Struct triangle::Triangle

source ·
pub struct Triangle<F> {
    pub a: Point<F>,
    pub b: Point<F>,
    pub c: Point<F>,
}

Fields§

§a: Point<F>§b: Point<F>§c: Point<F>

Implementations§

source§

impl<F: Float + FloatConst> Triangle<F>

source

pub fn new(a: Point<F>, b: Point<F>, c: Point<F>) -> Triangle<F>

Creates new Triangle.

source

pub fn from_array(points: [Point<F>; 3]) -> Triangle<F>

Creates new Triangle from array of Points.

source

pub fn aabb(&self) -> [Point<F>; 2]

Returns two opposite points of axis-aligned bounding box.

source

pub fn angles(&self) -> Option<[F; 3]>

Gets angles of the triangle.

source

pub fn area(&self) -> F

Gets area of the triangle.

source

pub fn barycentric_to_cartesian(&self, pt: &Point<F>) -> Point<F>

Converts barycentric coordinates of given point to cartesian coordinate system.

source

pub fn cartesian_to_barycentric(&self, pt: &Point<F>) -> Point<F>

Converts cartesian coordinates of given point to barycentric coordinate system.

source

pub fn centroid(&self) -> Point<F>

Gets centroid of the triangle.

source

pub fn circumradius(&self) -> Option<F>

Gets radius of a circle that passes through all of the triangle’s vertices, so called circumradius.

source

pub fn has_point(&self, pt: Point<F>) -> bool

Checks whether a given point lies inside the triangle.

source

pub fn heights(&self) -> Option<[F; 3]>

Gets the heights of the triangle.

source

pub fn inradius(&self) -> Option<F>

Gets radius of a circle which is tangent to each side of the triangle, so called inradius.

source

pub fn is_collinear(&self) -> bool

Checks if points of triangle are collinear.

source

pub fn is_equilateral(&self) -> bool

Checks if the triangle is equilateral.

source

pub fn is_golden(&self) -> bool

Checks if the triangle is golden or sublime.

source

pub fn is_isosceles(&self) -> bool

Checks if the triangle is isosceles.

source

pub fn is_right(&self) -> bool

Checks if the triangle is right-angled.

source

pub fn medians(&self) -> [F; 3]

Gets medians of the triangle.

source

pub fn normal(&self) -> Option<Point<F>>

Gets normal of the triangle, depending on vertices order.

source

pub fn perimeter(&self) -> F

Gets perimeter of the triangle.

source

pub fn ray_intersection( &self, ray_orig: &Point<F>, ray_dir: &Point<F> ) -> Option<F>

Gets distance from ray origin to intersection with triangle. Möller & f64rumbore algorithm.

source

pub fn semiperimeter(&self) -> F

Gets semiperimeter of the triangle.

source

pub fn sides(&self) -> [F; 3]

Gets lengths of sides opposite to points.

source

pub fn is_sorted_by(self, axis_name: char) -> bool

Checks if Triangle Points are sorted by axis.

source

pub fn sorted_by(self, axis_name: char) -> Triangle<F>

Creates new Triangle with Points sorted by axis.

Trait Implementations§

source§

impl<F: Clone> Clone for Triangle<F>

source§

fn clone(&self) -> Triangle<F>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<F: Debug> Debug for Triangle<F>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<F: Ord> Ord for Triangle<F>

source§

fn cmp(&self, other: &Triangle<F>) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
source§

impl<F: PartialEq> PartialEq<Triangle<F>> for Triangle<F>

source§

fn eq(&self, other: &Triangle<F>) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<F: PartialOrd> PartialOrd<Triangle<F>> for Triangle<F>

source§

fn partial_cmp(&self, other: &Triangle<F>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
source§

impl<F: Copy> Copy for Triangle<F>

source§

impl<F: Eq> Eq for Triangle<F>

source§

impl<F> StructuralEq for Triangle<F>

source§

impl<F> StructuralPartialEq for Triangle<F>

Auto Trait Implementations§

§

impl<F> RefUnwindSafe for Triangle<F>where F: RefUnwindSafe,

§

impl<F> Send for Triangle<F>where F: Send,

§

impl<F> Sync for Triangle<F>where F: Sync,

§

impl<F> Unpin for Triangle<F>where F: Unpin,

§

impl<F> UnwindSafe for Triangle<F>where F: UnwindSafe,

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.