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editor_instance_descriptor

Function editor_instance_descriptor 

Source
pub fn editor_instance_descriptor() -> InstanceDescriptor
Expand description

wgpu::InstanceDescriptor for editor surfaces, pinning the DX12 shader compiler to FXC. Mirror of truce_gui::platform::editor_instance_descriptor - see it for why the wgpu-29 DX12 default (dynamic DXC) breaks inside Pro Tools. Keep the two copies in sync.