizia) can still get at them. Re-exported here for
179// existing `truce_gui::platform::...` call sites.
180pub use truce_gui_utils::{
181 reanchor_all_children_to_top, reanchor_to_superview_top, should_skip_frame,
182};
183
184/// Shared, mutable editor scale factor.
185///
186/// Single source of truth for the live content-scale of an open plugin
187/// window. Each GUI backend (egui / iced / slint) constructs one in
188/// `Editor::open`, stores it on the editor for `set_scale_factor` to
189/// write through, and hands a clone to its baseview `WindowHandler` so
190/// the render thread can pick up changes between frames.
191///
192/// Two writers, one reader-per-frame:
193/// - `Editor::set_scale_factor` (host → editor, e.g. CLAP `set_scale`,
194/// VST3 Windows `IPlugViewContentScaleSupport`).
195/// - `WindowEvent::Resized` (baseview → handler, fired when the OS
196/// reports a new content scale, e.g. dragging the window across
197/// monitors with different DPIs).
198///
199/// Most-recent-write wins. The handler tracks a `last_applied_scale`
200/// alongside its `EditorScale` clone and, when it observes a divergence
201/// at frame start, recomputes physical sizes and reconfigures its
202/// surface / renderer.
203#[derive(Clone)]
204pub struct EditorScale {
205 inner: Arc<AtomicU64>,
206}
207
208impl EditorScale {
209 /// Construct with an initial scale. Non-finite or non-positive
210 /// values clamp to 1.0 so callers never have to defend against
211 /// `0.0 * size` collapsing the surface.
212 #[must_use]
213 pub fn new(initial: f64) -> Self {
214 let v = if initial.is_finite() && initial > 0.0 {
215 initial
216 } else {
217 1.0
218 };
219 Self {
220 inner: Arc::new(AtomicU64::new(v.to_bits())),
221 }
222 }
223
224 /// Read the current scale.
225 #[must_use]
226 pub fn get(&self) -> f64 {
227 f64::from_bits(self.inner.load(Ordering::Relaxed))
228 }
229
230 /// Read the current scale, narrowed to `f32` for renderer / DSP
231 /// use. Display scales never exceed 4.0 in practice, so the f64
232 /// → f32 narrowing is invisible.
233 #[allow(clippy::cast_possible_truncation)]
234 #[must_use]
235 pub fn get_f32(&self) -> f32 {
236 self.get() as f32
237 }
238
239 /// Update the current scale. Non-finite or non-positive values are
240 /// silently dropped - callers are forwarding numbers from hosts /
241 /// `info.scale()` where a bad value is a host bug, not something
242 /// to propagate into the surface config.
243 pub fn set(&self, scale: f64) {
244 if scale.is_finite() && scale > 0.0 {
245 self.inner.store(scale.to_bits(), Ordering::Relaxed);
246 } else {
247 // Surface the upstream bug at least in debug builds so a
248 // host that's emitting bad scales doesn't get silently
249 // ignored. Production builds drop quietly to keep the
250 // editor running.
251 log::warn!(
252 "EditorScale::set ignored a bad value ({scale}); \
253 expected finite, positive f64",
254 );
255 }
256 }
257
258 /// Pick up a host-driven scale change since the last frame.
259 ///
260 /// Reads the current scale (narrowed to `f32`) and compares it
261 /// bit-identically against `last`. When the value moved, updates
262 /// `last` and returns `Some(cur)`; otherwise returns `None`.
263 ///
264 /// Used by every editor backend's per-frame loop to gate surface /
265 /// renderer reconfiguration on actual host scale events. Bit-equality
266 /// is the correct semantics - the cell is written verbatim from
267 /// host callbacks, never through accumulating arithmetic, so an
268 /// epsilon-based check would either thrash on noise (there is
269 /// none) or miss a legitimate `1.0 → 1.0001` host signal.
270 #[allow(clippy::cast_possible_truncation, clippy::float_cmp)]
271 pub fn take_change(&self, last: &mut f32) -> Option<f32> {
272 let cur = self.get() as f32;
273 if cur == *last {
274 None
275 } else {
276 *last = cur;
277 Some(cur)
278 }
279 }
280}
281
282/// Convert a logical extent (in points) to physical pixels.
283///
284/// Standardised rounding policy across every truce GUI backend:
285/// round to nearest, then clamp the result to `1` so a degenerate
286/// `0 × scale` doesn't collapse a wgpu surface (`width: 0` is a
287/// validation error). The `logical.max(1)` guard handles the
288/// converse - a zero-logical caller can't multiply through to `0`
289/// before the round.
290///
291/// Canonical definition lives in `truce-gui-types` so `truce-gpu`'s
292/// `WgpuBackend` can call it without a `truce-gui` dep (cycle); the
293/// re-export below preserves the historical `truce_gui::to_physical_px`
294/// path.
295pub use truce_gui_types::to_physical_px;
296
297/// Cached display scale factor on Linux, stored as f64 bits. Zero means unset.
298///
299/// Linux has no safe synchronous DPI query from plugin code - the authoritative
300/// value is read by baseview internally (from `Xft.dpi` with a screen-geometry
301/// fallback) and delivered via `WindowEvent::Resized::info.scale()` once the
302/// window is live. We cache the first value an editor sees there so that later
303/// pre-window `main_screen_scale()` calls (e.g. the next editor's `::new`)
304/// return something useful instead of 1.0.
305#[cfg(target_os = "linux")]
306static LINUX_SCALE_BITS: AtomicU64 = AtomicU64::new(0);
307
308/// Record the display scale factor observed from baseview on Linux. Editors
309/// should call this from their `WindowEvent::Resized` handlers so subsequent
310/// pre-window queries match what baseview is delivering. No-op on non-Linux.
311pub fn note_linux_scale_factor(scale: f64) {
312 #[cfg(target_os = "linux")]
313 {
314 if scale.is_finite() && scale > 0.0 {
315 LINUX_SCALE_BITS.store(scale.to_bits(), Ordering::Relaxed);
316 }
317 }
318 #[cfg(not(target_os = "linux"))]
319 {
320 let _ = scale;
321 }
322}
323
324#[cfg(target_os = "linux")]
325pub fn main_screen_scale() -> f64 {
326 // Priority: TRUCE_SCALE env var (dev/test override) → cached scale
327 // observed from baseview → 1.0 fallback. No side-channel Xlib calls -
328 // those crashed inside NVIDIA's Vulkan driver when invoked from the
329 // render thread.
330 if let Ok(s) = std::env::var("TRUCE_SCALE")
331 && let Ok(v) = s.parse::<f64>()
332 && v.is_finite()
333 && v > 0.0
334 {
335 return v;
336 }
337 let bits = LINUX_SCALE_BITS.load(Ordering::Relaxed);
338 if bits == 0 {
339 return 1.0;
340 }
341 let v = f64::from_bits(bits);
342 if v.is_finite() && v > 0.0 { v } else { 1.0 }
343}
344
345/// Query the DPI scale factor on Windows.
346/// If `hwnd` is non-null, queries per-window DPI; otherwise queries the system DPI.
347#[cfg(target_os = "windows")]
348fn win32_dpi_scale(hwnd: *mut std::ffi::c_void) -> f64 {
349 // Default DPI is 96; scale = actual_dpi / 96.
350 const DEFAULT_DPI: u32 = 96;
351
352 unsafe extern "system" {
353 fn GetDpiForWindow(hwnd: *mut std::ffi::c_void) -> u32;
354 fn GetDpiForSystem() -> u32;
355 }
356
357 let dpi = if hwnd.is_null() {
358 unsafe { GetDpiForSystem() }
359 } else {
360 let d = unsafe { GetDpiForWindow(hwnd) };
361 if d == 0 {
362 unsafe { GetDpiForSystem() }
363 } else {
364 d
365 }
366 };
367
368 if dpi == 0 {
369 1.0
370 } else {
371 f64::from(dpi) / f64::from(DEFAULT_DPI)
372 }
373}
374
375#[cfg(target_os = "windows")]
376fn current_module_hinstance() -> Option<std::num::NonZeroIsize> {
377 unsafe extern "system" {
378 fn GetModuleHandleW(lpModuleName: *const u16) -> isize;
379 }
380 // SAFETY: `GetModuleHandleW(NULL)` is documented to return the running
381 // EXE's HMODULE without acquiring a refcount; no threading or aliasing
382 // concerns. Returns 0 only in pathological cases (kernel32 missing).
383 let hmodule = unsafe { GetModuleHandleW(std::ptr::null()) };
384 std::num::NonZeroIsize::new(hmodule)
385}
386
387/// wgpu backends to use for an editor that presents into a
388/// host-owned child window. macOS is Metal-only; Windows is DX12
389/// (the only backend feature truce-gui/truce-gpu compile in on
390/// Windows - see their `Cargo.toml`); Linux keeps `PRIMARY`.
391#[must_use]
392pub fn editor_wgpu_backends() -> wgpu::Backends {
393 #[cfg(target_os = "windows")]
394 {
395 wgpu::Backends::DX12
396 }
397 #[cfg(target_os = "macos")]
398 {
399 wgpu::Backends::METAL
400 }
401 #[cfg(not(any(target_os = "windows", target_os = "macos")))]
402 {
403 wgpu::Backends::PRIMARY
404 }
405}
406
407/// `wgpu::InstanceDescriptor` for editor surfaces, with the DX12
408/// shader compiler pinned to **FXC**.
409///
410/// wgpu 29 defaults DX12 to a dynamically-loaded **DXC**
411/// (`dxcompiler.dll`). When a host process has already loaded its own
412/// incompatible `dxcompiler.dll` - Pro Tools does - wgpu's
413/// `DxcCreateInstance` returns `E_NOINTERFACE` and the *entire* DX12
414/// backend fails to initialise, leaving the instance with zero
415/// adapters: a blank editor (egui / built-in) or a panic on the
416/// `.expect` (slint). FXC (`d3dcompiler_47.dll`, always present on
417/// Windows, never conflicts) sidesteps it. wgpu 0.19 (iced)
418/// defaulted to FXC, which is why iced was never affected.
419#[must_use]
420pub fn editor_instance_descriptor() -> wgpu::InstanceDescriptor {
421 let mut desc = wgpu::InstanceDescriptor::new_without_display_handle();
422 desc.backends = editor_wgpu_backends();
423 desc.backend_options.dx12.shader_compiler = wgpu::Dx12Compiler::Fxc;
424 desc
425}
426
427/// Bridge a baseview raw-window-handle 0.5 to a wgpu-compatible
428/// `SurfaceTargetUnsafe` using rwh 0.6 types.
429///
430/// Both `truce-gui`'s blit pipeline (cpu mode) and
431/// `truce_gpu::WgpuBackend::from_window` (gpu mode, used by
432/// `GpuEditor`) need this bridge; the two crates can't share a
433/// canonical copy without forming a dep cycle, so each carries its
434/// own ~100 LOC version. The two are kept in sync by inspection.
435///
436/// # Safety
437/// The window handle must be valid for the lifetime of the returned surface.
438#[cfg(not(target_os = "ios"))]
439#[must_use]
440pub unsafe fn create_wgpu_surface(
441 instance: &wgpu::Instance,
442 window: &baseview::Window,
443) -> Option<wgpu::Surface<'static>> {
444 unsafe {
445 let rwh = window.raw_window_handle();
446 let surface_target = match rwh {
447 #[cfg(target_os = "macos")]
448 RwhRawWindowHandle::AppKit(handle) => {
449 let ns_view = handle.ns_view;
450 if ns_view.is_null() {
451 return None;
452 }
453 let rwh6_window = wgpu::rwh::RawWindowHandle::AppKit(
454 wgpu::rwh::AppKitWindowHandle::new(std::ptr::NonNull::new(ns_view)?),
455 );
456 let rwh6_display =
457 wgpu::rwh::RawDisplayHandle::AppKit(wgpu::rwh::AppKitDisplayHandle::new());
458 wgpu::SurfaceTargetUnsafe::RawHandle {
459 raw_display_handle: Some(rwh6_display),
460 raw_window_handle: rwh6_window,
461 }
462 }
463 #[cfg(target_os = "windows")]
464 RwhRawWindowHandle::Win32(handle) => {
465 let hwnd = handle.hwnd;
466 if hwnd.is_null() {
467 return None;
468 }
469 let mut win32 =
470 wgpu::rwh::Win32WindowHandle::new(std::num::NonZeroIsize::new(hwnd as isize)?);
471 // wgpu's Vulkan backend requires `hinstance` to be set
472 // (`vkCreateWin32SurfaceKHR` rejects a null HINSTANCE).
473 // baseview leaves the rwh 0.5 `hinstance` field at null,
474 // so populate it here with the running module's HMODULE.
475 win32.hinstance = current_module_hinstance();
476 let rwh6_window = wgpu::rwh::RawWindowHandle::Win32(win32);
477 let rwh6_display =
478 wgpu::rwh::RawDisplayHandle::Windows(wgpu::rwh::WindowsDisplayHandle::new());
479 wgpu::SurfaceTargetUnsafe::RawHandle {
480 raw_display_handle: Some(rwh6_display),
481 raw_window_handle: rwh6_window,
482 }
483 }
484 #[cfg(target_os = "linux")]
485 RwhRawWindowHandle::Xlib(handle) => {
486 let RwhRawDisplayHandle::Xlib(display_handle) = window.raw_display_handle() else {
487 return None;
488 };
489 let display_ptr = std::ptr::NonNull::new(display_handle.display);
490 let rwh6_window = wgpu::rwh::RawWindowHandle::Xlib(
491 wgpu::rwh::XlibWindowHandle::new(handle.window),
492 );
493 let rwh6_display = wgpu::rwh::RawDisplayHandle::Xlib(
494 wgpu::rwh::XlibDisplayHandle::new(display_ptr, display_handle.screen),
495 );
496 wgpu::SurfaceTargetUnsafe::RawHandle {
497 raw_display_handle: Some(rwh6_display),
498 raw_window_handle: rwh6_window,
499 }
500 }
501 _ => return None,
502 };
503
504 instance.create_surface_unsafe(surface_target).ok()
505 }
506}